StarRailCopilot/tasks/combat/support.py
2024-07-01 02:54:54 +08:00

343 lines
12 KiB
Python

import cv2
import numpy as np
from module.base.button import ClickButton
from module.base.timer import Timer
from module.base.utils import area_offset, crop, load_image
from module.logger import logger
from module.ui.scroll import AdaptiveScroll
from tasks.base.assets.assets_base_popup import POPUP_CANCEL
from tasks.base.ui import UI
from tasks.combat.assets.assets_combat_support import *
from tasks.combat.assets.assets_combat_team import COMBAT_TEAM_DISMISSSUPPORT, COMBAT_TEAM_SUPPORT
def get_position_in_original_image(position_in_croped_image, crop_area):
"""
Returns:
tuple: (x, y) of position in original image
"""
return (
position_in_croped_image[0] + crop_area[0],
position_in_croped_image[1] + crop_area[1]) if position_in_croped_image else None
class SupportCharacter:
_image_cache = {}
_crop_area = COMBAT_SUPPORT_LIST_GRID.matched_button.area
def __init__(self, name, screenshot, similarity=0.75):
self.name = name
self.image = self._scale_character()
self.screenshot = crop(screenshot, SupportCharacter._crop_area, copy=False)
self.similarity = similarity
self.button = self._find_character()
def __bool__(self):
# __bool__ is called when use an object of the class in a boolean context
return self.button is not None
def __str__(self):
return f'SupportCharacter({self.name})'
__repr__ = __str__
def _scale_character(self):
"""
Returns:
Image: Character image after scaled
"""
if self.name in SupportCharacter._image_cache:
logger.info(f"Using cached image of {self.name}")
return SupportCharacter._image_cache[self.name]
img = load_image(f"assets/character/{self.name}.png")
scaled_img = cv2.resize(img, (86, 81))
SupportCharacter._image_cache[self.name] = scaled_img
logger.info(f"Character {self.name} image cached")
return scaled_img
def _find_character(self):
character = np.array(self.image)
support_list_img = self.screenshot
res = cv2.matchTemplate(
character, support_list_img, cv2.TM_CCOEFF_NORMED)
_, max_val, _, max_loc = cv2.minMaxLoc(res)
max_loc = get_position_in_original_image(
max_loc, SupportCharacter._crop_area)
character_width = character.shape[1]
character_height = character.shape[0]
return (max_loc[0], max_loc[1], max_loc[0] + character_width, max_loc[1] + character_height) \
if max_val >= self.similarity else None
def selected_icon_search(self):
"""
Returns:
tuple: (x1, y1, x2, y2) of selected icon search area
"""
# Check the left of character avatar
return 0, self.button[1], self.button[0], self.button[3]
class NextSupportCharacter:
def __init__(self, screenshot):
self.name = "NextSupportCharacter"
self.button = self.get_next_support_character_button(screenshot)
def __bool__(self):
return self.button is not None
def get_next_support_character_button(self, screenshot) -> ClickButton | None:
if SUPPORT_SELECTED.match_template(screenshot, similarity=0.75):
# Move area to the next character card center
area = SUPPORT_SELECTED.button
area = area_offset((105, 85, 255, 170), offset=area[:2])
if area[3] < COMBAT_SUPPORT_LIST_GRID.area[3]:
return ClickButton(area, name=self.name)
else:
# Out of list
logger.info('Next character is out of list')
return None
else:
return None
def is_next_support_character_selected(self, screenshot) -> bool:
if self.button is None:
return False
area = self.button.area
# Move area from the card center to the left edge of the card
area = area_offset(area, offset=(-120, 0))
image = crop(screenshot, area, copy=False)
return SUPPORT_SELECTED.match_template(image, similarity=0.75, direct_match=True)
class CombatSupport(UI):
def support_set(self, support_character_name: str = "FirstCharacter"):
"""
Args:
support_character_name: Support character name
Returns:
bool: If clicked
Pages:
in: COMBAT_PREPARE
mid: COMBAT_SUPPORT_LIST
out: COMBAT_PREPARE
"""
logger.hr("Combat support")
self.interval_clear(COMBAT_TEAM_SUPPORT)
skip_first_screenshot = True
selected_support = False
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
# End
if self.appear(COMBAT_TEAM_DISMISSSUPPORT):
return True
# Click
if self.appear(COMBAT_TEAM_SUPPORT, interval=2):
self.device.click(COMBAT_TEAM_SUPPORT)
self.interval_reset(COMBAT_TEAM_SUPPORT)
continue
if self.appear(POPUP_CANCEL, interval=1):
logger.warning(
"selected identical character, trying select another")
self._cancel_popup()
self._select_next_support()
self.interval_reset(POPUP_CANCEL)
continue
if self.appear(COMBAT_SUPPORT_LIST, interval=2):
if not selected_support and support_character_name != "FirstCharacter":
self._search_support(support_character_name) # Search support
selected_support = True
self.device.click(COMBAT_SUPPORT_ADD)
self.interval_reset(COMBAT_SUPPORT_LIST)
continue
def _get_character(self, support_character_name: str) -> SupportCharacter:
if support_character_name.startswith("Trailblazer"):
character = SupportCharacter(f"Stelle{support_character_name[11:]}", self.device.image)
if character:
return character
character = SupportCharacter(f"Caelum{support_character_name[11:]}", self.device.image)
# Should return something
return character
else:
return SupportCharacter(support_character_name, self.device.image)
def _search_support(self, support_character_name: str = "JingYuan"):
"""
Args:
support_character_name: Support character name
Returns:
bool: True if found support else False
Pages:
in: COMBAT_SUPPORT_LIST
out: COMBAT_SUPPORT_LIST
"""
logger.hr("Combat support search")
# Search prioritize characters
character = self._get_character(support_character_name)
if character:
logger.info("Support found in first page")
if self._select_support(character):
return True
# Search in the following pages
scroll = AdaptiveScroll(area=COMBAT_SUPPORT_LIST_SCROLL.area,
name=COMBAT_SUPPORT_LIST_SCROLL.name)
if scroll.appear(main=self):
if not scroll.at_bottom(main=self):
# Dropdown to load the entire support list, so large threshold is acceptable
scroll.drag_threshold, backup = 0.2, scroll.drag_threshold
scroll.set_bottom(main=self)
scroll.drag_threshold = backup
scroll.set_top(main=self)
logger.info("Searching support")
skip_first_screenshot = True
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
character = self._get_character(support_character_name)
if character:
logger.info("Support found")
if self._select_support(character):
return True
else:
logger.warning("Support not selected")
return False
if not scroll.at_bottom(main=self):
scroll.next_page(main=self)
continue
else:
logger.info("Support not found")
return False
def _select_support(self, character: SupportCharacter):
"""
Args:
character: Support character
Pages:
in: COMBAT_SUPPORT_LIST
out: COMBAT_SUPPORT_LIST
"""
logger.hr("Combat support select")
logger.info(f'Select: {character}')
skip_first_screenshot = False
interval = Timer(2)
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
# End
area = character.selected_icon_search()
image = self.image_crop(area, copy=False)
if SUPPORT_SELECTED.match_template(image, similarity=0.75, direct_match=True):
logger.info('Character support selected')
return True
if interval.reached():
self.device.click(character)
interval.reset()
continue
def _select_first(self):
logger.hr("Combat support select")
logger.info(f'Select: first')
skip_first_screenshot = False
interval = Timer(2)
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
# End
if SUPPORT_SELECTED.match_template(self.device.image, similarity=0.75):
logger.info('Character support selected')
return True
if interval.reached():
self.device.click(FIRST_CHARACTER)
interval.reset()
continue
def _cancel_popup(self):
"""
Pages:
in: CANCEL_POPUP
out: COMBAT_SUPPORT_LIST
"""
logger.hr("Combat support cancel popup")
skip_first_screenshot = True
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
# End
if self.appear(COMBAT_SUPPORT_LIST):
logger.info("Popup canceled")
return
if self.handle_popup_cancel():
continue
def _select_next_support(self):
"""
Pages:
in: COMBAT_SUPPORT_LIST
out: COMBAT_SUPPORT_LIST
"""
logger.hr("Next support select")
skip_first_screenshot = True
scroll = AdaptiveScroll(area=COMBAT_SUPPORT_LIST_SCROLL.area,
name=COMBAT_SUPPORT_LIST_SCROLL.name)
interval = Timer(1)
next_support = None
if scroll.appear(main=self):
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
# End
if next_support is not None and next_support.is_next_support_character_selected(self.device.image):
logger.info('Next support selected')
return
if interval.reached():
next_support = NextSupportCharacter(self.device.image)
if next_support:
logger.info("Next support found, clicking")
self.device.click(next_support.button)
elif not scroll.at_bottom(main=self):
scroll.next_page(main=self, page=0.4)
else:
logger.warning("No more support")
return
interval.reset()
continue