Elapse
76ae03ccc1
Delete data directory
2022-05-30 20:15:11 -07:00
Melledy
184eec82b3
Limit spawn amount if too many entities are in the world
...
Can be controlled in the config with `sceneEntityLimit`
2022-05-30 20:06:25 -07:00
Anush
18721758cc
Fix Aqua Simulacra & Fading Twilight not given by GiveAll command
2022-05-30 20:06:25 -07:00
ImmuState
2e167d2d78
Add energy generation probabilities to WeaponType.
2022-05-30 20:06:25 -07:00
line-bear
52a3f95729
Fix starglitter/stardust exchange error ( #1108 )
2022-05-30 20:06:25 -07:00
Melledy
e9a7032c4d
Fix weapon curve excels and camel case relic affix ecels
2022-05-30 20:06:25 -07:00
Melledy
ef6e16aaf5
Refactor WeaponType and MonsterType into enums
2022-05-30 20:06:25 -07:00
ImmuState
b9ca4a5dbd
Make NA/CA energy not scale with ER.
2022-05-30 20:06:25 -07:00
ImmuState
635e342a3d
Make sure the hit target is actually a monster.
2022-05-30 20:06:25 -07:00
ImmuState
febdb99855
Add a rough implementation for NA/CA energy generation.
2022-05-30 20:06:25 -07:00
Melledy
8990fb0b30
Change schedule id in banners
2022-05-30 20:06:25 -07:00
xmplay
09e9b6f273
add 2.7 banners (first half)
2022-05-30 20:06:25 -07:00
line-bear
3773f4df68
Add skill particle generation info for Yelan and Kuki Shinobu ( #1097 )
...
* Fix enter tower dungeons
* Add skill particle generation info for Yelan and Kuki Shinobu
* Update SkillParticleGeneration.json
2022-05-30 20:06:25 -07:00
linebear
18df521347
Fix enter tower dungeons
2022-05-30 20:06:25 -07:00
Melledy
0ba13ef7ff
Fix map mark issues from updating from 2.6
...
Close #1086
2022-05-30 20:06:25 -07:00
Melledy
7cfa2b6c5b
Fixed constellation issues from new binout
2022-05-30 20:06:25 -07:00
Melledy
3ee13b3b1e
Fixed dungeon entries not working with new binout
2022-05-30 20:06:25 -07:00
Melledy
153280ea08
Fix quest data parser
2022-05-30 20:06:25 -07:00
Melledy
a23b29b65a
Rename excel classes
2022-05-30 20:06:25 -07:00
Yazawazi
f139818224
[Anime Game Version update] Support 2.7 ( #1072 )
...
* feature(2.7 version): support 2.7 version & upload new protos
1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.
BREAKING CHANGE: all
* fix(database helper): fix player uid issues
* fix(ability embryo): uint32 to fixed32
* fix(proto): map mark
rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE
* fix(game version): change game version to 2.7.0
* perf(proto): remove unused protos
1. Remove unused protos;
2. Temporarily commented out some of the proto fields.
* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
zhaodice
a95002fd40
Hunting and deforestation support. ( #1083 )
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* add drops for animals wild pig,fishes,foxes,birds
* append fox
* Deforestation Support
implement drop woods when attacking tree
* Deforestation support (remove prints)
implement drop woods when attacking tree
* Deforestation support (remove prints)
implement drop woods when attacking tree
* add AutoRecycleHashMap
Map's KEY is automatic expire if key long time no use (query or modify from HashMap)
* use AutoRecycleHashMap in case of memory leak
* fix bug
* remove prints
* static AutoRecycleHashMap
* fix problems
* Delete AutoRecycleHashMap.java
* remove log
* fix build
* improve
* remove unnecessary information
Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
2022-05-29 06:16:49 -07:00
tester233
830ac793fe
Update translation
2022-05-28 21:34:38 -07:00
tester233
2a3d9fd06c
CoopCommand: Fix usage
2022-05-28 21:34:38 -07:00
tester233
02e737e920
Complement usage
2022-05-28 16:01:21 -07:00
KingRainbow44
68e1c8d75a
Merge remote-tracking branch 'origin/development' into development
2022-05-28 18:52:56 -04:00
KingRainbow44
05527fcb7c
Use static reference instead of local
2022-05-28 18:52:47 -04:00
Yazawazi
c164b25f90
fix(database helper): fix player uid issues
2022-05-28 04:28:36 -07:00
tester233
9af10859bb
Update translation keys
2022-05-28 04:22:53 -07:00
Luke H-W
eb899ccd91
Fix setstats command feedback for targeting others ( #1079 )
...
Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-05-28 13:03:31 +02:00
ImmuState
cb3f3b92f5
Make sure energy drops are only processed for actual monsters.
2022-05-27 23:48:54 -07:00
KingRainbow44
b34ab5f8ec
Fix OAuth Authenticator
2022-05-27 20:09:13 -04:00
KingRainbow44
52c86afef0
[BREAKING] Refactor OAuth handler
2022-05-27 19:58:04 -04:00
Melledy
243ad3abe5
Refactor accounts to not use a player uid
2022-05-27 00:22:55 -07:00
ProxyismGH
880d177034
TeamManager avatar add refactor.
2022-05-26 22:54:36 -07:00
logictc
6a9018e310
fix no melee attach and adjust skill particle amount
2022-05-26 15:26:47 -07:00
ImmuState
b57cf83bbd
Some refactoring.
2022-05-26 03:41:19 -07:00
ImmuState
de8b0be36e
Introduce a simpler way to get the original owner of an EntityClientGadget
2022-05-26 03:41:19 -07:00
logictc
fa90e37da3
remove debug msg
2022-05-25 21:10:10 -07:00
logictc
baef25680f
change indentation to tab
2022-05-25 21:10:10 -07:00
logictc
c26bf08d90
fix indentation
2022-05-25 21:10:10 -07:00
logictc
95bc655882
implement skill particle generation
2022-05-25 21:10:10 -07:00
Akka
5a3e9bc34e
Fixed excessive memory usage of Spatial Index
2022-05-25 00:42:52 -07:00
Akka
d95708ec03
Support spawn NPC
2022-05-24 21:43:51 -07:00
ImmuState
2a76e904ad
Energy: Particle/Orb Drops from Monsters ( #1054 )
...
* Generate energy drops for monsters + make sure picking up particles honors their count.
* Use drop info from excels instead.
* Remove double newline.
* Remove commented code.
2022-05-24 21:43:04 -07:00
logictc
5811556630
don't take effect if energyUsage is false
2022-05-24 14:43:02 -07:00
logictc
af381dcf42
clear energy on death
2022-05-24 14:43:02 -07:00
logictc
e0593554b6
implement persist energy
2022-05-24 14:43:02 -07:00
tester233
7f7e82e748
Update zh-CN.json
2022-05-24 14:19:24 -07:00
tester233
9b9e29b5d3
Fix usage & update zh-CN.json
2022-05-24 14:19:24 -07:00
Apexo01
661854ec77
Update README.md
2022-05-24 05:34:04 -07:00