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https://github.com/LmeSzinc/StarRailCopilot.git
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87127c882a
- If using 1 fleet in 6-4, will pick up the ammo
72 lines
2.0 KiB
Python
72 lines
2.0 KiB
Python
from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from campaign.campaign_main.campaign_5_1 import Config as Config51
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MAP = CampaignMap()
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MAP.shape = 'H5'
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MAP.camera_data = ['D3', 'E3']
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MAP.map_data = '''
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++ ++ ++ SP MB ME -- MB
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SP -- ME -- ME -- ME SP
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-- -- -- ++ ++ ME __ ME
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ME MB ME MA ++ -- ME --
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++ ++ ME -- MB ME -- MB
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'''
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MAP.weight_data = '''
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50 50 50 50 10 20 30 30
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50 50 10 10 10 10 30 30
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50 50 10 10 10 10 30 25
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50 10 10 10 10 10 30 30
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50 50 50 10 10 10 30 30
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'''
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 3},
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{'battle': 1, 'enemy': 2},
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{'battle': 2, 'enemy': 1},
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{'battle': 3, 'enemy': 2},
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{'battle': 4, 'enemy': 1, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, \
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A2, B2, C2, D2, E2, F2, G2, H2, \
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A3, B3, C3, D3, E3, F3, G3, H3, \
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A4, B4, C4, D4, E4, F4, G4, H4, \
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A5, B5, C5, D5, E5, F5, G5, H5, \
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= MAP.flatten()
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road_center = RoadGrids([C2, [E2, F1], C4, F5, [F3, G2, H3], [F3, G4, H3]])
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road_ring = RoadGrids([[E2, F1], [F1, G2, H3], [F5, G4, H3], [F3, G2, H3], [F3, G4, H3]])
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class Config(Config51):
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MAP_MYSTERY_HAS_CARRIER = False
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INTERNAL_LINES_HOUGHLINES_THRESHOLD = 40
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EDGE_LINES_HOUGHLINES_THRESHOLD = 40
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_roadblocks([road_center]):
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return True
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if self.clear_potential_roadblocks([road_ring]):
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return True
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return self.battle_default()
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def battle_4(self):
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boss = self.map.select(is_boss=True)
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if boss:
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if not self.check_accessibility(boss[0], fleet='boss'):
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if self.clear_roadblocks([road_center]):
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return True
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if self.clear_potential_roadblocks([road_ring]):
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return True
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return self.fleet_boss.clear_boss()
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