Commit Graph

144 Commits

Author SHA1 Message Date
LmeSzinc
a39a7d95f6 Fix: Handle combat_waves <= 0 in _combat_can_again 2024-08-26 22:42:05 +08:00
LmeSzinc
6044946b7b Fix: Trailblaze power extract should before setting waves 2024-08-26 22:33:06 +08:00
LmeSzinc
1ead11ac22 Fix: Storing reserved as immersifier 2024-08-14 15:07:01 +08:00
LmeSzinc
a8b14abd46 Fix: Handle OCR error 50/2401+) 2024-08-11 17:18:16 +08:00
LmeSzinc
ba744b2418 Fix: combat_get_trailblaze_power never gets timeout 2024-08-11 17:17:57 +08:00
LmeSzinc
216a1bac2f Refactor: Abstract StaminaStatus class to handle various states 2024-08-11 02:45:03 +08:00
LmeSzinc
2de76057cd Fix: Clear click record after list dragging 2024-08-10 22:49:36 +08:00
LmeSzinc
2657be9878 Fix: Clear stuck record before and after combat 2024-08-10 22:36:33 +08:00
LmeSzinc
5adbde4f33 Fix: combat_set_wave has no screenshot updated 2024-08-04 09:54:34 +08:00
LmeSzinc
686f29c8ee Upd: COMBAT_SUPPORT_LIST
so first support can be detected
2024-07-31 13:44:34 +08:00
LmeSzinc
19157a4266 Fix: Exit to COMBAT_AGAIN if fuel exhausted 2024-07-24 01:25:12 +08:00
LmeSzinc
ab0a12a76b Fix: Handle long item names when parsing obtained items (fixed #587) 2024-07-24 00:09:56 +08:00
LmeSzinc
087c0371c8 Fix: POPUP_CONFIRM was double clicked when leaving fuel popup 2024-07-19 15:29:11 +08:00
LmeSzinc
8c5d516300 Fix: use_fuel() didn't exit if fuel exhausted 2024-07-19 15:27:54 +08:00
LmeSzinc
0173303d06 Opt: Prevent retry COMBAT_AGAIN after use_fuel() 2024-07-19 01:29:59 +08:00
LmeSzinc
3fa5b5b5c0 Chore: Move fuel assets to standalone directory 2024-07-19 00:14:01 +08:00
LmeSzinc
be4c401913 Fix: Detect empty fuel 2024-07-19 00:03:50 +08:00
LmeSzinc
4a9e8066a0 Fix: Handle missing 0 in TrailblazePowerOcr 2024-07-18 23:35:59 +08:00
LmeSzinc
a0cbcd0d0a Chore: Reuse code in fuel 2024-07-18 23:27:41 +08:00
LmeSzinc
b70d6bb48b
Merge pull request #551 from 5upernova-heng/add/more_trablaize_power
Add: use fuel & extract trailblaze power
2024-07-16 01:23:07 +08:00
LmeSzinc
83c9fb9b06 Fix: Running free weekly for planner 2024-07-15 21:47:59 +08:00
Hengyu
14e50acf92 Add: use reserved trailblaze power/fuels properly
(max count that won't exceed trailblaze power limit)
2024-07-11 18:18:11 +08:00
LmeSzinc
6c80316a0c Fix: combat_wave_cost was cleared after battle 2024-07-02 02:52:09 +08:00
LmeSzinc
0d54d22ac3 Opt: Slower screenshot interval during combat 2024-07-01 23:36:36 +08:00
LmeSzinc
85ac47d6b6 Add: Combat preparation in ornament 2024-07-01 02:54:54 +08:00
Hengyu
bbe7d10746 Fix: state loop 2024-06-29 16:18:06 +08:00
Hengyu
aaa3c5badb Add: fuel.py 2024-06-28 06:29:39 +08:00
Hengyu
e9758080d1 Add: use fuel & extract trailblaze power 2024-06-28 03:08:48 +08:00
LmeSzinc
a7bebab04d Fix: Sync credits between dashboard and planner 2024-06-18 02:51:11 +08:00
LmeSzinc
c8b0be6b46 Fix: [EN] Enlarge ITEM_NAME to detect letter g 2024-06-13 01:55:40 +08:00
LmeSzinc
46ee9b1524 Opt: Click slider to set waves 2024-06-12 23:16:48 +08:00
LmeSzinc
02d8eb978f Fix: Enharge MAY_OBTAIN.SEARCH to fit the level too low notice 2024-06-11 19:25:11 +08:00
LmeSzinc
4138c4d9ca Fix: DUNGEON_COMBAT_INTERACT may slow to response 2024-06-10 16:11:19 +08:00
LmeSzinc
d59289e919 Fix: Skip obtain check if was not doing for planner (fixed #499) 2024-06-10 16:00:09 +08:00
LmeSzinc
72d8673434 Pref: Reuse image array to improve memory performance 2024-06-05 01:31:26 +08:00
LmeSzinc
87023c77e6 Fix: Handle None from _obtain_parse() 2024-06-04 16:00:48 +08:00
LmeSzinc
20309919d6 Fix: Obtain wasn't updated if stamina exhausted 2024-05-30 21:23:46 +08:00
LmeSzinc
a40b9d69fd Fix: Update obtain_frequent_check before deside again or exit 2024-05-30 21:05:16 +08:00
LmeSzinc
b58aa493d8 Add: Get obtain from synthesize page 2024-05-28 21:18:33 +08:00
LmeSzinc
bad6a5f9bc Add: Predict is_approaching_total with combat_wave_done 2024-05-28 04:08:06 +08:00
LmeSzinc
ca18869f2f Fix: Get obtain with Trailblaze_EXP drops 2024-05-28 00:51:16 +08:00
LmeSzinc
12ffb8348b Merge branch 'master' into dev 2024-05-24 00:57:05 +08:00
LmeSzinc
5a55a5917b Fix: combat_wave_cost was reset in combat again 2024-05-22 19:19:58 +08:00
LmeSzinc
3f291925fa Fix: OBTAIN_* should be moved together 2024-05-21 12:35:45 +08:00
LmeSzinc
cf31bd93af Add: is_approaching_total(), no use yet 2024-05-21 04:44:42 +08:00
LmeSzinc
408971892c Merge branch 'master' into dev 2024-05-21 00:46:11 +08:00
LmeSzinc
de53612530 Fix: Reset combat_wave_cost before every combat 2024-05-20 23:50:27 +08:00
LmeSzinc
616f072a2b Opt: Ignore obtain_frequent_check if combat will be reentered later 2024-05-20 04:28:38 +08:00
Yinhr
384c4302a2
Fix: Obtain position & closed (#464)
* Fix: Obtain position & closed

* Add: find may_obtain to locate obtain_1

* Fix: stupid bug
2024-05-20 01:49:50 +08:00
LmeSzinc
2e05ff729c Fix: Import tasks.planner.scan 2024-05-20 00:21:56 +08:00