Commit Graph

1217 Commits

Author SHA1 Message Date
LmeSzinc
82f4f255ad Fix: Re-enter dungeon to check obtained items instead of leaving 2024-05-19 17:17:30 +08:00
LmeSzinc
b04610e1e8 Fix: Progress should be calculated after synthesize 2024-05-18 02:58:17 +08:00
LmeSzinc
fa85ebe2b6 Fix: Empty planner rows are not preserved in config 2024-05-18 02:47:33 +08:00
LmeSzinc
e8dcd8ac95 Add: Do planner requested dungeon first 2024-05-18 02:35:44 +08:00
LmeSzinc
d854a90c4c Chore: Move dungeon/obtain to combat/obtain
Since obtain info is indeed getting before battle
2024-05-18 02:35:13 +08:00
LmeSzinc
da135402d4 Add: Show planner on gui 2024-05-18 00:51:27 +08:00
LmeSzinc
9cd6f488f4 Chore: Remove unavailable items 2024-05-18 00:08:06 +08:00
LmeSzinc
d8ea34757a Add: Write planner results into config 2024-05-18 00:08:06 +08:00
LmeSzinc
117704273f Add: Planner progress in config 2024-05-18 00:07:14 +08:00
LmeSzinc
d92cc3bff2 Merge branch 'bug_fix' into dev 2024-05-15 19:15:08 +08:00
LmeSzinc
ab32ad579c
Merge pull request #457 from LmeSzinc/bug_fix
Bug fix
2024-05-14 03:10:16 +08:00
LmeSzinc
da52834bb4 Fix: Special match Jarilo_BackwaterPass_F1_X613Y755 before Occurrence_Luofu_DivinationCommission_F2_X425Y791 2024-05-14 03:09:31 +08:00
LmeSzinc
8885d0e791 Fix: Scroll was never set if only one button is at bottom 2024-05-14 03:09:31 +08:00
LmeSzinc
fdb61da223 Fix: Pass through door2 in Herta_SupplyZone_F2_X45Y369 2024-05-14 03:09:31 +08:00
LmeSzinc
5f9ec0ed57 Fix: Multiple right doors are classified as left and right doors 2024-05-14 03:09:31 +08:00
LmeSzinc
caf3af9973 Dev: Save tracking image on each waypoint 2024-05-14 03:09:31 +08:00
LmeSzinc
c15e12226c Fix: Pass rough corners in Jarilo_CorridorofFadingEchoes_F1_X201Y1071 2024-05-14 03:09:31 +08:00
LmeSzinc
8375e8729d Upd: Route copies 2024-05-14 03:09:31 +08:00
LmeSzinc
e35ab54ebc Fix: [CN] Handle OCR error on 区域精 2024-05-14 03:09:31 +08:00
LmeSzinc
e0707b8286 Fix: [CN] Handle curio fixed
TODO: [EN] Update CURIO_FIXED
2024-05-14 03:09:31 +08:00
LmeSzinc
b784c17ac0 Fix: Match Combat_Luofu_DivinationCommission_F1_X97Y457 before Combat_Luofu_Cloudford_F1_X283Y865 2024-05-14 03:09:31 +08:00
LmeSzinc
aeb7926f6d Fix: Route never pass through node2 in Jarilo_BackwaterPass_F1_X475Y49 2024-05-14 03:09:31 +08:00
LmeSzinc
415fa61df9 Fix: Try without preprocess if no doors matched 2024-05-14 03:09:31 +08:00
LmeSzinc
acf72b18d5 Fix: [CN] Handle OCR error on 区域件 2024-05-14 01:37:27 +08:00
LmeSzinc
af603eadf8 Fix: Lower OcrCharacterName.merge_thres_y so DanHeng's long name won't mix with others 2024-05-13 19:24:17 +08:00
LmeSzinc
9964cc883e
Merge pull request #456 from LmeSzinc/bug_fix
Bug fix
2024-05-13 16:43:13 +08:00
LmeSzinc
ab6aabeefa Opt: Search prioritize characters before scrolling 2024-05-13 16:36:29 +08:00
LmeSzinc
ccf357703e Opt: Re-arrange interval for faster combat support switch 2024-05-13 16:33:56 +08:00
LmeSzinc
f45c8a4dd6 Fix: Check selected arrow left to character avatar 2024-05-13 16:00:04 +08:00
LmeSzinc
f7b48efc7a Fix: [CN] Remove "|" in ocr results 2024-05-13 15:53:08 +08:00
LmeSzinc
45a6cb668f Fix: Handle battle pass after combat 2024-05-13 15:48:25 +08:00
LmeSzinc
3566ff0302 Fix: handle_ascension_dungeon_prepare() is called in weekly 2024-05-13 15:08:28 +08:00
LmeSzinc
442eaf195b Fix: Combat should not reenter if stamina exhausted but wave limit set 2024-05-13 15:02:56 +08:00
LmeSzinc
5eabcbe22d Fix: Check COMBAT_AGAIN color prevent clicking before loaded 2024-05-13 14:59:48 +08:00
LmeSzinc
bc82e00df9 Upd: Route copy Jarilo_BackwaterPass_F1_X503Y736 2024-05-13 12:57:49 +08:00
LmeSzinc
ba9f2973d2 Fix: Avoid double clicking COMBAT_TEAM_SUPPORT 2024-05-13 12:40:44 +08:00
LmeSzinc
ee3cb4f5ef Fix: Wait current team shown up 2024-05-13 12:38:55 +08:00
LmeSzinc
3018449c9c Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT 2024-05-13 12:36:11 +08:00
LmeSzinc
eb920b7fec Add: [ALAS] Button.match_template_binary() 2024-05-13 12:34:36 +08:00
LmeSzinc
cecef36828
Merge pull request #454 from LmeSzinc/bug_fix
Bug fix
2024-05-13 03:06:29 +08:00
LmeSzinc
092b2e60db Upd: Assignment resorted in 2.2 (#453) 2024-05-13 03:04:42 +08:00
LmeSzinc
1288b38b3b Upd: Assignment character assets 2024-05-13 02:32:30 +08:00
LmeSzinc
711242b1f4 Add: Get item amount in COMBAT_PREPARE 2024-05-12 02:40:50 +08:00
LmeSzinc
71d23545a0 Refactor: Use cooresponding model in Digit and DigitCounter 2024-05-12 02:30:30 +08:00
LmeSzinc
3ce75fe1ef Merge branch 'bug_fix' into dev 2024-05-12 00:55:51 +08:00
LmeSzinc
b524face92
Merge pull request #452 from LmeSzinc/bug_fix
Bug fix
2024-05-12 00:50:08 +08:00
LmeSzinc
0135bf9167 Refactor: Set team using next prev buttons instead (#450) 2024-05-12 00:47:35 +08:00
LmeSzinc
fc48067495 Fix: Set nemu_ipc before screenshot_interval_set 2024-05-12 00:28:33 +08:00
LmeSzinc
9dcc3793be Fix: [CN] Handle OCR error on Stagnant_Shadow_Ire 2024-05-11 22:40:23 +08:00
LmeSzinc
8bbc9bb277 Add: Parse planner results 2024-05-11 18:22:54 +08:00