Commit Graph

668 Commits

Author SHA1 Message Date
LmeSzinc
e35ab54ebc Fix: [CN] Handle OCR error on 区域精 2024-05-14 03:09:31 +08:00
LmeSzinc
e0707b8286 Fix: [CN] Handle curio fixed
TODO: [EN] Update CURIO_FIXED
2024-05-14 03:09:31 +08:00
LmeSzinc
b784c17ac0 Fix: Match Combat_Luofu_DivinationCommission_F1_X97Y457 before Combat_Luofu_Cloudford_F1_X283Y865 2024-05-14 03:09:31 +08:00
LmeSzinc
415fa61df9 Fix: Try without preprocess if no doors matched 2024-05-14 03:09:31 +08:00
LmeSzinc
acf72b18d5 Fix: [CN] Handle OCR error on 区域件 2024-05-14 01:37:27 +08:00
LmeSzinc
af603eadf8 Fix: Lower OcrCharacterName.merge_thres_y so DanHeng's long name won't mix with others 2024-05-13 19:24:17 +08:00
LmeSzinc
ab6aabeefa Opt: Search prioritize characters before scrolling 2024-05-13 16:36:29 +08:00
LmeSzinc
ccf357703e Opt: Re-arrange interval for faster combat support switch 2024-05-13 16:33:56 +08:00
LmeSzinc
f45c8a4dd6 Fix: Check selected arrow left to character avatar 2024-05-13 16:00:04 +08:00
LmeSzinc
45a6cb668f Fix: Handle battle pass after combat 2024-05-13 15:48:25 +08:00
LmeSzinc
3566ff0302 Fix: handle_ascension_dungeon_prepare() is called in weekly 2024-05-13 15:08:28 +08:00
LmeSzinc
442eaf195b Fix: Combat should not reenter if stamina exhausted but wave limit set 2024-05-13 15:02:56 +08:00
LmeSzinc
5eabcbe22d Fix: Check COMBAT_AGAIN color prevent clicking before loaded 2024-05-13 14:59:48 +08:00
LmeSzinc
bc82e00df9 Upd: Route copy Jarilo_BackwaterPass_F1_X503Y736 2024-05-13 12:57:49 +08:00
LmeSzinc
ba9f2973d2 Fix: Avoid double clicking COMBAT_TEAM_SUPPORT 2024-05-13 12:40:44 +08:00
LmeSzinc
ee3cb4f5ef Fix: Wait current team shown up 2024-05-13 12:38:55 +08:00
LmeSzinc
3018449c9c Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT 2024-05-13 12:36:11 +08:00
LmeSzinc
092b2e60db Upd: Assignment resorted in 2.2 (#453) 2024-05-13 03:04:42 +08:00
LmeSzinc
1288b38b3b Upd: Assignment character assets 2024-05-13 02:32:30 +08:00
LmeSzinc
0135bf9167 Refactor: Set team using next prev buttons instead (#450) 2024-05-12 00:47:35 +08:00
LmeSzinc
9dcc3793be Fix: [CN] Handle OCR error on Stagnant_Shadow_Ire 2024-05-11 22:40:23 +08:00
Yinhr
4e05aa37a3
Upd: Add new dungeon and weekly in gui by config updater (#447)
* Fix: Food_Improvement_Plan does not exist anymore

* Upd: Add new dungeon and weekly in gui by config updater

* Fix: OCR of TM in dungeon

* Fix: remove TM in keywords

* Fix: remove TM in GUI

* Fix: Remove redundant i18n in en-US

---------

Co-authored-by: LmeSzinc <37934724+LmeSzinc@users.noreply.github.com>
2024-05-09 17:40:41 +08:00
Schwarze-Katze
880bb2a911
Apply StoredCounter for counting farm times (#419)
* Apply StoredCounter in counting farm times

* i18n for SimulatedUniverseElite counter (probably used for display in future)

* change display style to "counter" style

* Configure ConfigUpdater.redirect and rename `SimulatedUniverseElite` config item to `SimulatedUniverseFarm`

* show `Rogue.RogueWorld.SimulatedUniverseFarm` in disabled mode only when `Rogue.RogueWorld.WeeklyFarming` is checked

* treat Rogue_RogueWorld_SimulatedUniverseFarm specially to display value only;
i18n for SimulatedUniverseFarm item;
bugfix on counter convert

* Set display style of stored counter

* update counter despite whether farming is enabled
2024-05-09 15:36:52 +08:00
LmeSzinc
9d514f4e9d Fix: Matching dungeon from map interact 2024-05-08 21:48:45 +08:00
LmeSzinc
9b9e85990a Upd: Combat support assets 2024-05-08 20:38:34 +08:00
LmeSzinc
80d1fbf9e5 Fix: Consider multiple rogue runs as separated tasks 2024-05-08 18:59:31 +08:00
LmeSzinc
09e675758c Fix: Clear blessings after executing a battle so blessings can be handled in rotation_set() 2024-05-08 18:41:42 +08:00
LmeSzinc
50ae72d17a Upd: 2.2 Keyword extract 2024-05-08 16:33:15 +08:00
LmeSzinc
a271bf6ba5 Upd: Support reward assets 2024-05-08 13:55:14 +08:00
LmeSzinc
5ce334ca8c Fix: [EN] Handle omitted assignment names 2024-05-08 13:47:29 +08:00
LmeSzinc
d61924a42b Upd: [CN] Assignment ui tab
the font just changed
2024-05-08 13:36:35 +08:00
LmeSzinc
816c787ed0 Upd: ASSIGNMENT_CHECK 2024-05-08 13:32:47 +08:00
LmeSzinc
7d9ae07e5e Fix: Retry ranged character switch if the first time failed 2024-05-08 02:54:12 +08:00
LmeSzinc
043f07dbf0 Upd: Add Aventurine adn ranged character 2024-05-08 02:28:36 +08:00
LmeSzinc
4d086d1753 Opt: Wait rogue buttons loaded before clicking to prevent retries 2024-05-08 00:47:42 +08:00
LmeSzinc
66aa3c4848 Fix: Special match Occurrence_Luofu_Cloudford_F1_X241Y947 2024-05-07 23:13:33 +08:00
LmeSzinc
348c22cd35 Fix: Handle enemy during rotation_set() 2024-05-07 23:13:33 +08:00
LmeSzinc
9cf388b8e0 Fix: Special match Occurrence_Luofu_DivinationCommission_F2_X149Y659
should before Occurrence_Luofu_DivinationCommission_F2_X425Y791
2024-05-07 23:13:33 +08:00
Zebartin
6a8a7d18c8 Fix: Add handle_blessing_popup in blessing choosing 2024-05-07 12:14:21 +08:00
Asxcvbn
0f33ba733e
Update data_update.py for removing whitespace in credit ocr result (#441)
* Update data_update.py for removing whitespace in credit ocr result

sometimes ocr provides a str like '1 2261000' and conversion to int int('1 2261000') fails. we do a post process here, removing the whitespace and allow the conversion to be successful

* Update data_update.py for removing whitespace in credit ocr result 

sometimes ocr provides a str like '1 2261000' and conversion to int int('1 2261000') fails. we do a post process here, removing the whitespace and allow the conversion to be successful
edited to align with standards of this repo
2024-05-07 12:14:01 +08:00
Yinhr
aa40215cb8
Fix: Anniversary 3x get remain at combat (#438)
* Fix: Anniversary 3x get remain at combat

* Fix: Anniversary 3x get remain at combat
2024-05-02 01:02:34 +08:00
LmeSzinc
871ea9a809 Upd: Anniversary 3x relic event (#433) 2024-04-27 00:24:15 +08:00
LmeSzinc
7c8d41614f Fix: [CN] OCR error on Stagnant_Shadow_Puppetry 2024-04-25 12:05:04 +08:00
Jerry Lingjie Mei
a8e2dab328
Fix custom resonance filter errors. (#430)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-04-22 23:17:55 +08:00
LmeSzinc
62f7f38f10 Fix: Special match Occurrence_Jarilo_RivetTown_F1_X157Y435 2024-04-21 23:31:49 +08:00
LmeSzinc
fc5dc22dfd Fix: Point in tuple cannot be compared to int 2024-04-19 18:03:55 +08:00
LmeSzinc
d4d1b46dfd Fix: screen2direction gets high DomainDoor when going downhills 2024-04-19 00:34:05 +08:00
LmeSzinc
13199daeb7 Fix: Special match Combat_Herta_SupplyZone_F2_X543Y255 2024-04-18 23:15:00 +08:00
LmeSzinc
fa209e1cf5 Fix: Character trial ended at page_main 2024-04-18 23:00:49 +08:00
LmeSzinc
a0fd30193c Fix: Special match Combat_Luofu_DivinationCommission_F1_X737Y237 2024-04-15 03:45:50 +08:00