Hengyu
958ffb6dbf
Upd: count blessing number before recognition
2023-08-11 01:16:25 +08:00
Hengyu
17debdfb5e
Add: rogue buff selector
2023-08-10 17:46:18 +08:00
LmeSzinc
bfae03bc19
Add: Set map rotation
2023-08-06 22:19:10 +08:00
Hengyu
28d5c43602
Add: battle pass recognition ( #49 )
...
* Add: battle pass mission recognition
* Fix: typo
* Add: version mission recognition
* Fix: typo
* Upd: remove version mission
* Upd: keep ui of version quest
2023-08-02 19:07:46 +08:00
LmeSzinc
7e4c9b0258
Add: Minimap tracking
2023-07-30 23:30:17 +08:00
LmeSzinc
c71dc5296b
Fix: MapPlane.has_multiple_floors
2023-07-30 19:33:54 +08:00
LmeSzinc
7e778efa17
Fix: Redundant swipe left after getting reward from daily
2023-07-30 17:18:19 +08:00
LmeSzinc
7ceb9bc4fb
Refactor: bigmap_floor_set()
2023-07-30 17:18:19 +08:00
LmeSzinc
57005e6d51
Upd: Map planes in 1.2
2023-07-30 17:18:19 +08:00
LmeSzinc
267c1f7387
Fix: Handle randomly missing battle pass entrance
2023-07-30 17:18:19 +08:00
LmeSzinc
223a8a92cd
Fix: Cavern_of_Corrosion keyword extraction ( fixed #48 )
2023-07-26 12:19:48 +08:00
LmeSzinc
3a372146de
Fix: Handle default state of SALVAGE button
2023-07-24 23:53:59 +08:00
LmeSzinc
3f0bdb6aa3
Fix: Handle missing EFFECT_NOTIFICATION when entering forgotten hall
2023-07-24 23:37:22 +08:00
LmeSzinc
3e5a9d4625
Upd: Keywords in 1.1
2023-07-24 22:56:48 +08:00
X-Zero-L
b2ab868351
Add: character and combat support ( #38 )
...
* Add: combat support
* Fix: team_set logic when using support in combat
* Add: Support character selection
* Upd: optimize support character get logic
* Fix: bug in get_character_by_name
* Upd: use keywords to generate support config
* Fix: Correct comment language to English
* Fix: Remove debug statements
* Upd: Improve UI icons and positioning
* Upd: Refactor support
* Upd: character keyword extract
* Upd:Character icon
* Upd: Character icon
* Upd: Character icon
* Upd: Optimize the parameter in SupportListScroll
* Upd: Refactor support
* Fix: Bug in Dungeon
* Fix: Corrected comments in Combat and Support
* Upd: Modified parameter
* Refactor: Support logic
* Refactor: Support logic
* Refactor: Support logic
* Upd: Character icon
* Upd: Character icon
* Refactor: Support logic
* Refactor: Support logic
2023-07-24 18:15:22 +08:00
LmeSzinc
0bd94ebecc
Upd: ENTRANCE_CHECKED in forgotten hall
2023-07-20 15:33:59 +08:00
LmeSzinc
ea8a143780
Fix: Handle technique animation when it's being used
2023-07-20 15:09:52 +08:00
LmeSzinc
2854593f0c
Fix: Checking ACTIVE_POINTS_*_UNLOCK
2023-07-20 15:03:32 +08:00
Hengyu
2ffc19f45b
Upd: DUNGEON_ENTER_CHECKED.png
2023-07-20 13:43:34 +08:00
Hengyu
4074f3b5a8
Fix: Teleport to The_Last_Vestiges by changing load order of dungeon keywords
2023-07-20 13:43:34 +08:00
LmeSzinc
ac04e2aace
Fix: Check MAIN_GOTO_BATTLE_PASS
2023-07-19 13:36:48 +08:00
LmeSzinc
4440523d67
Fix: Handle USER_AGREEMENT_ACCEPT at login
2023-07-19 13:34:46 +08:00
LmeSzinc
c9ddacfedb
Fix: Handle gap between 2 battla pass periods
2023-07-17 13:40:58 +08:00
LmeSzinc
54cd0f7c90
Opt: Faster relic salvage
2023-07-15 01:26:00 +08:00
LmeSzinc
dc4240b198
Fix: Remove debug code and add click interval ( #43 )
2023-07-15 01:23:35 +08:00
Hengyu
211314aaa1
Add: salvage relic ( #40 )
...
* Add: ItemUI
* Add: Salvage relic
* Upd: reuse CONFIRM_POPUP
* Add: wait_until_tab_loaded
* Add: wait_until_tab_loaded
* Fix: Return to item page when finish salvaging
* Add: Salvage relics to daily quest
* Fix typo
* Add: all item tabs' navigation
* Upd: remove unused asset
* Upd: remove item tab keywords' underscore
2023-07-14 12:35:56 +08:00
Zebartin
1c304f2baa
Fix: Duration ocr & late stop in assignment
2023-07-11 11:50:15 +08:00
LmeSzinc
d9f9b43b6f
Add: Dungeon at double calyx event
2023-07-10 23:45:33 +08:00
LmeSzinc
5467f71b6e
Add: wave_limit in combat
2023-07-10 23:45:29 +08:00
LmeSzinc
f12e18107f
Refactor: Remove use_fast parameter
2023-07-10 22:24:24 +08:00
LmeSzinc
866612345f
Opt: Delay battle pass to exact 04:00
2023-07-09 18:10:50 +08:00
LmeSzinc
59eccac256
Fix: Handle destructible object nearby Stagnant_Shadow_Blaze
2023-07-09 17:48:11 +08:00
Zebartin
1de3741a6e
Refactor: remove unused import in assignment
2023-07-09 17:29:38 +08:00
Zebartin
cfdb09f7c3
Opt: delay battle pass to next version if possible
2023-07-09 17:29:38 +08:00
LmeSzinc
ed4b4c78d8
Fix: Wrong condition in DungeonList.is_Forgotten_Hall
2023-07-07 02:25:20 +08:00
LmeSzinc
7cb6b0e999
Fix: Dungeon tab loading is never waited as Survival_Index is selected by default now ( #39 )
2023-07-07 02:22:20 +08:00
LmeSzinc
95c7b6dd53
Opt: Faster UI navigation to forgotten hall
2023-07-06 22:41:16 +08:00
LmeSzinc
3b11204fd9
Opt: Wait until 80 when farming artifacts
2023-07-06 21:31:16 +08:00
LmeSzinc
abfd96a344
Fix: Increase retry interval of COMBAT_AGAIN
2023-07-06 00:37:21 +08:00
Hengyu
e9a02da75b
Add: Use techniques ( #36 )
...
* Add: Use techniques
* Add: Use technique to daily quests task
* Upd: change to use control module
* Upd: handle dungeon popup
* Upd: Make UseTechniqueUI extends from MapControlJoystick & ForgottenUI
* Upd: move _enter_forgotten_hall_dungeon() to ForgottenHallUI; extract choose first character method
2023-07-06 00:15:16 +08:00
X-Zero-L
862a0b7453
Fix: Correct OcrDungeonList result ( #37 )
2023-07-04 18:20:03 +08:00
LmeSzinc
32f83acafb
Add: Switching plane floors
2023-07-02 19:43:40 +08:00
LmeSzinc
53d6bd818f
Add: Plane switchings in page_map
2023-07-02 15:33:30 +08:00
LmeSzinc
c2712ab146
Opt: Faster retries on monthly card popups
2023-07-02 15:31:42 +08:00
LmeSzinc
cb7386374d
Add: UI swiches to page_map
2023-07-02 00:02:01 +08:00
Hengyu
019215f81d
Fix: Duplication at forgotten hall keyword
2023-06-30 12:43:11 +08:00
Hengyu
127306a019
Add: forgotten hall stage goto
2023-06-30 00:32:33 +08:00
Hengyu
d4b53e23b6
Add: forgotten hall page
2023-06-29 22:41:49 +08:00
Hengyu
6e9661401b
Upd: extract dungeon_enter check button as a function parameter
2023-06-29 22:28:08 +08:00
Hengyu
4f8c1f89c3
Add: dungeon goto forgotten hall
2023-06-29 12:56:05 +08:00
LmeSzinc
e312ff80f6
Fix: Handle random wave cost OCR errors
2023-06-28 22:55:34 +08:00
LmeSzinc
ad451133d1
Add: Enter Stagnant Shadow dungeons
2023-06-28 02:27:20 +08:00
LmeSzinc
2ae3dac16d
Add: Map buttons and technique points
2023-06-28 02:27:19 +08:00
LmeSzinc
8bdb9a4e77
Opt: Readable dungeon names
2023-06-28 01:17:24 +08:00
LmeSzinc
d18d318c9e
Add: Enter Cavern of Corrosion
2023-06-27 23:52:53 +08:00
LmeSzinc
d1307fdb65
Upd: Handle double reward banner of simulated universe
2023-06-26 19:30:58 +08:00
LmeSzinc
d9b8c0db08
Opt: Improve log appearance in battle pass
2023-06-26 19:16:19 +08:00
LmeSzinc
a27c6015b8
Merge pull request #23 from Zebartin/assignment
...
Assignment
2023-06-26 18:32:51 +08:00
Zebartin
7d5bacdbc4
Fix: Friendlier config & details in assignment
...
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#pullrequestreview-1496702101
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1240852168
2023-06-26 00:07:52 +08:00
Driver-C
ab7351ab2c
Add: Daily synthesize material ( #27 )
2023-06-23 22:31:00 +08:00
Hengyu
e1954801db
Opt: not go to rewards page if battle pass level is not upgraded ( #25 )
2023-06-23 09:40:42 +08:00
Zebartin
a64c14648b
Fix: DraggableList in dungeon
2023-06-22 17:25:46 +08:00
Zebartin
6c27531dae
Fix: TImer of EMPTY_SLOT
2023-06-22 17:16:40 +08:00
Zebartin
e5c57dc9b0
Fix: Character selecting in assignment
...
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235537186
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235549827
2023-06-22 13:51:50 +08:00
Zebartin
c2b935f946
Fix: Unreliable use of Timer
...
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235525692
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235539035
2023-06-21 23:50:45 +08:00
Zebartin
47578306cb
Fix: Help text & details of assignment
...
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235492724
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235495266
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235497216
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235500507
2023-06-21 22:08:57 +08:00
LmeSzinc
812088d522
Merge pull request #22 from Driver-C/update/synthesize_optimization
...
Upd: synthesize optimization
2023-06-21 01:07:16 +08:00
Zebartin
0e4ce13b9e
Fix: Reset counter after claiming
2023-06-20 22:35:59 +08:00
LmeSzinc
25cd87038d
Fix: COMBAT_PREPARE and COMBAT_TEAM_PREPARE shares same letters ( #24 )
2023-06-20 22:07:08 +08:00
zebartin.wu
cd97951394
Fix: Remove redefinition of dispatched
2023-06-20 21:30:48 +08:00
Zebartin
193d7472bc
Opt: Remove interval of REDISPATCH
2023-06-20 21:30:47 +08:00
Zebartin
724610404a
Opt: Reduce use of ocr
2023-06-20 21:30:47 +08:00
Zebartin
346e7a1578
Add: Task assignment
2023-06-20 21:30:47 +08:00
LmeSzinc
55f82245b3
Fix: Dungeon entrance is never updated in selece_row() retires
2023-06-20 10:55:32 +08:00
LmeSzinc
514d81b34f
Add: Use consumables in daily quests
2023-06-20 00:44:53 +08:00
Driver-C
962ac2d947
Upd: Standardize image path
2023-06-19 23:41:59 +08:00
Driver-C
fe30ba38a5
Upd: Consumable usage function access synthesis
2023-06-19 23:18:12 +08:00
Driver-C
f160949d15
Upd: synthesize consumables optimization
2023-06-19 23:12:36 +08:00
Hengyu
9edd120538
Add: Battle Pass Claim Rewards ( #13 )
...
* Add: Battle Pass Claim Rewards
* Upd: comments of public methods
* Fix: Break half way if not waiting for animation change finish
* Fix: set dataclass repr to false
* Add: Tasks BattlePass
* Upd: break get_rewards into two loops
2023-06-19 21:57:19 +08:00
Driver-C
9b05002be6
Add: Daily task 'Consumable usage' ( #14 )
2023-06-19 17:55:46 +08:00
LmeSzinc
16d5e447df
Fix: Missing file assets_combat_interact.py ( fixed #20 )
2023-06-18 22:15:37 +08:00
LmeSzinc
74562d03e4
Add: Task DailyQuest
2023-06-18 18:41:58 +08:00
LmeSzinc
7e30ba8d9f
Add: Task dungeon
2023-06-18 01:09:09 +08:00
LmeSzinc
9928d5b4cc
Add: GUI options in task Dungeon
2023-06-18 00:24:00 +08:00
Driver-C
4512aeffa7
Upd: Standardize the directory structure related to the synthesis of consumables ( #15 )
2023-06-17 22:39:43 +08:00
LmeSzinc
29c83c0d26
Fix: Handle monthly card reward at login
2023-06-17 16:21:01 +08:00
LmeSzinc
45f806be61
Fix: Handle empter trialblaze power before combat
2023-06-17 16:20:01 +08:00
LmeSzinc
6d3f34ef48
Fix: OCR_TRAILBLAZE_POWER length varies by value
2023-06-17 16:19:13 +08:00
LmeSzinc
7cfd305e15
Opt: Log daily quests
2023-06-17 04:28:54 +08:00
LmeSzinc
555a6eb813
Fix: Remove __repr__ method override in keyword classes
2023-06-17 04:28:54 +08:00
LmeSzinc
fc1e1b4971
Add: Combat module
2023-06-17 04:28:51 +08:00
LmeSzinc
d7bc6d82f6
Add: Combat finish assets
2023-06-17 02:39:30 +08:00
LmeSzinc
8080250a49
Add: Get trailblaze power before and after combat
2023-06-17 01:07:47 +08:00
Hengyu
035ab0a778
Upd: return incomplete quests only ( #11 )
...
* Upd: return incomplete quests only
* Fix: Typo
* Fix: Use split_and_pair_button
2023-06-17 01:07:34 +08:00
LmeSzinc
173485b2f7
Add: Prepare combat team
2023-06-16 22:31:53 +08:00
LmeSzinc
cec7d1886c
Add: Set combat waves
2023-06-15 22:12:47 +08:00
LmeSzinc
4efec361b4
Fix: Peak parameters in combat states ( #9 )
2023-06-15 13:25:57 +08:00
Hengyu
a54826aa94
Upd: daily quests ocr exceptions ( #8 )
2023-06-15 12:01:51 +08:00
LmeSzinc
c793a6ad3d
Opt: Faster camera module
2023-06-15 01:26:28 +08:00
LmeSzinc
71b02ae767
Add: Goto dungeon from page_guide
2023-06-15 00:15:14 +08:00
LmeSzinc
765eeb5472
Add: Check combat auto and 2X speed
2023-06-13 11:36:54 +08:00
LmeSzinc
c567a773e3
Add: Extract keywords of dungeon list
2023-06-13 00:44:40 +08:00
LmeSzinc
9775c8bac9
Opt: Skip first screenshot when selecting items to synthesize
2023-06-13 00:24:52 +08:00
LmeSzinc
7235996dda
Doc: Camera page in and out
2023-06-13 00:24:52 +08:00
Hengyu
012fffbb31
Add: daily_request_recognition; get_daily_rewards ( #3 )
...
* Add: daily_request_recognition; get_daily_rewards
* Fix: typo
* Fix: typo
* Upd: delete eval; use one loop to handle 5 active point rewards;
* Upd: change DAILY_QUEST_GOTO/REWARD pattern; update swipe private method name; extract keyword compare method
* Upd: move warning to single page recognition
* Upd: merge from main
* Add: methods that load daily quests keywords from QuestData.json
* Upd: avoid read TextMap twice
* Upd: revert Keyword.find method
* Add: preprocess of keyword extract; after_process of daily quest ocr
* Upd: move assets to daily/reward
* Upd: simplify ocr result replacement
2023-06-13 00:24:38 +08:00
Driver-C
f12f40643b
Add: Synthesize consumables ( #2 )
2023-06-12 03:20:12 +08:00
Hengyu
77c0e5044c
Fix: take picture method
2023-06-08 13:24:51 +08:00
Driver-C
880b254d89
Fix: Resolve the issue of image changes for GET_REWARD
2023-06-08 12:46:26 +08:00
LmeSzinc
35f5d24877
Add: Switching dungeon nav
2023-05-31 02:20:45 +08:00
Hengyu
27c08df0ca
Add: take picture method ( #1 )
...
* Add: take picture method
* Upd: CAMERA_CHECK & TAKE_PICTURE template
* Upt: use OCR to detect whether picture was taken
* Upd: move camera to daily; use match template instead of OCR
* Upd: break process into two loops;
2023-05-29 23:08:22 +08:00
LmeSzinc
02b9c96e7b
Add: Switching dungeon tabs
2023-05-23 01:00:20 +08:00
LmeSzinc
50e0ddb954
Add: Keyword extract
2023-05-22 22:10:22 +08:00
LmeSzinc
2fbb3c6d0d
Fix: Handle monthly card popups
2023-05-21 09:38:41 +08:00
LmeSzinc
82d013ed59
Add: UI switches and login
2023-05-18 00:44:43 +08:00