Commit Graph

1136 Commits

Author SHA1 Message Date
akatatsu27
7ca947b05f fix nullPointer error 2022-07-26 17:58:28 +03:00
akatatsu27
8bdcfb8908 token fix 2022-07-26 14:28:39 +03:00
akatatsu27
92aeb79ac3 Merge branch 'development' into questing 2022-07-26 14:17:42 +03:00
AnimeGitB
883b6f1fcc [Bug] New avatars always created with C0 constellation
Fixes #1552
2022-07-26 17:56:49 +09:30
hartie95
ffeff92dd6 2.7+ prerendered cutscene support 2022-07-26 16:55:53 +09:30
hartie95
938b54c2ee two small activity/event fixes
* fixed GetAcitivityInfoReq proto
* added draft to gadget Scene gatget, to let the client know the propper minigame for some entities
2022-07-26 16:49:52 +09:30
lactose
59a412cc83 Set Constellation Command (#1565)
Original commits:

* create `SetConstCommand` class and translations

* (partially) functional `setconst` command

* fixed punctuation

* added success message

* implemented `SetConstCommand`

* added translation keys

* update keys

* refactor + automatic reload

* Nitpick (Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>)
2022-07-26 16:44:17 +09:30
akatatsu27
44d8a6482e call deregisterRegion appropriately 2022-07-24 13:33:48 +03:00
akatatsu27
29bdb7f3f6 Merge branch 'development' into questing 2022-07-24 12:16:22 +03:00
GanyusLeftHorn
d0edd39465 Read Open States from Excels (#1557)
* Make sure we never access PlayerOpenStateManager::map directly.

* Read OpenStates from excels.

* Add defaultState

* Replace hardcoded open states with the ones read from excels.

* Don't send change notify when unlocking on login.

* Add open state blacklist for default unlocks.

* Add a way to temporarily set open states for dev

* Remove old OpenState.java

* Fix UnlockAllCommand

* Change condType to an enum.
2022-07-24 00:12:07 -07:00
akatatsu27
8050f0cc07 and misc bug fixes 2022-07-23 12:28:49 +03:00
akatatsu27
02a56fcec4 Major questing improvements 2022-07-23 12:27:14 +03:00
Melledy
e5ff253624 Add unlockall command to unlock all openstates 2022-07-22 09:26:00 -07:00
Melledy
705bee0595 Fix battle pass manager saving with 0 id 2022-07-22 08:35:37 -07:00
Melledy
7254fe1612 Set setChooseAvatarGuid properly 2022-07-22 08:30:11 -07:00
Melledy
0d17c4a088 Implement food buffs 2022-07-22 03:46:59 -07:00
AnimeGitB
e9a95b89cf Use sorted containers for commands & aliases 2022-07-22 19:08:26 +09:30
AnimeGitB
104e04f70a Change commands to use new usage message method. 2022-07-22 19:08:26 +09:30
AnimeGitB
2cfbe78184 Refactor Command usage and description strings 2022-07-22 19:08:26 +09:30
Melledy
f15262dd3e Refactor excel datas (Mainly item data) 2022-07-22 00:53:12 -07:00
Melledy
c0418067d6 Add kcpInterval to the config 2022-07-21 18:39:39 -07:00
Melledy
8651cdd12b Rename hasSentAvatarDataNotify() to hasSentLoginPackets() 2022-07-21 16:27:43 -07:00
Melledy
b505b0825a Fix host team size not changing when a player joins their world for the first time 2022-07-21 16:24:04 -07:00
Melledy
62e54010ad Lower kcp interval to 20 2022-07-21 16:23:59 -07:00
Melledy
c9c45e4c32 Partial fix for player attacks in co-op not working 2022-07-21 03:42:16 -07:00
Melledy
5e041b333b Forgot to remove extra player var from TeamManager 2022-07-21 01:19:28 -07:00
Melledy
7189e3701d Use getOpenStateMap() in PlayerOpenStateManager 2022-07-21 01:06:17 -07:00
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
510d564bcb Dont use discriminator for PlayerCollectionRecords 2022-07-21 00:21:00 -07:00
Melledy
bc701cfad0 Add missing scene load state to PacketPlayerEnterSceneNotify 2022-07-21 00:21:00 -07:00
Melledy
b9b0f00232 Move PlayerManagers and GameServerSystems around 2022-07-21 00:21:00 -07:00
Melledy
8b4212ffb9 Refactor PacketOpcodesUtil to be more... useful 2022-07-21 00:21:00 -07:00
Melledy
52ee229e96 Split config debugLevel into logPackets (Game) and logRequests (Dispatch) 2022-07-21 00:21:00 -07:00
Melledy
408fa90728 Move config java files to their own package 2022-07-21 00:21:00 -07:00
Melledy
55541fa1da Add a loadReader helper function to DataLoader
Also minor name changing on a few DataLoader methods
2022-07-21 00:21:00 -07:00
Melledy
f22b92b08f Add a save() function to player managers 2022-07-21 00:21:00 -07:00
Melledy
abccec785b Delete AccountManager.java
This file was never used by anyone. RIP.
2022-07-21 00:21:00 -07:00
Melledy
fc16f9d694 Refactor out InsectCaptureManager 2022-07-21 00:21:00 -07:00
Melledy
f020cefd80 Set default player position to be the starting position 2022-07-21 00:21:00 -07:00
Melledy
5feabc8f9a Add Entity::OnInteract 2022-07-21 00:21:00 -07:00
Melledy
1a2f7fb5a7 Forgot to remove extra player variable from AbilityManager 2022-07-21 00:21:00 -07:00
Melledy
cc5b292bc3 Refactor Player::GetPos() -> Player::GetPosition() 2022-07-21 00:21:00 -07:00
Melledy
2e19e70fe1 Refactor game server managers to systems 2022-07-21 00:21:00 -07:00
Melledy
d20e9d1f72 Refactor player managers 2022-07-21 00:21:00 -07:00
GanyusLeftHorn
b266854c72 Handle existing players who might already have passed a level. 2022-07-18 11:20:33 -07:00
GanyusLeftHorn
af7bbdaadd Set certain OpenStates on level-up. 2022-07-18 11:20:33 -07:00
zhaodice
6c49fab137 Block loader (sort and merge gadgets into different blocks) (#1517)
Original commits:

* block loader
* fix
* fix
* fix foolish bug
* add scales
* rename
* set to 600
* nitpick

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-07-18 19:43:55 +09:30
Melledy
7f898417b0 Fix a few null pointer issues. 2022-07-18 02:33:13 -07:00
Melledy
2e85834e9c Update OpenState protos and rework OpenStateManager
OpenState map no longer contains default openstates, they should not be saved in the database for efficiency reasons.
2022-07-18 02:28:38 -07:00
akatatsu27
b5a4ab7524 Open state framework (#1483)
* Added more server debug options

* made server debug code prettier

* fixed initialization bug

* Enables logging of packets contained in UnionCmdNotify, when debug level is WHITELIST or BLACKLIST

* Fully Implement OpenState Framework

* added devOpenStates

* Commented out newPlayerOpenStates

* Removed OPEN_STATE_NONE from devOpenStates
2022-07-18 01:33:57 -07:00