Commit Graph

695 Commits

Author SHA1 Message Date
LmeSzinc
8fa0c47a96 Fix: No popup names in SRC
(cherry picked from commit 6e5e529a0e)
2024-05-20 01:51:54 +08:00
Yinhr
384c4302a2
Fix: Obtain position & closed (#464)
* Fix: Obtain position & closed

* Add: find may_obtain to locate obtain_1

* Fix: stupid bug
2024-05-20 01:49:50 +08:00
LmeSzinc
2e05ff729c Fix: Import tasks.planner.scan 2024-05-20 00:21:56 +08:00
LmeSzinc
aacf1650fc Merge branch 'master' into dev 2024-05-20 00:20:03 +08:00
LmeSzinc
3146a74d35 Fix: Confirm character switch when entering dungeon 2024-05-20 00:09:07 +08:00
LmeSzinc
a023d49f35 Fix: Remove scroll appear check in support list, no need 2024-05-20 00:08:47 +08:00
Zebartin
ef5db390a5 fix: AssignmentOcr regex 2024-05-19 23:50:37 +08:00
Zebartin
99a6ab2a11 feat: Event assignments (All About Boothill) 2024-05-19 23:50:37 +08:00
LmeSzinc
17c4a13d4f Fix: Patch TextDetector to have a better detection on single digit 2024-05-19 20:41:29 +08:00
LmeSzinc
9795103f4d Add: Planner result scanner on GUI 2024-05-19 19:26:20 +08:00
LmeSzinc
82f4f255ad Fix: Re-enter dungeon to check obtained items instead of leaving 2024-05-19 17:17:30 +08:00
LmeSzinc
b04610e1e8 Fix: Progress should be calculated after synthesize 2024-05-18 02:58:17 +08:00
LmeSzinc
fa85ebe2b6 Fix: Empty planner rows are not preserved in config 2024-05-18 02:47:33 +08:00
LmeSzinc
e8dcd8ac95 Add: Do planner requested dungeon first 2024-05-18 02:35:44 +08:00
LmeSzinc
d854a90c4c Chore: Move dungeon/obtain to combat/obtain
Since obtain info is indeed getting before battle
2024-05-18 02:35:13 +08:00
LmeSzinc
9cd6f488f4 Chore: Remove unavailable items 2024-05-18 00:08:06 +08:00
LmeSzinc
d8ea34757a Add: Write planner results into config 2024-05-18 00:08:06 +08:00
LmeSzinc
117704273f Add: Planner progress in config 2024-05-18 00:07:14 +08:00
LmeSzinc
d92cc3bff2 Merge branch 'bug_fix' into dev 2024-05-15 19:15:08 +08:00
LmeSzinc
da52834bb4 Fix: Special match Jarilo_BackwaterPass_F1_X613Y755 before Occurrence_Luofu_DivinationCommission_F2_X425Y791 2024-05-14 03:09:31 +08:00
LmeSzinc
8885d0e791 Fix: Scroll was never set if only one button is at bottom 2024-05-14 03:09:31 +08:00
LmeSzinc
5f9ec0ed57 Fix: Multiple right doors are classified as left and right doors 2024-05-14 03:09:31 +08:00
LmeSzinc
caf3af9973 Dev: Save tracking image on each waypoint 2024-05-14 03:09:31 +08:00
LmeSzinc
e35ab54ebc Fix: [CN] Handle OCR error on 区域精 2024-05-14 03:09:31 +08:00
LmeSzinc
e0707b8286 Fix: [CN] Handle curio fixed
TODO: [EN] Update CURIO_FIXED
2024-05-14 03:09:31 +08:00
LmeSzinc
b784c17ac0 Fix: Match Combat_Luofu_DivinationCommission_F1_X97Y457 before Combat_Luofu_Cloudford_F1_X283Y865 2024-05-14 03:09:31 +08:00
LmeSzinc
415fa61df9 Fix: Try without preprocess if no doors matched 2024-05-14 03:09:31 +08:00
LmeSzinc
acf72b18d5 Fix: [CN] Handle OCR error on 区域件 2024-05-14 01:37:27 +08:00
LmeSzinc
af603eadf8 Fix: Lower OcrCharacterName.merge_thres_y so DanHeng's long name won't mix with others 2024-05-13 19:24:17 +08:00
LmeSzinc
ab6aabeefa Opt: Search prioritize characters before scrolling 2024-05-13 16:36:29 +08:00
LmeSzinc
ccf357703e Opt: Re-arrange interval for faster combat support switch 2024-05-13 16:33:56 +08:00
LmeSzinc
f45c8a4dd6 Fix: Check selected arrow left to character avatar 2024-05-13 16:00:04 +08:00
LmeSzinc
45a6cb668f Fix: Handle battle pass after combat 2024-05-13 15:48:25 +08:00
LmeSzinc
3566ff0302 Fix: handle_ascension_dungeon_prepare() is called in weekly 2024-05-13 15:08:28 +08:00
LmeSzinc
442eaf195b Fix: Combat should not reenter if stamina exhausted but wave limit set 2024-05-13 15:02:56 +08:00
LmeSzinc
5eabcbe22d Fix: Check COMBAT_AGAIN color prevent clicking before loaded 2024-05-13 14:59:48 +08:00
LmeSzinc
bc82e00df9 Upd: Route copy Jarilo_BackwaterPass_F1_X503Y736 2024-05-13 12:57:49 +08:00
LmeSzinc
ba9f2973d2 Fix: Avoid double clicking COMBAT_TEAM_SUPPORT 2024-05-13 12:40:44 +08:00
LmeSzinc
ee3cb4f5ef Fix: Wait current team shown up 2024-05-13 12:38:55 +08:00
LmeSzinc
3018449c9c Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT 2024-05-13 12:36:11 +08:00
LmeSzinc
092b2e60db Upd: Assignment resorted in 2.2 (#453) 2024-05-13 03:04:42 +08:00
LmeSzinc
1288b38b3b Upd: Assignment character assets 2024-05-13 02:32:30 +08:00
LmeSzinc
711242b1f4 Add: Get item amount in COMBAT_PREPARE 2024-05-12 02:40:50 +08:00
LmeSzinc
3ce75fe1ef Merge branch 'bug_fix' into dev 2024-05-12 00:55:51 +08:00
LmeSzinc
0135bf9167 Refactor: Set team using next prev buttons instead (#450) 2024-05-12 00:47:35 +08:00
LmeSzinc
9dcc3793be Fix: [CN] Handle OCR error on Stagnant_Shadow_Ire 2024-05-11 22:40:23 +08:00
LmeSzinc
8bbc9bb277 Add: Parse planner results 2024-05-11 18:22:54 +08:00
LmeSzinc
f05148fcf8 Dev: Extract item keywords 2024-05-11 18:21:28 +08:00
Yinhr
4e05aa37a3
Upd: Add new dungeon and weekly in gui by config updater (#447)
* Fix: Food_Improvement_Plan does not exist anymore

* Upd: Add new dungeon and weekly in gui by config updater

* Fix: OCR of TM in dungeon

* Fix: remove TM in keywords

* Fix: remove TM in GUI

* Fix: Remove redundant i18n in en-US

---------

Co-authored-by: LmeSzinc <37934724+LmeSzinc@users.noreply.github.com>
2024-05-09 17:40:41 +08:00
Schwarze-Katze
880bb2a911
Apply StoredCounter for counting farm times (#419)
* Apply StoredCounter in counting farm times

* i18n for SimulatedUniverseElite counter (probably used for display in future)

* change display style to "counter" style

* Configure ConfigUpdater.redirect and rename `SimulatedUniverseElite` config item to `SimulatedUniverseFarm`

* show `Rogue.RogueWorld.SimulatedUniverseFarm` in disabled mode only when `Rogue.RogueWorld.WeeklyFarming` is checked

* treat Rogue_RogueWorld_SimulatedUniverseFarm specially to display value only;
i18n for SimulatedUniverseFarm item;
bugfix on counter convert

* Set display style of stored counter

* update counter despite whether farming is enabled
2024-05-09 15:36:52 +08:00