Commit Graph

297 Commits

Author SHA1 Message Date
LmeSzinc
50f7846435 Upd: Add SWITCH_DUNGEON_TAB.Simulated_Universe 2024-06-20 02:09:26 +08:00
LmeSzinc
64fa1797b0 Upd: Add another state of _dungeon_wait_survival_index_loaded() end 2024-06-20 02:03:41 +08:00
LmeSzinc
447cacfbad Upd: A larger ROGUE_CHECK 2024-06-19 21:54:58 +08:00
Zero
bad0a93354
Upd: Character (#531) 2024-06-19 21:49:29 +08:00
LmeSzinc
5521ff9e67 Upd: Enlarge search area of dungeon tabs 2024-06-19 12:36:28 +08:00
LmeSzinc
68c918b221 Fix: synthesize_confirm() ends with SYNTHESIZE_INSUFFICIENT 2024-06-18 02:51:11 +08:00
LmeSzinc
55ddf7fb4d Fix: Limit button of side tabs to avoid clicking on the cloud game float 2024-06-15 02:06:24 +08:00
LmeSzinc
c8b0be6b46 Fix: [EN] Enlarge ITEM_NAME to detect letter g 2024-06-13 01:55:40 +08:00
LmeSzinc
9e30c82446 Add: Synthesize planner items 2024-06-13 01:18:16 +08:00
LmeSzinc
2fd074efae Chore: Add SEARCH attribute to SWITCH_ITEM_TAB to be reused in synthesize 2024-06-13 01:16:17 +08:00
LmeSzinc
46ee9b1524 Opt: Click slider to set waves 2024-06-12 23:16:48 +08:00
LmeSzinc
3783066cd7 Add: synthesize_amount_set() 2024-06-12 23:12:45 +08:00
LmeSzinc
02d8eb978f Fix: Enharge MAY_OBTAIN.SEARCH to fit the level too low notice 2024-06-11 19:25:11 +08:00
LmeSzinc
f02d6ad3af Add: Select item in synthesize list 2024-06-11 02:14:37 +08:00
Zero
f661ed5ced
Upd: Character (#488)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-05-30 10:00:33 +08:00
LmeSzinc
5579118ce1 Fix: Starting from planner result page 2024-05-28 23:06:35 +08:00
LmeSzinc
b58aa493d8 Add: Get obtain from synthesize page 2024-05-28 21:18:33 +08:00
LmeSzinc
ca18869f2f Fix: Get obtain with Trailblaze_EXP drops 2024-05-28 00:51:16 +08:00
LmeSzinc
12ffb8348b Merge branch 'master' into dev 2024-05-24 00:57:05 +08:00
Zebartin
8b00515fb8 Upd: [EN] EVENT_COMPLETED 2024-05-21 19:02:45 +08:00
LmeSzinc
6682f0c158 Merge branch 'master' into dev 2024-05-21 12:36:54 +08:00
Zebartin
bff1da7899 Fix: ASSIGNMENT_STARTED_CHECK.2 2024-05-21 10:35:15 +08:00
LmeSzinc
8ed52d74bc Merge branch 'master' into dev 2024-05-21 02:34:31 +08:00
LmeSzinc
83333a8a63 Fix: Check the last appear area of assignment started popup 2024-05-21 02:30:46 +08:00
LmeSzinc
408971892c Merge branch 'master' into dev 2024-05-21 00:46:11 +08:00
Zebartin
c43a0837c4 Fix: Check EVENT_FINISHED
TODO: [EN] Add EVENT_FINISHED
2024-05-21 00:15:11 +08:00
Yinhr
384c4302a2
Fix: Obtain position & closed (#464)
* Fix: Obtain position & closed

* Add: find may_obtain to locate obtain_1

* Fix: stupid bug
2024-05-20 01:49:50 +08:00
LmeSzinc
aacf1650fc Merge branch 'master' into dev 2024-05-20 00:20:03 +08:00
Zebartin
99a6ab2a11 feat: Event assignments (All About Boothill) 2024-05-19 23:50:37 +08:00
LmeSzinc
d854a90c4c Chore: Move dungeon/obtain to combat/obtain
Since obtain info is indeed getting before battle
2024-05-18 02:35:13 +08:00
LmeSzinc
da135402d4 Add: Show planner on gui 2024-05-18 00:51:27 +08:00
LmeSzinc
d92cc3bff2 Merge branch 'bug_fix' into dev 2024-05-15 19:15:08 +08:00
LmeSzinc
e0707b8286 Fix: [CN] Handle curio fixed
TODO: [EN] Update CURIO_FIXED
2024-05-14 03:09:31 +08:00
LmeSzinc
f45c8a4dd6 Fix: Check selected arrow left to character avatar 2024-05-13 16:00:04 +08:00
LmeSzinc
3018449c9c Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT 2024-05-13 12:36:11 +08:00
LmeSzinc
1288b38b3b Upd: Assignment character assets 2024-05-13 02:32:30 +08:00
LmeSzinc
711242b1f4 Add: Get item amount in COMBAT_PREPARE 2024-05-12 02:40:50 +08:00
LmeSzinc
3ce75fe1ef Merge branch 'bug_fix' into dev 2024-05-12 00:55:51 +08:00
LmeSzinc
0135bf9167 Refactor: Set team using next prev buttons instead (#450) 2024-05-12 00:47:35 +08:00
LmeSzinc
8bbc9bb277 Add: Parse planner results 2024-05-11 18:22:54 +08:00
LmeSzinc
f58aec2f6a Opt: [ALAS] Improve ui appearance of stored object 2024-05-09 17:44:39 +08:00
Schwarze-Katze
880bb2a911
Apply StoredCounter for counting farm times (#419)
* Apply StoredCounter in counting farm times

* i18n for SimulatedUniverseElite counter (probably used for display in future)

* change display style to "counter" style

* Configure ConfigUpdater.redirect and rename `SimulatedUniverseElite` config item to `SimulatedUniverseFarm`

* show `Rogue.RogueWorld.SimulatedUniverseFarm` in disabled mode only when `Rogue.RogueWorld.WeeklyFarming` is checked

* treat Rogue_RogueWorld_SimulatedUniverseFarm specially to display value only;
i18n for SimulatedUniverseFarm item;
bugfix on counter convert

* Set display style of stored counter

* update counter despite whether farming is enabled
2024-05-09 15:36:52 +08:00
LmeSzinc
9b9e85990a Upd: Combat support assets 2024-05-08 20:38:34 +08:00
Zero
bad70f415a
Upd: Character (#445)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-05-08 16:46:11 +08:00
LmeSzinc
a271bf6ba5 Upd: Support reward assets 2024-05-08 13:55:14 +08:00
LmeSzinc
d61924a42b Upd: [CN] Assignment ui tab
the font just changed
2024-05-08 13:36:35 +08:00
LmeSzinc
816c787ed0 Upd: ASSIGNMENT_CHECK 2024-05-08 13:32:47 +08:00
LmeSzinc
4d086d1753 Opt: Wait rogue buttons loaded before clicking to prevent retries 2024-05-08 00:47:42 +08:00
Zero
47b8f4a37d
Upd: Character (#422)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-04-18 21:32:58 +08:00
LmeSzinc
d985ca3b67 Upd: Assets for anniversary 3x rogue event (#412) 2024-04-10 23:29:25 +08:00