LmeSzinc
f12e18107f
Refactor: Remove use_fast parameter
2023-07-10 22:24:24 +08:00
LmeSzinc
866612345f
Opt: Delay battle pass to exact 04:00
2023-07-09 18:10:50 +08:00
LmeSzinc
59eccac256
Fix: Handle destructible object nearby Stagnant_Shadow_Blaze
2023-07-09 17:48:11 +08:00
Zebartin
1de3741a6e
Refactor: remove unused import in assignment
2023-07-09 17:29:38 +08:00
Zebartin
cfdb09f7c3
Opt: delay battle pass to next version if possible
2023-07-09 17:29:38 +08:00
LmeSzinc
ed4b4c78d8
Fix: Wrong condition in DungeonList.is_Forgotten_Hall
2023-07-07 02:25:20 +08:00
LmeSzinc
7cb6b0e999
Fix: Dungeon tab loading is never waited as Survival_Index is selected by default now ( #39 )
2023-07-07 02:22:20 +08:00
LmeSzinc
95c7b6dd53
Opt: Faster UI navigation to forgotten hall
2023-07-06 22:41:16 +08:00
LmeSzinc
3b11204fd9
Opt: Wait until 80 when farming artifacts
2023-07-06 21:31:16 +08:00
LmeSzinc
abfd96a344
Fix: Increase retry interval of COMBAT_AGAIN
2023-07-06 00:37:21 +08:00
Hengyu
e9a02da75b
Add: Use techniques ( #36 )
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* Add: Use techniques
* Add: Use technique to daily quests task
* Upd: change to use control module
* Upd: handle dungeon popup
* Upd: Make UseTechniqueUI extends from MapControlJoystick & ForgottenUI
* Upd: move _enter_forgotten_hall_dungeon() to ForgottenHallUI; extract choose first character method
2023-07-06 00:15:16 +08:00
X-Zero-L
862a0b7453
Fix: Correct OcrDungeonList result ( #37 )
2023-07-04 18:20:03 +08:00
LmeSzinc
32f83acafb
Add: Switching plane floors
2023-07-02 19:43:40 +08:00
LmeSzinc
53d6bd818f
Add: Plane switchings in page_map
2023-07-02 15:33:30 +08:00
LmeSzinc
c2712ab146
Opt: Faster retries on monthly card popups
2023-07-02 15:31:42 +08:00
LmeSzinc
cb7386374d
Add: UI swiches to page_map
2023-07-02 00:02:01 +08:00
Hengyu
019215f81d
Fix: Duplication at forgotten hall keyword
2023-06-30 12:43:11 +08:00
Hengyu
127306a019
Add: forgotten hall stage goto
2023-06-30 00:32:33 +08:00
Hengyu
d4b53e23b6
Add: forgotten hall page
2023-06-29 22:41:49 +08:00
Hengyu
6e9661401b
Upd: extract dungeon_enter check button as a function parameter
2023-06-29 22:28:08 +08:00
Hengyu
4f8c1f89c3
Add: dungeon goto forgotten hall
2023-06-29 12:56:05 +08:00
LmeSzinc
e312ff80f6
Fix: Handle random wave cost OCR errors
2023-06-28 22:55:34 +08:00
LmeSzinc
ad451133d1
Add: Enter Stagnant Shadow dungeons
2023-06-28 02:27:20 +08:00
LmeSzinc
2ae3dac16d
Add: Map buttons and technique points
2023-06-28 02:27:19 +08:00
LmeSzinc
8bdb9a4e77
Opt: Readable dungeon names
2023-06-28 01:17:24 +08:00
LmeSzinc
d18d318c9e
Add: Enter Cavern of Corrosion
2023-06-27 23:52:53 +08:00
LmeSzinc
d1307fdb65
Upd: Handle double reward banner of simulated universe
2023-06-26 19:30:58 +08:00
LmeSzinc
d9b8c0db08
Opt: Improve log appearance in battle pass
2023-06-26 19:16:19 +08:00
LmeSzinc
a27c6015b8
Merge pull request #23 from Zebartin/assignment
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Assignment
2023-06-26 18:32:51 +08:00
Zebartin
7d5bacdbc4
Fix: Friendlier config & details in assignment
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- https://github.com/LmeSzinc/StarRailCopilot/pull/23#pullrequestreview-1496702101
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1240852168
2023-06-26 00:07:52 +08:00
Driver-C
ab7351ab2c
Add: Daily synthesize material ( #27 )
2023-06-23 22:31:00 +08:00
Hengyu
e1954801db
Opt: not go to rewards page if battle pass level is not upgraded ( #25 )
2023-06-23 09:40:42 +08:00
Zebartin
a64c14648b
Fix: DraggableList in dungeon
2023-06-22 17:25:46 +08:00
Zebartin
6c27531dae
Fix: TImer of EMPTY_SLOT
2023-06-22 17:16:40 +08:00
Zebartin
e5c57dc9b0
Fix: Character selecting in assignment
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- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235537186
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235549827
2023-06-22 13:51:50 +08:00
Zebartin
c2b935f946
Fix: Unreliable use of Timer
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- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235525692
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235539035
2023-06-21 23:50:45 +08:00
Zebartin
47578306cb
Fix: Help text & details of assignment
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- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235492724
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235495266
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235497216
- https://github.com/LmeSzinc/StarRailCopilot/pull/23#discussion_r1235500507
2023-06-21 22:08:57 +08:00
LmeSzinc
812088d522
Merge pull request #22 from Driver-C/update/synthesize_optimization
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Upd: synthesize optimization
2023-06-21 01:07:16 +08:00
Zebartin
0e4ce13b9e
Fix: Reset counter after claiming
2023-06-20 22:35:59 +08:00
LmeSzinc
25cd87038d
Fix: COMBAT_PREPARE and COMBAT_TEAM_PREPARE shares same letters ( #24 )
2023-06-20 22:07:08 +08:00
zebartin.wu
cd97951394
Fix: Remove redefinition of dispatched
2023-06-20 21:30:48 +08:00
Zebartin
193d7472bc
Opt: Remove interval of REDISPATCH
2023-06-20 21:30:47 +08:00
Zebartin
724610404a
Opt: Reduce use of ocr
2023-06-20 21:30:47 +08:00
Zebartin
346e7a1578
Add: Task assignment
2023-06-20 21:30:47 +08:00
LmeSzinc
55f82245b3
Fix: Dungeon entrance is never updated in selece_row() retires
2023-06-20 10:55:32 +08:00
LmeSzinc
514d81b34f
Add: Use consumables in daily quests
2023-06-20 00:44:53 +08:00
Driver-C
962ac2d947
Upd: Standardize image path
2023-06-19 23:41:59 +08:00
Driver-C
fe30ba38a5
Upd: Consumable usage function access synthesis
2023-06-19 23:18:12 +08:00
Driver-C
f160949d15
Upd: synthesize consumables optimization
2023-06-19 23:12:36 +08:00
Hengyu
9edd120538
Add: Battle Pass Claim Rewards ( #13 )
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* Add: Battle Pass Claim Rewards
* Upd: comments of public methods
* Fix: Break half way if not waiting for animation change finish
* Fix: set dataclass repr to false
* Add: Tasks BattlePass
* Upd: break get_rewards into two loops
2023-06-19 21:57:19 +08:00