* Add targetRequirement annotation for Command
* Added MTL lines for other langs
* Fix TargetRequirement enum scoping
* Adjust commands to targetRequirement system
* Add translation message sugar to prevent future messages from being translated for wrong player
* Temporarily disable offline targeting on /permission and /clear
* Preliminary README cleanup
* Readme commands cleanup
* Clean up command table in README, including column shuffle
Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
* Show server status to three-party game launcher
* Set the maximum number of player on the server through the config.json
* modify the logical order and show the number of maxplayer to API /status/server
* Now even players who have token already cannot bypass the maxPlayer check
* Fix connection bugs according to #921
Fix this for connect to game by local device or remote devices according to #921
* Fix connection bugs according to #921
same
* Update GameServer.java
* fix build
* Update GameServer.java
- '/documentation': home page with all links
- '/documentation/handbook': html version of the gm handbook
- '/documentation/gachamapping': json document with the gacha mappings
* Autogenerate keys and data files
* Update gacha html files
Accidentally pushed with old html files
* Keys no longer copied. No more manually retrieving listing files. Recursive directory creation
Removed unused code from old GC as well.
* Moved somethings and better errors
* Fixed resources from loading twice
* Data files fallback
* feat:new command "join" and "remove" to force join or remove avatar in your current team
* fix:change MaxAvatarsInTeam from 9 to 4
* feat:update & merge branch.Translate fix
* fix(command):fix remove command a stupid bug.Loop delete element bug.
* fix(command):fix join command. When adding avatars, repeat avatars skip and non repeat avatars join.
* fix(language):fix join command remove command translate
* fix(ReadMe):update README.md join and remove command.