Commit Graph

246 Commits

Author SHA1 Message Date
5idereal
acb3575c77
update zh-TW.json (#2260) 2023-07-14 19:37:54 -04:00
github-actions
d0a4da8a1f Update languages [skip actions] 2023-07-09 06:04:19 +00:00
laura o3o
d332861ed8
add italian support (italian translation fix) (#2249)
* Updated IT Readme

* Update it-IT.json

* Update it-IT.json (2)

* fixed a couple errors while reviewing
2023-07-09 02:03:54 -04:00
TotallyNotOndre
5090b17b80
Update ru-RU.json (#2247)
ty Scaldy for help♥♥♥
2023-07-03 23:32:15 -04:00
Xotak
5b9508d7a4
Update French translations (#2246) 2023-07-03 23:30:22 -04:00
KingRainbow44
deaa13c2af
Add check for legacy API method calls on plugins 2023-06-01 14:19:05 -04:00
Magix
9e5b57a043
Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00
Xotak
5f011b477b
Update fr-FR.json (#2084) 2023-03-26 20:10:59 -04:00
TotallyNotOndre
8d09b8833c
Update ru-RU.json (#2081) 2023-03-12 21:10:01 -04:00
hamusuke
3ab3d5bc04
Simply implement achievement system and add achievement command (#2068)
* Implement achievement system

* Update src/main/java/emu/grasscutter/command/commands/AchievementCommand.java

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>

* fix: redundant codes

* fix: redundant codes

* Update language files

---------

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>
2023-02-26 00:14:27 -05:00
hamusuke
51479e2abd
fix: incorrect Japanese word order (#2072) 2023-02-26 00:11:26 -05:00
ERthereal
39b4aa1387
Fix in-game display text (#2049) 2023-02-15 19:33:32 -05:00
유여름
8b83dbf58c
Update Korean translation (#1977)
* updated ko-KR.json

Update Korean translation

* Update ko-KR.json
2022-12-11 01:22:34 +10:30
Tesutarin
e73984bd41
Update CHS translation (#1965) 2022-12-02 10:25:15 +10:30
AnimeGitB
5878cb6f8d Accidentally left recent banner on test string 2022-11-26 16:50:56 +10:30
AnimeGitB
83b84408a1 Bake banner defaults into BannerType enum, and add every historic banner 2022-11-25 23:25:22 +10:30
AnimeGitB
ad502a8568 Finally enforce deprecation of ancient Banners.json fields
Also add costItemId10 column so people know it exists, and removeC6FromPool column because it's a cool setting nobody knows about.
2022-11-24 23:56:13 +10:30
AnimeGitB
1c4d263dd2 Add Data TSJ loading, replace and update Banners 2022-11-24 23:09:55 +10:30
Xotak
46b0c7cf93
Work on French localization (#1958)
* Work on French localization

* Apply suggestions from code review
2022-11-22 20:48:39 +10:30
Sinon
1e932ce144
added IT redeirect on all ReadME and typo fix (#1954)
* Added it-IT translaton

* added Italian readme

* readme redirect

add "it-IT" redirect on all readme

* added "it-IT" redirect on README.md

* Add files via upload

* added it to jp readme

* fix

* fix whitspasces

(vscode)
2022-11-20 22:45:43 +10:30
Sinon
676ed32a12
Added it-IT translaton (#1946)
* Added it-IT translaton

* added Italian readme
2022-11-14 11:19:35 +10:30
Jeez
05fe62b49a
[FIX] Language es-ES (spanish) (#1941) 2022-11-08 14:54:15 +10:30
github-actions
e2b59fbd8d Update languages [skip actions] 2022-11-05 12:49:35 +00:00
AnimeGitB
9f00ea3573 3.2 First Half Banners
(closes #1932)
2022-11-05 13:56:27 +10:30
lilmayofuksu
4ed0b90c27
Add the new keys (3.2 Support) (#1923)
* Add the new keys

* Some improvements to the key loading system & Bump the game version
2022-11-01 23:28:04 +01:00
RBNXI
6219902e0f
Updated spanish translations (#1911) 2022-10-29 23:06:44 +10:30
github-actions
a9148e1b66 Update languages [skip actions] 2022-10-26 12:31:30 +00:00
TotalyNotOndre
ae51f4c046
Update ru-RU.json (#1895) 2022-10-25 10:54:22 +10:30
natsu
5b6698f583
Extend setConstCommand "all" (#1884)
* Extend give command "talent"

* Update src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java

Shorten IntStream for getCombatSkills

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Fix setSkillLevel to work during avatar construction
Shortening getCombatSkills

* changeSkillLevel now acts as intermediate operation to fetch skillIds

* setSkillLevel changes to allow out of range levels to be normalized

* Update src/main/java/emu/grasscutter/command/commands/GiveCommand.java

Removing recalcStats since it's redundant

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Major changes and cleanup:
- AvatarSkillDepotData: removed getCombatSkills since it's unused
- TalentCommand: shortened /talent all using getSkillsAndEnergySkill
- GiveCommand: changed changeSkillLevel to setSkillLevel
- Avatar: delete changeSkillLevel and moved the operation inside setSkillLevel,updated skillId to Integer to catch special cases from GiveCommand

* Small cleanup:
Removed the special case from Avatar to be handled inside of GiveCommand

* Added "all" parameter to SetConst

* Changed all to [all] int SetConstCommand usage

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-10-24 14:28:39 +10:30
Fish and Chip
fd6ed2f15f
Added zh-CN translaton for non-translated strings (#1890)
Added zh-CN translation for non-translated strings
2022-10-24 10:34:51 +10:30
Penelopeep
ceed05cd15
Updated Polish Translation (#1889) 2022-10-24 10:33:15 +10:30
lilmayofuksu
a4747abfc9
Add a dictionary for Encryption public keys (#1862) 2022-10-16 00:36:37 +10:30
TotalyNotOndre
130a01faa4
Update ru-RU.json (#1855) 2022-10-14 03:08:05 +10:30
AnimeGitB
d1d39db56c [BREAKING] Item Usage Overhaul
-De-hardcode elemental orb values
-De-hardcode exp items
-Change ShopChest format (temporary, drop system overhaul will replace it entirely)
-Food healing actually uses Ability data for real HP amounts
2022-10-14 00:00:40 +10:30
natsu
953272489d
Extend talent command "all" (#1850)
* Extend talent command "all":
Added talent option to set all talents (n, e, q) at once
Modified error message to cover edge cases when player entered talent level lower than 1

* Update src/main/java/emu/grasscutter/command/commands/TalentCommand.java

some suggested changes

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-10-13 12:46:59 +10:30
TomyJan
960318651c
Update Banners.json (#1813)
* Update Banners.json

* Update Banners.json
2022-09-28 21:08:13 +09:30
Fish and Chip
2f2eb1dba0 Fixed a tons of errors to make the drop system to accord with that in the actual game 2022-09-23 22:48:06 +09:30
AnimeGitB
767e598bea Update banners (closes #1760) 2022-09-11 21:05:16 +09:30
2y8e9h22
57bb747118
Update zh-CN.json (#1762)
* Update zh-CN.json

Translate Chinese briefly.

* bring into correspondence with

Same indentation
2022-09-09 22:32:38 +09:30
AnimeGitB
d3bf5b585f Calculate Banner.previewPrefabPath 2022-09-08 22:36:43 +09:30
Kawaa
210e9e9732 Added a directive to fix some minor bugs (#1744)
* Pull request made after merging the latest version

* Update src/main/resources/languages/ja-JP.json
2022-09-05 23:53:40 +09:30
github-actions
3b1b57b76f Update languages [skip actions] 2022-09-03 03:36:52 +00:00
TotalyNotOndre
49aed23f3d Plugin Manager localisation
* Confugure Plugin Manager to use localised strings
* Add localisation strings for plugin manager
2022-09-02 20:27:05 -07:00
Abdul
a7317f2f9a Update ru-RU.json 2022-09-02 20:26:56 -07:00
Benj
a1c31d1779 Replace express with javalin in logger 2022-09-01 13:20:42 -07:00
loulou310
4a675cc81d
Update default Banners.json (#1719)
* Change default banners.json

* Weapon banner

* Remove banner comments with names from anime game

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-08-31 02:32:49 -07:00
AnimeGitB
6ee6e5c2cc Fix up some japanese references 2022-08-26 23:00:34 +09:30
Kei-Luna
9768fc845a
Jp support (#1712)
Original commits:
* Add files via upload

* Update README_jp-JP.md

* Update README_jp-JP.md

* Update README_jp-JP.md

* Update README_jp-JP.md

* Add files via upload

* Update and rename README_jp-JP.md to README_ja-JP.md

* Update README.md

* Update README_HE.md

* Apply suggestions from code review
2022-08-26 15:28:10 +09:30
Tesutarin
36920cff6e
Update translation (#1711)
* Update translation

* Update README_zh-CN.md
2022-08-26 14:22:29 +09:30
AnimeGitB
6d65b71512 Show accessAddress in bold yellow on startup
This should make it easier to help people troubleshoot networked setups.
Consider telling people to try connecting to the address with a web browser on the client's machine.
2022-08-25 21:37:49 +09:30