miao-plugin/resources/meta-gs/character/神里绫人/calc_auto.js

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export const details = [{
title: '瞬水剑三段伤害',
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params: {
q: 0,
team: false
},
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a')
}, {
title: '瞬水剑三段蒸发',
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params: {
q: 1,
team: false
},
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a', 'vaporize')
}, {
title: '绫夜万班瞬水剑三段蒸发',
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params: {
q: 1,
team: true
},
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a', 'vaporize')
}, {
title: 'Q每段伤害',
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params: {
q: 1,
team: false
},
dmg: ({ talent }, dmg) => dmg(talent.q['水花剑伤害'], 'q')
}]
export const defDmgIdx = 2
export const mainAttr = 'hp,atk,cpct,cdmg,mastery'
export const defParams = {
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q: 1,
team: true
}
export const buffs = [{
title: '绫人元素爆发普通攻击伤害提升伤害提升20%',
data: {
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dmg: 20
}
}, {
cons: 1,
title: '绫人1命对于生命值低于或等于50%的敌人瞬水剑造成的伤害提升40%',
data: {
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dmg: 40
}
}, {
cons: 2,
title: '绫人2命3层浪闪以上时提高50%生命值',
data: {
hpPct: ({ params }) => params.q ? 0 : 50
}
}, {
check: ({ cons }) => cons < 2,
sort: 9,
title: '4层浪闪提高瞬水剑伤害[aPlus]',
data: {
aPlus: ({ attr, calc, talent }) => calc(attr.hp) * talent.e['浪闪伤害值提高'] / 100 * 4
}
}, {
cons: 2,
sort: 9,
title: '绫人2命5层浪闪提高瞬水剑伤害[aPlus]',
data: {
aPlus: ({ attr, calc, talent }) => calc(attr.hp) * talent.e['浪闪伤害值提高'] / 100 * 5
}
}, {
check: ({ params , artis }) => params.team === true && artis.昔日宗室之仪 !== 4 ,
title: '班尼特-昔日宗室之仪:增加攻击[atkPct]%',
data: {
atkPct: 20
}
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}, {
check: ({ params }) => params.team === true,
title: '风鹰宗室班:增加[atkPlus]点攻击力',
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data: {
atkPlus: 1202.35
}
}, {
check: ({ cons, params }) => cons <= 1 && params.team === true,
title: '精1苍古0命万叶获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
data: {
aDmg: 16,
a2Dmg: 16,
a3Dmg: 16,
dmg: 40,
atkPct: 20,
kx: 40
}
}, {
check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
title: '精1苍古2命万叶获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
data: {
aDmg: 16,
a2Dmg: 16,
a3Dmg: 16,
dmg: 48,
atkPct: 20,
kx: 40,
mastery: 200
}
}, {
check: ({ cons, params }) => (cons >= 6 && params.team === true),
title: '精5苍古6命万叶获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
data: {
aDmg: 32,
a2Dmg: 32,
a3Dmg: 32,
dmg: 48,
atkPct: 40,
kx: 40,
mastery: 200
}
}, {
check: ({ params }) => params.team === true,
title: '夜兰:获得[dmg]%增伤,[hpPct]%生命值,双水25%生命值',
data: {
dmg: 35,
hpPct: 65
}
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}, 'vaporize']