LmeSzinc
3ac9e264e6
Fix: OCR_ASSIGNMENT_LIMIT
2023-09-03 00:29:01 +08:00
Zebartin
c9111273b8
Fix: Change of assignment ui in ver 1.3
2023-08-31 14:42:33 +08:00
LmeSzinc
6c6296651f
Upd: DUNGEON_COMBAT_INTERACT
2023-08-30 19:24:15 +08:00
LmeSzinc
65527f8100
Upd: Dungeon ui assets
2023-08-30 19:11:21 +08:00
X-Zero-L
7df2c76dbe
Upd: ui assets ( #74 )
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* Upd: ui assets
* Upd: ui assets
* Fix bug
* Upd: assignment assets
2023-08-30 18:55:39 +08:00
LmeSzinc
246c039dc8
Add: Assigment and Sim.Uni. in dashboard
2023-08-30 00:49:46 +08:00
LmeSzinc
bc9642772f
Add: Dungeon at double relic event
2023-08-21 01:14:40 +08:00
LmeSzinc
bfae03bc19
Add: Set map rotation
2023-08-06 22:19:10 +08:00
Hengyu
28d5c43602
Add: battle pass recognition ( #49 )
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* Add: battle pass mission recognition
* Fix: typo
* Add: version mission recognition
* Fix: typo
* Upd: remove version mission
* Upd: keep ui of version quest
2023-08-02 19:07:46 +08:00
LmeSzinc
3a372146de
Fix: Handle default state of SALVAGE button
2023-07-24 23:53:59 +08:00
LmeSzinc
3f0bdb6aa3
Fix: Handle missing EFFECT_NOTIFICATION when entering forgotten hall
2023-07-24 23:37:22 +08:00
X-Zero-L
b2ab868351
Add: character and combat support ( #38 )
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* Add: combat support
* Fix: team_set logic when using support in combat
* Add: Support character selection
* Upd: optimize support character get logic
* Fix: bug in get_character_by_name
* Upd: use keywords to generate support config
* Fix: Correct comment language to English
* Fix: Remove debug statements
* Upd: Improve UI icons and positioning
* Upd: Refactor support
* Upd: character keyword extract
* Upd:Character icon
* Upd: Character icon
* Upd: Character icon
* Upd: Optimize the parameter in SupportListScroll
* Upd: Refactor support
* Fix: Bug in Dungeon
* Fix: Corrected comments in Combat and Support
* Upd: Modified parameter
* Refactor: Support logic
* Refactor: Support logic
* Refactor: Support logic
* Upd: Character icon
* Upd: Character icon
* Refactor: Support logic
* Refactor: Support logic
2023-07-24 18:15:22 +08:00
LmeSzinc
0bd94ebecc
Upd: ENTRANCE_CHECKED in forgotten hall
2023-07-20 15:33:59 +08:00
Hengyu
2ffc19f45b
Upd: DUNGEON_ENTER_CHECKED.png
2023-07-20 13:43:34 +08:00
LmeSzinc
4440523d67
Fix: Handle USER_AGREEMENT_ACCEPT at login
2023-07-19 13:34:46 +08:00
LmeSzinc
54cd0f7c90
Opt: Faster relic salvage
2023-07-15 01:26:00 +08:00
Hengyu
211314aaa1
Add: salvage relic ( #40 )
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* Add: ItemUI
* Add: Salvage relic
* Upd: reuse CONFIRM_POPUP
* Add: wait_until_tab_loaded
* Add: wait_until_tab_loaded
* Fix: Return to item page when finish salvaging
* Add: Salvage relics to daily quest
* Fix typo
* Add: all item tabs' navigation
* Upd: remove unused asset
* Upd: remove item tab keywords' underscore
2023-07-14 12:35:56 +08:00
LmeSzinc
d9f9b43b6f
Add: Dungeon at double calyx event
2023-07-10 23:45:33 +08:00
Zebartin
cfdb09f7c3
Opt: delay battle pass to next version if possible
2023-07-09 17:29:38 +08:00
Hengyu
e9a02da75b
Add: Use techniques ( #36 )
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* Add: Use techniques
* Add: Use technique to daily quests task
* Upd: change to use control module
* Upd: handle dungeon popup
* Upd: Make UseTechniqueUI extends from MapControlJoystick & ForgottenUI
* Upd: move _enter_forgotten_hall_dungeon() to ForgottenHallUI; extract choose first character method
2023-07-06 00:15:16 +08:00
LmeSzinc
32f83acafb
Add: Switching plane floors
2023-07-02 19:43:40 +08:00
LmeSzinc
53d6bd818f
Add: Plane switchings in page_map
2023-07-02 15:33:30 +08:00
LmeSzinc
cb7386374d
Add: UI swiches to page_map
2023-07-02 00:02:01 +08:00
Hengyu
127306a019
Add: forgotten hall stage goto
2023-06-30 00:32:33 +08:00
Hengyu
4f8c1f89c3
Add: dungeon goto forgotten hall
2023-06-29 12:56:05 +08:00
LmeSzinc
2ae3dac16d
Add: Map buttons and technique points
2023-06-28 02:27:19 +08:00
LmeSzinc
d18d318c9e
Add: Enter Cavern of Corrosion
2023-06-27 23:52:53 +08:00
LmeSzinc
d1307fdb65
Upd: Handle double reward banner of simulated universe
2023-06-26 19:30:58 +08:00
LmeSzinc
a27c6015b8
Merge pull request #23 from Zebartin/assignment
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Assignment
2023-06-26 18:32:51 +08:00
Driver-C
ab7351ab2c
Add: Daily synthesize material ( #27 )
2023-06-23 22:31:00 +08:00
Hengyu
e1954801db
Opt: not go to rewards page if battle pass level is not upgraded ( #25 )
2023-06-23 09:40:42 +08:00
Zebartin
e5c57dc9b0
Fix: Character selecting in assignment
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- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235537186
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235549827
2023-06-22 13:51:50 +08:00
LmeSzinc
812088d522
Merge pull request #22 from Driver-C/update/synthesize_optimization
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Upd: synthesize optimization
2023-06-21 01:07:16 +08:00
Zebartin
346e7a1578
Add: Task assignment
2023-06-20 21:30:47 +08:00
Driver-C
962ac2d947
Upd: Standardize image path
2023-06-19 23:41:59 +08:00
Driver-C
f160949d15
Upd: synthesize consumables optimization
2023-06-19 23:12:36 +08:00
Hengyu
9edd120538
Add: Battle Pass Claim Rewards ( #13 )
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* Add: Battle Pass Claim Rewards
* Upd: comments of public methods
* Fix: Break half way if not waiting for animation change finish
* Fix: set dataclass repr to false
* Add: Tasks BattlePass
* Upd: break get_rewards into two loops
2023-06-19 21:57:19 +08:00
Driver-C
9b05002be6
Add: Daily task 'Consumable usage' ( #14 )
2023-06-19 17:55:46 +08:00
Driver-C
4512aeffa7
Upd: Standardize the directory structure related to the synthesis of consumables ( #15 )
2023-06-17 22:39:43 +08:00
LmeSzinc
6d3f34ef48
Fix: OCR_TRAILBLAZE_POWER length varies by value
2023-06-17 16:19:13 +08:00
LmeSzinc
fc1e1b4971
Add: Combat module
2023-06-17 04:28:51 +08:00
LmeSzinc
8080250a49
Add: Get trailblaze power before and after combat
2023-06-17 01:07:47 +08:00
LmeSzinc
173485b2f7
Add: Prepare combat team
2023-06-16 22:31:53 +08:00
LmeSzinc
cec7d1886c
Add: Set combat waves
2023-06-15 22:12:47 +08:00
LmeSzinc
c793a6ad3d
Opt: Faster camera module
2023-06-15 01:26:28 +08:00
LmeSzinc
71b02ae767
Add: Goto dungeon from page_guide
2023-06-15 00:15:14 +08:00
LmeSzinc
765eeb5472
Add: Check combat auto and 2X speed
2023-06-13 11:36:54 +08:00
Hengyu
012fffbb31
Add: daily_request_recognition; get_daily_rewards ( #3 )
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* Add: daily_request_recognition; get_daily_rewards
* Fix: typo
* Fix: typo
* Upd: delete eval; use one loop to handle 5 active point rewards;
* Upd: change DAILY_QUEST_GOTO/REWARD pattern; update swipe private method name; extract keyword compare method
* Upd: move warning to single page recognition
* Upd: merge from main
* Add: methods that load daily quests keywords from QuestData.json
* Upd: avoid read TextMap twice
* Upd: revert Keyword.find method
* Add: preprocess of keyword extract; after_process of daily quest ocr
* Upd: move assets to daily/reward
* Upd: simplify ocr result replacement
2023-06-13 00:24:38 +08:00
Driver-C
f12f40643b
Add: Synthesize consumables ( #2 )
2023-06-12 03:20:12 +08:00
Hengyu
77c0e5044c
Fix: take picture method
2023-06-08 13:24:51 +08:00