LmeSzinc
f478058cb9
Fix: Enlarge search area of SURVIVAL_INDEX_OE_LOADED
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so it can be detected during double rogue event
2024-07-01 02:46:18 +08:00
LmeSzinc
5188b5423b
Add: Switch among relic pages
2024-06-30 22:37:01 +08:00
LmeSzinc
5da12c1004
Upd: Add templates to match character TrailblazerHarmony
2024-06-27 02:19:19 +08:00
LmeSzinc
ca1fb97a27
Fix: Enter classic rogue
2024-06-22 00:42:40 +08:00
LmeSzinc
50f7846435
Upd: Add SWITCH_DUNGEON_TAB.Simulated_Universe
2024-06-20 02:09:26 +08:00
LmeSzinc
64fa1797b0
Upd: Add another state of _dungeon_wait_survival_index_loaded() end
2024-06-20 02:03:41 +08:00
LmeSzinc
447cacfbad
Upd: A larger ROGUE_CHECK
2024-06-19 21:54:58 +08:00
Zero
bad0a93354
Upd: Character ( #531 )
2024-06-19 21:49:29 +08:00
LmeSzinc
5521ff9e67
Upd: Enlarge search area of dungeon tabs
2024-06-19 12:36:28 +08:00
LmeSzinc
68c918b221
Fix: synthesize_confirm() ends with SYNTHESIZE_INSUFFICIENT
2024-06-18 02:51:11 +08:00
LmeSzinc
55ddf7fb4d
Fix: Limit button of side tabs to avoid clicking on the cloud game float
2024-06-15 02:06:24 +08:00
LmeSzinc
c8b0be6b46
Fix: [EN] Enlarge ITEM_NAME to detect letter g
2024-06-13 01:55:40 +08:00
LmeSzinc
9e30c82446
Add: Synthesize planner items
2024-06-13 01:18:16 +08:00
LmeSzinc
2fd074efae
Chore: Add SEARCH attribute to SWITCH_ITEM_TAB to be reused in synthesize
2024-06-13 01:16:17 +08:00
LmeSzinc
46ee9b1524
Opt: Click slider to set waves
2024-06-12 23:16:48 +08:00
LmeSzinc
3783066cd7
Add: synthesize_amount_set()
2024-06-12 23:12:45 +08:00
LmeSzinc
02d8eb978f
Fix: Enharge MAY_OBTAIN.SEARCH to fit the level too low notice
2024-06-11 19:25:11 +08:00
LmeSzinc
f02d6ad3af
Add: Select item in synthesize list
2024-06-11 02:14:37 +08:00
Zero
f661ed5ced
Upd: Character ( #488 )
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Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-05-30 10:00:33 +08:00
LmeSzinc
5579118ce1
Fix: Starting from planner result page
2024-05-28 23:06:35 +08:00
LmeSzinc
b58aa493d8
Add: Get obtain from synthesize page
2024-05-28 21:18:33 +08:00
LmeSzinc
ca18869f2f
Fix: Get obtain with Trailblaze_EXP drops
2024-05-28 00:51:16 +08:00
LmeSzinc
12ffb8348b
Merge branch 'master' into dev
2024-05-24 00:57:05 +08:00
Zebartin
8b00515fb8
Upd: [EN] EVENT_COMPLETED
2024-05-21 19:02:45 +08:00
LmeSzinc
6682f0c158
Merge branch 'master' into dev
2024-05-21 12:36:54 +08:00
Zebartin
bff1da7899
Fix: ASSIGNMENT_STARTED_CHECK.2
2024-05-21 10:35:15 +08:00
LmeSzinc
8ed52d74bc
Merge branch 'master' into dev
2024-05-21 02:34:31 +08:00
LmeSzinc
83333a8a63
Fix: Check the last appear area of assignment started popup
2024-05-21 02:30:46 +08:00
LmeSzinc
408971892c
Merge branch 'master' into dev
2024-05-21 00:46:11 +08:00
Zebartin
c43a0837c4
Fix: Check EVENT_FINISHED
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TODO: [EN] Add EVENT_FINISHED
2024-05-21 00:15:11 +08:00
Yinhr
384c4302a2
Fix: Obtain position & closed ( #464 )
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* Fix: Obtain position & closed
* Add: find may_obtain to locate obtain_1
* Fix: stupid bug
2024-05-20 01:49:50 +08:00
LmeSzinc
aacf1650fc
Merge branch 'master' into dev
2024-05-20 00:20:03 +08:00
Zebartin
99a6ab2a11
feat: Event assignments (All About Boothill)
2024-05-19 23:50:37 +08:00
LmeSzinc
d854a90c4c
Chore: Move dungeon/obtain to combat/obtain
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Since obtain info is indeed getting before battle
2024-05-18 02:35:13 +08:00
LmeSzinc
da135402d4
Add: Show planner on gui
2024-05-18 00:51:27 +08:00
LmeSzinc
d92cc3bff2
Merge branch 'bug_fix' into dev
2024-05-15 19:15:08 +08:00
LmeSzinc
e0707b8286
Fix: [CN] Handle curio fixed
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TODO: [EN] Update CURIO_FIXED
2024-05-14 03:09:31 +08:00
LmeSzinc
f45c8a4dd6
Fix: Check selected arrow left to character avatar
2024-05-13 16:00:04 +08:00
LmeSzinc
3018449c9c
Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT
2024-05-13 12:36:11 +08:00
LmeSzinc
1288b38b3b
Upd: Assignment character assets
2024-05-13 02:32:30 +08:00
LmeSzinc
711242b1f4
Add: Get item amount in COMBAT_PREPARE
2024-05-12 02:40:50 +08:00
LmeSzinc
3ce75fe1ef
Merge branch 'bug_fix' into dev
2024-05-12 00:55:51 +08:00
LmeSzinc
0135bf9167
Refactor: Set team using next prev buttons instead ( #450 )
2024-05-12 00:47:35 +08:00
LmeSzinc
8bbc9bb277
Add: Parse planner results
2024-05-11 18:22:54 +08:00
LmeSzinc
f58aec2f6a
Opt: [ALAS] Improve ui appearance of stored object
2024-05-09 17:44:39 +08:00
Schwarze-Katze
880bb2a911
Apply StoredCounter for counting farm times ( #419 )
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* Apply StoredCounter in counting farm times
* i18n for SimulatedUniverseElite counter (probably used for display in future)
* change display style to "counter" style
* Configure ConfigUpdater.redirect and rename `SimulatedUniverseElite` config item to `SimulatedUniverseFarm`
* show `Rogue.RogueWorld.SimulatedUniverseFarm` in disabled mode only when `Rogue.RogueWorld.WeeklyFarming` is checked
* treat Rogue_RogueWorld_SimulatedUniverseFarm specially to display value only;
i18n for SimulatedUniverseFarm item;
bugfix on counter convert
* Set display style of stored counter
* update counter despite whether farming is enabled
2024-05-09 15:36:52 +08:00
LmeSzinc
9b9e85990a
Upd: Combat support assets
2024-05-08 20:38:34 +08:00
Zero
bad70f415a
Upd: Character ( #445 )
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Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-05-08 16:46:11 +08:00
LmeSzinc
a271bf6ba5
Upd: Support reward assets
2024-05-08 13:55:14 +08:00
LmeSzinc
d61924a42b
Upd: [CN] Assignment ui tab
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the font just changed
2024-05-08 13:36:35 +08:00