akatatsu27
7ca947b05f
fix nullPointer error
2022-07-26 17:58:28 +03:00
akatatsu27
8bdcfb8908
token fix
2022-07-26 14:28:39 +03:00
akatatsu27
92aeb79ac3
Merge branch 'development' into questing
2022-07-26 14:17:42 +03:00
AnimeGitB
883b6f1fcc
[Bug] New avatars always created with C0 constellation
...
Fixes #1552
2022-07-26 17:56:49 +09:30
hartie95
ffeff92dd6
2.7+ prerendered cutscene support
2022-07-26 16:55:53 +09:30
hartie95
938b54c2ee
two small activity/event fixes
...
* fixed GetAcitivityInfoReq proto
* added draft to gadget Scene gatget, to let the client know the propper minigame for some entities
2022-07-26 16:49:52 +09:30
lactose
59a412cc83
Set Constellation Command ( #1565 )
...
Original commits:
* create `SetConstCommand` class and translations
* (partially) functional `setconst` command
* fixed punctuation
* added success message
* implemented `SetConstCommand`
* added translation keys
* update keys
* refactor + automatic reload
* Nitpick (Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>)
2022-07-26 16:44:17 +09:30
akatatsu27
44d8a6482e
call deregisterRegion appropriately
2022-07-24 13:33:48 +03:00
akatatsu27
29bdb7f3f6
Merge branch 'development' into questing
2022-07-24 12:16:22 +03:00
GanyusLeftHorn
d0edd39465
Read Open States from Excels ( #1557 )
...
* Make sure we never access PlayerOpenStateManager::map directly.
* Read OpenStates from excels.
* Add defaultState
* Replace hardcoded open states with the ones read from excels.
* Don't send change notify when unlocking on login.
* Add open state blacklist for default unlocks.
* Add a way to temporarily set open states for dev
* Remove old OpenState.java
* Fix UnlockAllCommand
* Change condType to an enum.
2022-07-24 00:12:07 -07:00
akatatsu27
8050f0cc07
and misc bug fixes
2022-07-23 12:28:49 +03:00
akatatsu27
02a56fcec4
Major questing improvements
2022-07-23 12:27:14 +03:00
Melledy
e5ff253624
Add unlockall
command to unlock all openstates
2022-07-22 09:26:00 -07:00
Melledy
705bee0595
Fix battle pass manager saving with 0 id
2022-07-22 08:35:37 -07:00
Melledy
7254fe1612
Set setChooseAvatarGuid
properly
2022-07-22 08:30:11 -07:00
Melledy
0d17c4a088
Implement food buffs
2022-07-22 03:46:59 -07:00
AnimeGitB
e9a95b89cf
Use sorted containers for commands & aliases
2022-07-22 19:08:26 +09:30
AnimeGitB
104e04f70a
Change commands to use new usage message method.
2022-07-22 19:08:26 +09:30
AnimeGitB
2cfbe78184
Refactor Command usage and description strings
2022-07-22 19:08:26 +09:30
Melledy
f15262dd3e
Refactor excel datas (Mainly item data)
2022-07-22 00:53:12 -07:00
Melledy
c0418067d6
Add kcpInterval
to the config
2022-07-21 18:39:39 -07:00
Melledy
8651cdd12b
Rename hasSentAvatarDataNotify()
to hasSentLoginPackets()
2022-07-21 16:27:43 -07:00
Melledy
b505b0825a
Fix host team size not changing when a player joins their world for the first time
2022-07-21 16:24:04 -07:00
Melledy
62e54010ad
Lower kcp interval to 20
2022-07-21 16:23:59 -07:00
Melledy
c9c45e4c32
Partial fix for player attacks in co-op not working
2022-07-21 03:42:16 -07:00
Melledy
5e041b333b
Forgot to remove extra player var from TeamManager
2022-07-21 01:19:28 -07:00
Melledy
7189e3701d
Use getOpenStateMap()
in PlayerOpenStateManager
2022-07-21 01:06:17 -07:00
github-actions
ae2d1fe438
Fix whitespace [skip actions]
2022-07-21 00:22:26 -07:00
Melledy
510d564bcb
Dont use discriminator for PlayerCollectionRecords
2022-07-21 00:21:00 -07:00
Melledy
bc701cfad0
Add missing scene load state to PacketPlayerEnterSceneNotify
2022-07-21 00:21:00 -07:00
Melledy
b9b0f00232
Move PlayerManagers and GameServerSystems around
2022-07-21 00:21:00 -07:00
Melledy
8b4212ffb9
Refactor PacketOpcodesUtil
to be more... useful
2022-07-21 00:21:00 -07:00
Melledy
52ee229e96
Split config debugLevel
into logPackets
(Game) and logRequests
(Dispatch)
2022-07-21 00:21:00 -07:00
Melledy
408fa90728
Move config java files to their own package
2022-07-21 00:21:00 -07:00
Melledy
55541fa1da
Add a loadReader
helper function to DataLoader
...
Also minor name changing on a few DataLoader methods
2022-07-21 00:21:00 -07:00
Melledy
f22b92b08f
Add a save()
function to player managers
2022-07-21 00:21:00 -07:00
Melledy
abccec785b
Delete AccountManager.java
...
This file was never used by anyone. RIP.
2022-07-21 00:21:00 -07:00
Melledy
fc16f9d694
Refactor out InsectCaptureManager
2022-07-21 00:21:00 -07:00
Melledy
f020cefd80
Set default player position to be the starting position
2022-07-21 00:21:00 -07:00
Melledy
5feabc8f9a
Add Entity::OnInteract
2022-07-21 00:21:00 -07:00
Melledy
1a2f7fb5a7
Forgot to remove extra player variable from AbilityManager
2022-07-21 00:21:00 -07:00
Melledy
cc5b292bc3
Refactor Player::GetPos()
-> Player::GetPosition()
2022-07-21 00:21:00 -07:00
Melledy
2e19e70fe1
Refactor game server managers to systems
2022-07-21 00:21:00 -07:00
Melledy
d20e9d1f72
Refactor player managers
2022-07-21 00:21:00 -07:00
GanyusLeftHorn
b266854c72
Handle existing players who might already have passed a level.
2022-07-18 11:20:33 -07:00
GanyusLeftHorn
af7bbdaadd
Set certain OpenStates on level-up.
2022-07-18 11:20:33 -07:00
zhaodice
6c49fab137
Block loader (sort and merge gadgets into different blocks) ( #1517 )
...
Original commits:
* block loader
* fix
* fix
* fix foolish bug
* add scales
* rename
* set to 600
* nitpick
Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-07-18 19:43:55 +09:30
Melledy
7f898417b0
Fix a few null pointer issues.
2022-07-18 02:33:13 -07:00
Melledy
2e85834e9c
Update OpenState protos and rework OpenStateManager
...
OpenState map no longer contains default openstates, they should not be saved in the database for efficiency reasons.
2022-07-18 02:28:38 -07:00
akatatsu27
b5a4ab7524
Open state framework ( #1483 )
...
* Added more server debug options
* made server debug code prettier
* fixed initialization bug
* Enables logging of packets contained in UnionCmdNotify, when debug level is WHITELIST or BLACKLIST
* Fully Implement OpenState Framework
* added devOpenStates
* Commented out newPlayerOpenStates
* Removed OPEN_STATE_NONE from devOpenStates
2022-07-18 01:33:57 -07:00