Commit Graph

153 Commits

Author SHA1 Message Date
aaahai00
cbc5d4d786
Update support.py (#200)
对改问题的修复https://github.com/LmeSzinc/StarRailCopilot/issues/195
2023-11-19 19:04:11 +08:00
LmeSzinc
3e530033fa Add: Allow entering rogue from map interact 2023-11-03 01:56:23 +08:00
LmeSzinc
afa94986bc Merge branch 'bug_fix' into dev
# Conflicts:
#	tasks/base/popup.py
#	tasks/base/ui.py
#	tasks/dungeon/state.py
#	tasks/dungeon/ui.py
2023-11-03 01:36:05 +08:00
LmeSzinc
e5c02fd381 Opt: Enter dungeon from map if possible 2023-11-02 18:56:20 +08:00
LmeSzinc
881389efce Fix: Handle light cone drop from Echo of War (#171) 2023-11-02 11:59:05 +08:00
LmeSzinc
25e7b1876c Add: is_map_loading() 2023-10-30 02:21:28 +08:00
LmeSzinc
f7f61549c1 Refactor: Abstract BACK and CLOSE handlers 2023-10-18 12:00:48 +08:00
LmeSzinc
b457e49421 Opt: Shorter combat interact interval
in case missed the door
2023-10-07 12:35:02 +08:00
LmeSzinc
36a452a9d4 Fix: Confirm COMBAT_PREPARE before getting double remain 2023-10-05 05:11:06 +08:00
LmeSzinc
739a4d33b7 Fix: Confirm COMBAT_PREPARE before getting double remain 2023-10-05 05:04:10 +08:00
LmeSzinc
d1abb19982 Add: is_map_loading() 2023-10-03 06:03:53 +08:00
LmeSzinc
96b6bdadf0 Add: Task Echo of War 2023-09-27 03:14:12 +08:00
LmeSzinc
1d7efd424c Fix: Trying to fix use_Q() exit (#108) 2023-09-25 23:01:06 +08:00
LmeSzinc
4cc4647705 Fix: Skill switch is clicked before appeared 2023-09-24 15:58:31 +08:00
LmeSzinc
6eb9317ac4 Add: Use skills in combat 2023-09-24 04:20:45 +08:00
LmeSzinc
e6c19268d6 Add: Do quest Complete_Forgotten_Hall_1_time 2023-09-23 19:22:35 +08:00
LmeSzinc
cd01e1c402 Add: Walk with result expecting 2023-09-22 00:23:00 +08:00
LmeSzinc
a800bdb214 Fix: Retry when joystick contact lost 2023-09-20 01:20:52 +08:00
LmeSzinc
59b3c59f99 Fix: [EN] Handle OCR error on daily quests 2023-09-17 07:36:50 +08:00
LmeSzinc
e426102148 Upd: [EN] Combat assets 2023-09-17 05:18:57 +08:00
LmeSzinc
d0cba894e0 Upd: Language irrelevant assets for base/popup 2023-09-17 05:00:16 +08:00
LmeSzinc
13c7e541f0 Fix: Use language-specific models on OCR_WAVE_COUNT 2023-09-13 01:43:59 +08:00
LmeSzinc
710e8d42df Upd: button_extract 2023-09-12 02:57:22 +08:00
Geniukx
80e99220ef
detector for enemy and item (#63)
* detector for enemy and item

* Add: detector for enemy and items
2023-09-10 22:44:29 +08:00
Zebartin
c9111273b8 Fix: Change of assignment ui in ver 1.3 2023-08-31 14:42:33 +08:00
LmeSzinc
6c6296651f Upd: DUNGEON_COMBAT_INTERACT 2023-08-30 19:24:15 +08:00
LmeSzinc
92bbb9204a Upd: Set maximum trailblaze power to 240 2023-08-30 19:14:14 +08:00
X-Zero-L
7df2c76dbe
Upd: ui assets (#74)
* Upd: ui assets

* Upd: ui assets

* Fix bug

* Upd: assignment assets
2023-08-30 18:55:39 +08:00
X-Zero-L
eb28485d5d
Fix: support (#64)
* Fix: support

* Upd: support

* Upd: support

* Upd: support

* Upd: support

* Upd: support

* Upd: support

* Upd: support

---------

Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2023-08-30 00:58:32 +08:00
LmeSzinc
665c112330 Add: Stored trailblaze power 2023-08-28 01:12:10 +08:00
LmeSzinc
a5e2eb0004 Refactor: Link task dungeon with daily quests 2023-08-27 17:13:05 +08:00
LmeSzinc
106455a148 Opt: Enlarge threshold when loading support list for faster 2023-08-27 02:15:50 +08:00
LmeSzinc
083a8cbbc9 Opt: Log SupportCharacter objects 2023-08-19 03:07:57 +08:00
X-Zero-L
b2ab868351
Add: character and combat support (#38)
* Add: combat support

* Fix: team_set logic when using support in combat

* Add: Support character selection

* Upd: optimize support character get logic

* Fix: bug in get_character_by_name

* Upd: use keywords to generate support config

* Fix: Correct comment language to English

* Fix: Remove debug statements

* Upd: Improve UI icons and positioning

* Upd: Refactor support

* Upd: character keyword extract

* Upd:Character icon

* Upd: Character icon

* Upd: Character icon

* Upd: Optimize the parameter in SupportListScroll

* Upd: Refactor support

* Fix: Bug in Dungeon

* Fix: Corrected comments in Combat and Support

* Upd: Modified parameter

* Refactor: Support logic

* Refactor: Support logic

* Refactor: Support logic

* Upd: Character icon

* Upd: Character icon

* Refactor: Support logic

* Refactor: Support logic
2023-07-24 18:15:22 +08:00
LmeSzinc
4440523d67 Fix: Handle USER_AGREEMENT_ACCEPT at login 2023-07-19 13:34:46 +08:00
LmeSzinc
d9f9b43b6f Add: Dungeon at double calyx event 2023-07-10 23:45:33 +08:00
LmeSzinc
5467f71b6e Add: wave_limit in combat 2023-07-10 23:45:29 +08:00
LmeSzinc
abfd96a344 Fix: Increase retry interval of COMBAT_AGAIN 2023-07-06 00:37:21 +08:00
LmeSzinc
e312ff80f6 Fix: Handle random wave cost OCR errors 2023-06-28 22:55:34 +08:00
LmeSzinc
ad451133d1 Add: Enter Stagnant Shadow dungeons 2023-06-28 02:27:20 +08:00
LmeSzinc
d18d318c9e Add: Enter Cavern of Corrosion 2023-06-27 23:52:53 +08:00
LmeSzinc
25cd87038d Fix: COMBAT_PREPARE and COMBAT_TEAM_PREPARE shares same letters (#24) 2023-06-20 22:07:08 +08:00
LmeSzinc
16d5e447df Fix: Missing file assets_combat_interact.py (fixed #20) 2023-06-18 22:15:37 +08:00
LmeSzinc
45f806be61 Fix: Handle empter trialblaze power before combat 2023-06-17 16:20:01 +08:00
LmeSzinc
6d3f34ef48 Fix: OCR_TRAILBLAZE_POWER length varies by value 2023-06-17 16:19:13 +08:00
LmeSzinc
fc1e1b4971 Add: Combat module 2023-06-17 04:28:51 +08:00
LmeSzinc
d7bc6d82f6 Add: Combat finish assets 2023-06-17 02:39:30 +08:00
LmeSzinc
8080250a49 Add: Get trailblaze power before and after combat 2023-06-17 01:07:47 +08:00
LmeSzinc
173485b2f7 Add: Prepare combat team 2023-06-16 22:31:53 +08:00
LmeSzinc
cec7d1886c Add: Set combat waves 2023-06-15 22:12:47 +08:00
LmeSzinc
4efec361b4 Fix: Peak parameters in combat states (#9) 2023-06-15 13:25:57 +08:00
LmeSzinc
71b02ae767 Add: Goto dungeon from page_guide 2023-06-15 00:15:14 +08:00
LmeSzinc
765eeb5472 Add: Check combat auto and 2X speed 2023-06-13 11:36:54 +08:00