Go to file
2024-05-20 23:35:06 +08:00
.github/ISSUE_TEMPLATE Doc: Add github issue template 2023-10-09 12:17:02 +08:00
assets feat: Event assignments (All About Boothill) 2024-05-19 23:50:37 +08:00
bin Dep: [ALAS] Upgrade to MaaTouch 1.1.0 2024-04-22 00:16:46 +08:00
config Chore: SimulatedUniverseFarm should be the last 2024-05-09 17:45:36 +08:00
deploy Fix: [ALAS] Use current python executable if the deploy.yaml one does not exist 2024-04-22 23:47:37 +08:00
dev_tools feat: Event assignments (All About Boothill) 2024-05-19 23:50:37 +08:00
doc/README.assets Doc: Add English installation tutorial 2023-10-30 01:15:52 +08:00
module Fix: Leave rogue on error instead of restarting 2024-05-20 23:35:06 +08:00
route Fix: Pass through door2 in Herta_SupplyZone_F2_X45Y369 2024-05-14 03:09:31 +08:00
tasks Fix: Leave rogue on error instead of restarting 2024-05-20 23:35:06 +08:00
webapp Add: Spanish in deploy.yaml 2023-09-25 23:58:31 +08:00
.gitattributes Initial commit 2023-05-06 00:00:46 +08:00
.gitignore Modify .gitignore for files automatically added by electron deployer (#364) 2024-03-11 01:56:58 +08:00
console.bat Add: console.bat 2023-09-10 17:04:43 +08:00
gui.py Add: Replace Alas with SRC in electron 2023-09-10 01:53:34 +08:00
installer.py Fix: Chinese encoding on stderr 2023-09-10 01:53:34 +08:00
LICENSE Initial commit 2023-05-06 00:00:46 +08:00
README_en.md Doc: Add rogue feature to readme 2023-12-25 21:59:19 +08:00
README_es.md Doc: Add rogue feature to readme 2023-12-25 21:59:19 +08:00
README.md Doc: Add rogue feature to readme 2023-12-25 21:59:19 +08:00
requirements-in.txt Feature: Migrate notify.py from AzurLaneAutoScript and upgrade dep onepush ver. to 1.3.0 (#418) 2024-04-15 19:07:45 +08:00
requirements.txt Feature: Migrate notify.py from AzurLaneAutoScript and upgrade dep onepush ver. to 1.3.0 (#418) 2024-04-15 19:07:45 +08:00
src.py Add: Cloud game support 2024-01-15 02:34:26 +08:00

| English | 简体中文 | Español |

StarRailCopilot

Star Rail Instant Tea, a bot for Honkai: Star Rail, based on the next generation of ALAS framework.

gui

Features

  • Dungeons: Dungeons, dungeons at double event, echo of war.
  • Rewards: Complete daily quests, do assignment, claim nameless horner rewards.
  • Simulated Universe: Farm SU til reaching weekly point limit, farm planers using trailbalze power.
  • AFK Auto Farming: Automatically launch emulators and games, do dungeons and quests at background, keep track of resources through dashboard.

Install

Refers to Installation tutorial, including easy-installer manual, use manual, manual installation tutorial.

Why use emulators? If you run a bot on the desktop client, game windows must stay at front. I guess you don't wanna baby-sit there without being able to move the mouse and keyboard while running the bot, so use the emulators.

How's the performance? Lme's 8700k+1080ti using MuMu12 emulator with graphic settings very high gets 40 fps. It shouldn't be a problem to run with maximum graphic settings and 60 fps if you have newer PC specs.

Development

Discord https://discord.gg/aJkt3mKDEr

  • Minimap Tracking

  • Development Docs (menu is on sidebar): Alas wiki (in Chinese). However, there is ton of code newly written, it is recommended to read the source code and historical commits.

  • Development Road Map: #10. Pull Requests are welcomed, just pick the part you interested to work on.

How to add multi-language or multi-server support? Need assets updates, see "Adding a Button" in development docs.

About ALAS

SRC is based on an Azur Lane bot AzurLaneAutoScript. After 3 years of development, ALAS has reached a high degree of completion, but it has also accumulated a lot of shit code that is difficult to change. We hope that Fix these issues on a new project.

  • Update OCR. ALAS has trained multiple models on cnocr==1.2.2, but the dependent mxnet is no longer active, machine learning is developing rapidly, and the speed of new models and the correct rate crushes the old model.
  • Converting setting files into pydantic models. Since the concept of task and scheduler was added, the number of user settings greatly increased. ALAS has built a code generator to implement setting read and update. pydantic will make things more elegantly.
  • Better Assets management. button_extract helps ALAS to easily maintain 4000+ template images, but it has a serious performance issue, and the reminder of multi-server supported is also submerged in a large amount of meaningless logs.
  • Reduced coupling to Azur Lane. The ALAS framework and ALAS GUI have the ability to interface with other games and their not, but the completed MAA plug-in for Arknights and [fgo-py](https: //github.com/hgjazhgj/FGO-py) plug-in under development have found serious coupling problems between ALAS and the Azur Lane game itself.