Commit Graph

263 Commits

Author SHA1 Message Date
Zebartin
99a6ab2a11 feat: Event assignments (All About Boothill) 2024-05-19 23:50:37 +08:00
LmeSzinc
e0707b8286 Fix: [CN] Handle curio fixed
TODO: [EN] Update CURIO_FIXED
2024-05-14 03:09:31 +08:00
LmeSzinc
f45c8a4dd6 Fix: Check selected arrow left to character avatar 2024-05-13 16:00:04 +08:00
LmeSzinc
3018449c9c Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT 2024-05-13 12:36:11 +08:00
LmeSzinc
1288b38b3b Upd: Assignment character assets 2024-05-13 02:32:30 +08:00
LmeSzinc
0135bf9167 Refactor: Set team using next prev buttons instead (#450) 2024-05-12 00:47:35 +08:00
LmeSzinc
f58aec2f6a Opt: [ALAS] Improve ui appearance of stored object 2024-05-09 17:44:39 +08:00
Schwarze-Katze
880bb2a911
Apply StoredCounter for counting farm times (#419)
* Apply StoredCounter in counting farm times

* i18n for SimulatedUniverseElite counter (probably used for display in future)

* change display style to "counter" style

* Configure ConfigUpdater.redirect and rename `SimulatedUniverseElite` config item to `SimulatedUniverseFarm`

* show `Rogue.RogueWorld.SimulatedUniverseFarm` in disabled mode only when `Rogue.RogueWorld.WeeklyFarming` is checked

* treat Rogue_RogueWorld_SimulatedUniverseFarm specially to display value only;
i18n for SimulatedUniverseFarm item;
bugfix on counter convert

* Set display style of stored counter

* update counter despite whether farming is enabled
2024-05-09 15:36:52 +08:00
LmeSzinc
9b9e85990a Upd: Combat support assets 2024-05-08 20:38:34 +08:00
Zero
bad70f415a
Upd: Character (#445)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-05-08 16:46:11 +08:00
LmeSzinc
a271bf6ba5 Upd: Support reward assets 2024-05-08 13:55:14 +08:00
LmeSzinc
d61924a42b Upd: [CN] Assignment ui tab
the font just changed
2024-05-08 13:36:35 +08:00
LmeSzinc
816c787ed0 Upd: ASSIGNMENT_CHECK 2024-05-08 13:32:47 +08:00
LmeSzinc
4d086d1753 Opt: Wait rogue buttons loaded before clicking to prevent retries 2024-05-08 00:47:42 +08:00
Zero
47b8f4a37d
Upd: Character (#422)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-04-18 21:32:58 +08:00
LmeSzinc
d985ca3b67 Upd: Assets for anniversary 3x rogue event (#412) 2024-04-10 23:29:25 +08:00
LmeSzinc
b89289b686 Upd: [CN] CURIO_OBTAINED when using TopazNumby's techniques (#384) 2024-04-08 22:56:23 +08:00
LmeSzinc
5473d74af9 Fix: Special match FuXuan's name handling random OCR error 2024-04-08 22:35:00 +08:00
LmeSzinc
e748d3b83d Merge branch 'master' into dev 2024-04-02 12:38:53 +08:00
LmeSzinc
92288deff3 Fix: Update CONFIRM_ASSIGNMENT and close character list 2024-04-02 12:38:35 +08:00
LmeSzinc
92c121f317 Upd: Assignment character assets 2024-03-31 18:57:27 +08:00
LmeSzinc
0bb9af7275 Fix: AdaptiveScroll to handle transparent scroll on complex background (#391) 2024-03-30 00:20:28 +08:00
LmeSzinc
ca8e4bef05 Upd: ASSIGNMENT_START 2024-03-28 22:29:44 +08:00
Zero
757b137cb2
Upd: Character (#387)
* Fix: double information location (#369)

* Upd: Character

---------

Co-authored-by: Yinhr <110515845+Yinhaoran1128@users.noreply.github.com>
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-03-27 21:26:43 +08:00
LmeSzinc
a650309db1 Add: Click tutorial and dungeon exit in daemon 2024-03-20 18:38:31 +08:00
Jerry Lingjie Mei
d9fb903c89
Fix button offset when window resizes (#354)
* Add button offsets.

* Add offset detection when there's no technique point.

* Remove offset calls for image_crop

* Fix bugs.

* Fix bugs.

* Fix corner case when technique points are being generated.

* Add png source for technique points.

* Remove duplicated assets.
2024-03-20 17:54:22 +08:00
Yinhr
78d631935e Fix: double information location (#369)
(cherry picked from commit ff82687166)
2024-03-16 15:58:59 +08:00
LmeSzinc
e0acc9789e Revert: COMBAT_PAUSE 2024-03-16 15:55:29 +08:00
LmeSzinc
5bb58c7f50 Merge branch 'master' into dev 2024-03-15 18:23:21 +08:00
LmeSzinc
87ee7ce593 Upd: [EN] Add another CURIO_OBTAINED (#359) 2024-03-12 15:30:10 +08:00
LmeSzinc
cdb2d97c9f Merge branch 'master' into dev
# Conflicts:
#	tasks/combat/state.py
2024-03-11 01:54:56 +08:00
Zero
dbb5658103
Upd: Character (#352) 2024-02-29 23:01:29 +08:00
LmeSzinc
94dca8b9ce Refactor: Select next support character 2024-02-24 17:26:22 +08:00
LmeSzinc
60ebf0a3ff Fix: Limit click area of combat states (#339) 2024-02-23 23:51:40 +08:00
LmeSzinc
3ae48fedd8 Upd: [EN] OCR_DOUBLE_EVENT_REMAIN 2024-02-23 12:36:29 +08:00
LmeSzinc
c7159e77c3 Upd: Add MAIN_GOTO_CHARACTER under purple screen 2024-02-19 17:50:49 +08:00
LmeSzinc
4d64ec0252 Upd: MAP_LOADING.SEARCH 2024-02-13 01:05:38 +08:00
Zero
da0a1c16ff
Fix: support assets (#307) 2024-02-07 21:10:44 +08:00
LmeSzinc
6e26817e5d Upd: Map interact assets 2024-02-07 08:14:05 +08:00
LmeSzinc
8a1520871b Upd: Map control buttons 2024-02-07 08:08:05 +08:00
LmeSzinc
1d5692fa45 Fix: Handle OCR_WORLD moving up and down 2024-02-07 08:08:05 +08:00
LmeSzinc
3f38deedd7 Fix: Wait until dungeon list loaded 2024-02-07 08:04:45 +08:00
LmeSzinc
e27332c609 Add: Switch world before entering calyx golden 2024-02-07 08:04:45 +08:00
LmeSzinc
94b7bc4566 Upd: Support reward assets 2024-02-07 08:04:45 +08:00
LmeSzinc
f0d767a70f Upd: TECHNIQUE_POINT_* 2024-02-07 08:04:45 +08:00
LmeSzinc
7ac61ef2af Upd: Forgotten hall nav assets 2024-02-06 22:42:44 +08:00
LmeSzinc
e9d700bd53 Upd: UI navigation to forgotten hall 2024-02-06 15:58:34 +08:00
LmeSzinc
c7b54e4939 Upd: Move MENU_CHECK as no exit on cloud 2024-02-06 15:13:16 +08:00
LmeSzinc
6e7fd4eff9 Upd: Battle pass tabs 2024-02-06 15:13:05 +08:00
Zero
cfde77f7ef
Upd: Character (#304) 2024-02-06 15:10:15 +08:00