Commit Graph

  • 6bfc4aef58
    Handle concurrent saving error Nazrin 2024-02-15 17:24:24 -0800
  • 4e8f709ec2 [Fix] Fixed second parameter for EVENT_QUEST_FINISH lua event calls (#89) (thx @scooterboo ) hartie95 2024-02-12 01:23:50 +0100
  • fdf019232f
    Merge pull request #96 from scooterboo/patch-2 Alexander Hartmann 2024-02-11 19:19:07 +0100
  • 4b3c703b68
    Merge pull request #95 from scooterboo/patch-1 Alexander Hartmann 2024-02-11 18:56:29 +0100
  • f6971f435c
    Fix bug with region leave not resetting properly Nazrin 2024-02-11 00:35:07 -0800
  • 2e55936ab7
    Fix typo in ChapterData.java Nazrin 2024-02-10 22:58:58 -0800
  • f1cdbc0239 [Feature/Dugneon] Implement jumping to followup dungeons, might need extra testing hartie95 2024-02-10 22:04:17 +0100
  • 24f55cbd4e [Fix] Lock gametime when starting the questing and set gametime to 540, to represent the experience from official hartie95 2024-02-10 21:59:47 +0100
  • fb23a768c1
    Merge pull request #90 from scooterboo/patch-5 Alexander Hartmann 2024-02-10 20:00:55 +0100
  • b8dc43d1a4
    Fix Quaternions Nazrin 2024-02-10 01:08:16 -0800
  • 59e2d2b4ce [CI] Make sure gradle checks if the artifact cache is up to date hartie95 2024-02-07 22:41:11 +0100
  • 46048fd434 [Lib/Multiproto] Updated for current multiproto version hartie95 2024-02-07 22:27:22 +0100
  • a42841ab26 [Fix] Quest dungeons now get added and removed when the coresponding quests start/end instead of only on login hartie95 2024-02-07 22:26:07 +0100
  • a66fa7d5ed [Refactoring] shortened getCachedGadgetState hartie95 2024-02-07 22:24:27 +0100
  • 70eb3f9d48 [Activity/WIP] Start adding code for aster/unreconsiled stars support * Currently allows to view the acticity info and do some of the story, but a lot is still hardcoded hartie95 2024-02-06 21:44:55 +0100
  • efd162db77 [Feature/WIP] Added wip support for communication with an external sdk server reimplementations * Permission handling is still broken when using it hartie95 2024-02-06 21:39:40 +0100
  • 35279bfabe [BuildTools] Update gradle version hartie95 2024-02-06 21:12:38 +0100
  • e0448e0ca9 [Lua] Update for newest AnimeGameLua Changes * Use the enums directly in some clases * Use RewindData and QuestData from AnimeGameLua instead of our own RewindData and TeleportData hartie95 2024-02-06 21:01:06 +0100
  • 5996c0052f [Fix] Fix KillGroupEntityByCfgIds bounce checks and use current group for *ExtraGroupSuite method if the groupId is 0 Also added helper method for getting the group by id in case 0 can be used for the current scripting group hartie95 2024-02-06 20:28:18 +0100
  • 13dfdeccc0 [Fix] Fixed trying to convert LuaTables into LuaTables via LuaEngine in some cases in ScriptLibHandler and GadgetControllerHandler hartie95 2024-02-06 20:14:38 +0100
  • 2cfb63ea28 [Fix] Fixed dungeon spawn position using BeginPos instead of BornPos hartie95 2024-02-06 20:13:07 +0100
  • ec326ff562 [Fix] Prevent the quest "mine craft" from just appearing by not returning true for the open state conditon check for city level reputation * Also add some comment about the params for city reputation and offering level open state checks hartie95 2024-02-05 23:45:04 +0100
  • 5ad2bc0036 [Fix] allow usage of multiple scriptengines by using shadow for the fat jar and merge service files hartie95 2024-02-02 16:16:20 +0100
  • 9455d4dbdb [Feature] Update for the new AnimeGameLuaChanges * Added some more scriplib defintions * Pass the RequireMode enum to the Scriptconfig hartie95 2024-02-02 14:08:09 +0100
  • 7a7c2ad8d7 [Building] Fixed removed class still being imported creating a jar hartie95 2024-02-02 13:43:28 +0100
  • 6d3f2bc5be
    Update README_hn-IN.md #2475 Gaobaiawa 2024-01-25 18:49:56 +0800
  • b4947f8a0a
    Update README_zh-CN.md Gaobaiawa 2024-01-25 18:44:02 +0800
  • a29128f33e
    Update README.md Gaobaiawa 2024-01-25 18:40:16 +0800
  • 740e12b05c [Refactoring] Use AnimeGameLua for lua parsing and lua script handling * Also added support to read overwrite script files from an overwrite location hartie95 2024-01-22 01:15:14 +0100
  • 6e1913aacb
    Add documentation on 404 error page. (#2463) OmegaPobretón 2024-01-19 05:30:03 +0100
  • f93e932ec0
    Update HttpServer.java #2463 Magix 2024-01-18 23:16:10 -0500
  • 9e17e4aacb
    Update client link (#2470) Thoronium 2024-01-18 21:15:13 -0700
  • 527398a611
    Update client link #2470 Thoronium 2024-01-18 20:31:08 -0700
  • 0f63c07fda
    Update HttpServer.java OmegaPobretón 2024-01-08 22:18:34 +0100
  • a48b55ec1d [Fix] Fixes for small multi proto refactoring and building hartie95 2024-01-08 00:21:01 +0100
  • cf2ab47e88 [MultiProto] Use multiproto for most gameserver login packets and some more * This should allow at least beach simulator and basic entity spawning for all versions via Multiproto hartie95 2024-01-03 16:33:37 +0100
  • d8cf0acf41 Fixed a typo in ConfigContainer #2455 Yannick Fricke 2023-12-16 01:50:32 +0100
  • 25d858890a added structure samples to the ConfigContainer helper methods Yannick Fricke 2023-12-16 01:33:23 +0100
  • c9b1c55982 added more documentation for the ConfigContainer helper methods Yannick Fricke 2023-12-16 01:30:21 +0100
  • 3a49892fa3 Fixed typo in ConfigContainer for an environment variable Yannick Fricke 2023-12-16 00:37:27 +0100
  • 5c385476cb Use Java 17 for running GC in Docker Yannick Fricke 2023-12-16 00:36:23 +0100
  • 7d79fed076 Fixed ConfigContainer database connection Yannick Fricke 2023-12-16 00:35:08 +0100
  • 72f0c15108 Use a Docker ARG for the data repository Yannick Fricke 2023-12-15 23:57:08 +0100
  • d5b5e93522 Removed config generation from Docker Yannick Fricke 2023-12-15 23:43:52 +0100
  • 60e713f4ff Refactor ConfigContainer to use environment variables Yannick Fricke 2023-12-15 23:41:53 +0100
  • e1e0bb6928 Added docker support Yannick Fricke 2023-12-14 23:51:19 +0100
  • 770a793c69 Format code [skip actions] github-actions 2023-12-14 05:36:30 +0000
  • c4402cc287
    Fix some more dungeons (#2449) longfruit 2023-12-13 21:34:50 -0800
  • 594bccb94a Fix some more dungeons #2449 longfruit 2023-12-01 17:53:14 -0800
  • 5ebad71e9d
    Bump to version 1.7.4 v1.7.4 KingRainbow44 2023-11-30 23:41:55 -0500
  • 564b609028
    Update README_ja-JP.md (#2438) Ign1s_Reiga 2023-11-20 09:34:14 +0900
  • b6505a770f
    fix sentences correctly #2438 Ign1s_Reiga 2023-11-18 15:26:54 +0900
  • 2d145f602a
    Update README_ja-JP.md Ign1s_Reiga 2023-11-18 15:19:37 +0900
  • cdb0dc560a Format code [skip actions] github-actions 2023-11-17 04:58:02 +0000
  • d8c3da8fcd
    Handle mob summon and limbo state (#2432) longfruit 2023-11-16 20:56:37 -0800
  • 69131fb3c3 Handle mob summon and limbo state #2432 longfruit 2023-11-11 23:17:02 -0800
  • 13c40b53a7 Format code [skip actions] github-actions 2023-11-10 02:57:50 +0000
  • f1c1a84683
    fix: NPE related to teapot when player logs in. (#2429) hamusuke 2023-11-10 11:56:21 +0900
  • c3faae0401 forgot to save player after fixing module id #2429 ハムスケ ハム 2023-11-10 10:56:42 +0900
  • 9481fbcb40 fix: NPE related to home when player logs in. ハムスケ ハム 2023-11-10 10:23:03 +0900
  • 2bcbd41026 Format code [skip actions] github-actions 2023-11-09 02:16:38 +0000
  • adf8031684
    Fix a typo from "culivation" to "cultivation" in readme EN, zh-CN, zh-TW (#2431) ender non 2023-11-09 02:15:57 +0000
  • 0bbeaf254b
    Fix tower mob level and hp scaling (#2430) longfruit 2023-11-08 18:15:10 -0800
  • 2dc4fa2fc2
    Update zh-TW to fix "culivation" #2431 ender non 2023-11-09 00:15:52 +0000
  • 971a3fc682
    Update README_zh-CN.md ender non 2023-11-08 23:06:50 +0000
  • 008298fe1a
    fix a singular typo in readme.md ender non 2023-11-08 23:06:13 +0000
  • 13328006d3 Fix tower mob level and hp scaling #2430 longfruit 2023-11-07 19:29:12 -0800
  • acce510f1c fix: NPE related to home when player logs in. ハムスケ ハム 2023-11-07 14:24:12 +0900
  • 1fac319eb2 Format code [skip actions] github-actions 2023-11-05 19:58:28 +0000
  • d224178a64
    Only deduct energy when elemental burst actually fires (#2424) longfruit 2023-11-05 11:57:17 -0800
  • b3b7ce3eab Only deduct energy when elemental burst actually fires #2424 longfruit 2023-11-03 23:31:21 -0700
  • d461ee2eb3 Format code [skip actions] github-actions 2023-11-03 02:02:24 +0000
  • 24874e7fba
    Implement abyss defense objective (#2422) longfruit 2023-11-02 19:00:05 -0700
  • 4b1dd989f1 Implement abyss defense objective #2422 longfruit 2023-11-02 00:37:38 -0700
  • 205b79dc02
    Merge remote-tracking branch 'origin/development' into development v1.7.3 KingRainbow44 2023-10-31 22:36:22 -0400
  • 0e033e3f77
    Bump to version 1.7.3 KingRainbow44 2023-10-31 22:23:45 -0400
  • 583a41ab2c Format code [skip actions] github-actions 2023-11-01 01:54:08 +0000
  • cf6fb275be
    Add events to support scene group substitution (#2413) longfruit 2023-10-31 18:52:01 -0700
  • 269f7b4fbf
    Fix typo in start.cmd (#2415) Ikko Eltociear Ashimine 2023-11-01 08:50:31 +0900
  • 120536db1f
    Fix typo in start.cmd #2415 Ikko Eltociear Ashimine 2023-10-31 17:47:31 +0900
  • 0b5c1ceb8f delete stray unused var #2413 longfruit 2023-10-28 17:38:39 -0700
  • aa99e7f8ee make event members private with getter/setter longfruit 2023-10-28 16:46:21 -0700
  • e91e79726b Add events to support scene group substitution longfruit 2023-10-27 01:18:08 -0700
  • 9b4ce34f4a Format code [skip actions] github-actions 2023-10-26 02:29:17 +0000
  • f86259a430
    Fix some revives; improve dungeon exit flow (#2409) longfruit 2023-10-25 19:27:48 -0700
  • 7e925338b1 Fix some revives; improve dungeon exit flow #2409 longfruit 2023-10-22 00:47:41 -0700
  • 9bdcfda43f [WIP] Use multiproto for typesafe version independend proto handling hartie95 2023-06-19 16:28:33 +0200
  • 837e30e04b Format code [skip actions] github-actions 2023-10-19 13:19:46 +0000
  • f5703e5964
    Fix mirror tower stages; fix tower time challenge and star scoring (#2406) longfruit 2023-10-19 06:18:12 -0700
  • f68140af71 Fix mirror tower stages; fix tower time challenge and star scoring #2406 longfruit 2023-10-16 23:25:21 -0700
  • bc8e7c21ce Format code [skip actions] github-actions 2023-10-17 05:42:17 +0000
  • b7a9d28f02
    Fix reset tag without notification (#2405) jie65535 2023-10-17 13:41:24 +0800
  • 770cd62370
    Fix daily dungeon flow (#2398) longfruit 2023-10-16 22:41:04 -0700
  • d0582c3bed Fix reset tag without notification #2405 筱傑 2023-10-15 09:46:41 +0800
  • 6745d1126e Format code [skip actions] github-actions 2023-10-14 16:11:33 +0000
  • 0803618bf5 Format code [skip actions] github-actions 2023-10-14 16:10:31 +0000
  • cfc8a4866f
    Add reset scene tag subcommand (#2403) jie65535 2023-10-15 00:10:16 +0800
  • fd75ba7b9b
    Fix triggered Monster Tide spawn; fix Tower dungeon handoff (#2397) longfruit 2023-10-14 09:08:49 -0700
  • bc2e6b46af Fix Control Flow #2403 筱傑 2023-10-13 23:30:17 +0800
  • cd44d98365 Add reset scene tag subcommand 筱傑 2023-10-13 23:22:26 +0800