mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
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255 lines
9.4 KiB
Python
255 lines
9.4 KiB
Python
import re
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import numpy as np
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from module.base.filter import MultiLangFilter
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from module.base.timer import Timer
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from module.base.utils import get_color
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from module.logger import logger
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from module.ocr.ocr import Ocr, OcrResultButton, DigitCounter, Digit
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from tasks.rogue.assets.assets_rogue_blessing import *
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from tasks.rogue.assets.assets_rogue_ui import CONFIRM
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from tasks.rogue.keywords import *
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from tasks.rogue.preset import *
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from tasks.rogue.selector import RogueSelector
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from tasks.rogue.utils import get_regex_from_keyword_name, parse_name, is_card_selected
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# normal blessing
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pattern = ""
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BLESSING_FILTER_ATTR = tuple()
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PATH_ATTR_NAME = 'path_name'
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path_regex = get_regex_from_keyword_name(RoguePath, PATH_ATTR_NAME)
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pattern += path_regex
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BLESSING_FILTER_ATTR += (PATH_ATTR_NAME,)
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pattern += "([123])?-?"
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BLESSING_FILTER_ATTR += ("rarity",)
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BLESSING_ATTR_NAME = 'blessing_name'
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blessing_regex = get_regex_from_keyword_name(RogueBlessing, BLESSING_ATTR_NAME)
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pattern += blessing_regex
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BLESSING_FILTER_ATTR += (BLESSING_ATTR_NAME,)
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FILETER_REGEX = re.compile(pattern)
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BLESSING_FILTER_PRESET = ("reset", "random")
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BLESSING_FILTER = MultiLangFilter(FILETER_REGEX, BLESSING_FILTER_ATTR, BLESSING_FILTER_PRESET)
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# resonance
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RESONANCE_ATTR_NAME = 'resonance_name'
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pattern = get_regex_from_keyword_name(RogueResonance, RESONANCE_ATTR_NAME)
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FILETER_REGEX = re.compile(pattern)
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RESONANCE_FILTER_PRESET = ("random",)
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RESONANCE_FILTER = MultiLangFilter(FILETER_REGEX, (RESONANCE_ATTR_NAME,), RESONANCE_FILTER_PRESET)
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class RogueBuffOcr(Ocr):
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merge_thres_x = 40
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def after_process(self, result):
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result = super().after_process(result)
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if self.lang == 'ch':
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replace_pattern_dict = {
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"蓬失": "蓬矢",
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"柘弓危失": "柘弓危矢",
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"飞虹凿齿": "飞虹诛凿齿",
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"天培步危": "天棓步危",
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"云[摘销]?逐步离": "云镝逐步离",
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"制桑": "制穹桑",
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"乌号基": "乌号綦",
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"追摩物": "追孽物",
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"特月": "狩月",
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"彤弓素增?": "彤弓素矰",
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"白决射御": "白矢决射御",
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"苦表": "苦衷",
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"[沦沧]肌髓": "沦浃肌髓",
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"进发": "迸发",
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"永缩体": "永坍缩体",
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"完美体验:绒默": "完美体验:缄默",
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"灭回归不等式": "湮灭回归不等式",
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r".*灾$": "禳灾",
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"虚安供品": "虚妄供品",
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"原初的苦$": "原初的苦衷",
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"厌离邪苦": "厌离邪秽苦",
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r".*繁.*": "葳蕤繁祉,延彼遐龄"
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}
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for pat, replace in replace_pattern_dict.items():
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result = re.sub(pat, replace, result)
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return result
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class RogueBlessingSelector(RogueSelector):
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"""
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Usage:
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self = RogueBlessingSelector('alas')
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self.device.screenshot()
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self.recognize_and_select()
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"""
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def get_blessing_count(self) -> int:
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"""
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Returns: The number of blessing
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"""
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if not self.main.image_color_count(BOTTOM_WHITE_BAR.area, color=(255, 255, 255), count=5000):
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return 0
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color = get_color(self.main.device.image, BOTTOM_WHITE_BAR.area)
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mean = np.mean(color)
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return int(mean // 60) # the magic number that maps blessing num with mean_color
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def recognition(self):
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self.ocr_results = []
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self._wait_until_blessing_loaded()
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ocr = RogueBuffOcr(OCR_ROGUE_BUFF)
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results = ocr.matched_ocr(self.main.device.image, [RogueBlessing, RogueResonance])
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blessing_count = self.get_blessing_count()
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if blessing_count != len(results):
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logger.warning(f"The OCR result does not match the blessing count. "
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f"Expect {blessing_count}, but recognized {len(results)} only.")
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self.ocr_results = results
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return results
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def ui_select(self, target: OcrResultButton | None, skip_first_screenshot=True):
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"""
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Select buff once. Multiple calls needed if there's more than one time to choose
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It might occur that all listed blessings are not recognized
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So this method provides a hard code way to choose one, which fit in case when blessing num is 1-3
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"""
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def is_select_blessing_complete():
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"""
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Case 1: back to main page
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Case 2: choose curio
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Case 3: another choose blessings, but no blessing is selected when the new selection page loaded
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Case 4: event ui
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"""
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return (self.main.is_in_main() or self.main.is_page_choose_curio()
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or (self.main.is_page_choose_blessing() and not is_card_selected(self.main, target, CONFIRM))
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or self.main.is_page_event())
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interval = Timer(1)
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enforce = False
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if not target:
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enforce = True
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# start -> selected
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.main.device.screenshot()
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if is_card_selected(self.main, target, confirm_button=CONFIRM):
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if enforce:
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logger.info("Buff selected (enforce)")
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else:
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logger.info(f"Buff {target} selected")
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break
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if interval.reached():
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if enforce:
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self.main.device.click(BLESSING_ENFORCE)
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else:
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self.main.device.click(target)
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interval.reset()
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skip_first_screenshot = True
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# selected -> confirm
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.main.device.screenshot()
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if is_select_blessing_complete():
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break
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if interval.reached():
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self.main.device.click(CONFIRM)
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interval.reset()
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def _get_reset_count(self):
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current, _, _ = DigitCounter(OCR_RESET_COUNT).ocr_single_line(self.main.device.image)
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return current
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def _wait_until_blessing_loaded(self, timer=Timer(0.3, count=1), timeout=Timer(5, count=10)):
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timer.reset()
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timeout.reset()
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previous_count = self.get_blessing_count()
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while 1:
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self.main.device.screenshot()
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blessing_count = self.get_blessing_count()
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if timeout.reached():
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logger.warning('Wait blessing page loaded timeout')
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break
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if previous_count and previous_count == blessing_count:
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if timer.reached():
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logger.info('Blessing page stabled')
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break
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else:
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previous_count = blessing_count
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timer.reset()
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def reset_blessing_list(self, skip_first_screenshot=True):
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if not self.main.is_page_choose_blessing():
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return False
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reset_count = self._get_reset_count()
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if not reset_count:
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logger.info("Does not have enough reset count")
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return False
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reset_cost = Digit(OCR_RESET_COST).ocr_single_line(self.main.device.image)
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if reset_cost > self.main.cosmic_fragment:
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logger.info("Does not have enough cosmic fragment")
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return False
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interval = Timer(1)
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.main.device.screenshot()
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new_count = self._get_reset_count()
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if reset_count - new_count == 1:
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logger.info("Reset once")
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break
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if interval.reached():
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self.main.device.click(BLESSING_RESET)
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interval.reset()
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return True
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def load_filter(self):
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filter_ = None
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keyword = self.ocr_results[0].matched_keyword
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if isinstance(keyword, RogueBlessing):
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filter_ = BLESSING_FILTER
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if self.main.config.Rogue_PresetBlessingFilter == 'preset-1':
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filter_.load(parse_name(BLESSING_PRESET_1))
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if self.main.config.Rogue_PresetBlessingFilter == 'custom':
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filter_.load(parse_name(self.main.config.Rogue_CustomBlessingFilter))
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if isinstance(keyword, RogueResonance):
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filter_ = RESONANCE_FILTER
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if self.main.config.Rogue_PresetResonanceFilter == 'preset-1':
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RESONANCE_FILTER.load(parse_name(RESONANCE_PRESET_1))
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if self.main.config.Rogue_PresetResonanceFilter == 'custom':
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RESONANCE_FILTER.load(parse_name(self.main.config.Rogue_CustomResonanceFilter))
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self.filter_ = filter_
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def try_select(self, option: OcrResultButton | str):
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if isinstance(option, str):
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if option.lower() == 'reset':
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if self.reset_blessing_list():
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self.recognize_and_select()
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return True
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if option.lower() == 'random':
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choose = np.random.choice(self.ocr_results)
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self.ui_select(choose)
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return True
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if isinstance(option, OcrResultButton):
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self.ui_select(option)
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return True
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return False
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