Commit Graph

1208 Commits

Author SHA1 Message Date
LmeSzinc
2f57d390aa Add: [ALAS] set_cached_property 2024-06-18 03:03:16 +08:00
LmeSzinc
68c918b221 Fix: synthesize_confirm() ends with SYNTHESIZE_INSUFFICIENT 2024-06-18 02:51:11 +08:00
LmeSzinc
a7bebab04d Fix: Sync credits between dashboard and planner 2024-06-18 02:51:11 +08:00
LmeSzinc
0242feead6 Opt: Auto package detection when cloud game and android game both installed 2024-06-18 02:51:10 +08:00
LmeSzinc
2d0b67271d Opt: [ALAS] Remove purple color when planner full 2024-06-18 02:51:10 +08:00
LmeSzinc
b7df51c0e8 Fix: mid_cleanse() on one row of results (#522) 2024-06-18 00:26:30 +08:00
LmeSzinc
c94176fbd2 Opt: Clear interval before and after synthesize_confirm() 2024-06-17 23:53:10 +08:00
LmeSzinc
b503443816 Fix: Set is_doing_planner in weekly 2024-06-17 22:40:27 +08:00
LmeSzinc
68842a187c Opt: Align assignment to server update
so save time on cloud
2024-06-17 22:14:33 +08:00
LmeSzinc
048abcfde4 Fix: Too many config read/write in Stored.clear() 2024-06-17 02:34:37 +08:00
LmeSzinc
4f214ee7a2 Fix: CloudRemain was never wrote into config 2024-06-17 02:29:39 +08:00
Yinhr
62de353ced
Fix: Move 0 validator & limit need_synthesize (#518)
* Fix: move 0 validator from val_value to from_config

* Fix: need_synthesize limit to calyx & trace

* Fix: change order in from_config

* Fix: change exception to log

* Fix: delete InvalidPlannerRow
2024-06-15 12:43:44 +08:00
LmeSzinc
726a829e89 Fix: BattlePass should prior to DailyQuest so it can be called 2024-06-15 03:48:44 +08:00
LmeSzinc
2149803179
Merge pull request #516 from LmeSzinc/dev
合成角色养成材料 | Synthesize meterials from character planner
2024-06-15 02:24:58 +08:00
LmeSzinc
55ddf7fb4d Fix: Limit button of side tabs to avoid clicking on the cloud game float 2024-06-15 02:06:24 +08:00
LmeSzinc
e75a9a90a8 Fix: Weekly items are calculated in PlannerOverall 2024-06-15 01:52:50 +08:00
LmeSzinc
b63bf68621 Add: Synthesize material when it's full 2024-06-15 01:26:52 +08:00
LmeSzinc
0e8ad0db74 Fix: Drop planner rows with a total of 0 2024-06-15 01:04:59 +08:00
LmeSzinc
ecc633df89 Opt: Delay weekly to next monday to save time
optimised for running once a day
2024-06-15 00:31:14 +08:00
LmeSzinc
3a22813ad5 Opt: Stop at RogueTeamNotPrepared so users can be informed 2024-06-15 00:31:13 +08:00
LmeSzinc
2b5ade4c6c Fix: Mask slider controller when calculating slider length 2024-06-15 00:00:28 +08:00
LmeSzinc
a94d0144ea Fix: Don't relay on validator when creating StoredPlannerProxy objects 2024-06-14 21:51:19 +08:00
LmeSzinc
e46c7bb174 Fix: Switch item tab before data update 2024-06-14 04:29:27 +08:00
LmeSzinc
0707c269d1 Fix: Handle ZeroDivisionError when calculating progress 2024-06-14 02:01:23 +08:00
LmeSzinc
50303fe6ab Fix: Allow a total of 6 double calyx 2024-06-13 23:01:22 +08:00
LmeSzinc
c8b0be6b46 Fix: [EN] Enlarge ITEM_NAME to detect letter g 2024-06-13 01:55:40 +08:00
LmeSzinc
1003e08f52 Fix: Update again after synthesize 2024-06-13 01:55:10 +08:00
LmeSzinc
9e30c82446 Add: Synthesize planner items 2024-06-13 01:18:16 +08:00
LmeSzinc
2fd074efae Chore: Add SEARCH attribute to SWITCH_ITEM_TAB to be reused in synthesize 2024-06-13 01:16:17 +08:00
LmeSzinc
46ee9b1524 Opt: Click slider to set waves 2024-06-12 23:16:48 +08:00
LmeSzinc
3783066cd7 Add: synthesize_amount_set() 2024-06-12 23:12:45 +08:00
LmeSzinc
fc8ce808ca
Merge pull request #508 from LmeSzinc/dev
Dev
2024-06-12 12:30:44 +08:00
Schwarze-Katze
1f734b494d
Fix login task stuck when render error (#503)
* modify similarity limit for login task

* Revert modification to similarity and add asset for render error

* Apply luma match for `LOGIN_CONFIRM`

* cancel color match for login confirm
2024-06-12 12:29:51 +08:00
LmeSzinc
365b1744e5 Chore: Treat invalid staring page of planner scan as GamePageUnknownError
so error image can be saved
2024-06-12 11:43:20 +08:00
LmeSzinc
33eedc2c63 Add: Display overall progress of character planner 2024-06-12 03:20:57 +08:00
LmeSzinc
d6d61bb6fc Dev: Fix missing dungeon_id on Credict 2024-06-12 02:43:38 +08:00
LmeSzinc
dd73247a07 Chore: match_template_luma 2024-06-11 22:10:01 +08:00
LmeSzinc
ae42d1be8b
Merge pull request #505 from LmeSzinc/dev
Bug fix
2024-06-11 21:39:55 +08:00
Schwarze-Katze
41b6894d0d
Change Alas to Src in notify push to avoid confusing (#504)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-06-11 21:37:09 +08:00
LmeSzinc
c8acd75eda Upd: Add support character TrailblazerHarmony 2024-06-11 21:32:40 +08:00
LmeSzinc
02d8eb978f Fix: Enharge MAY_OBTAIN.SEARCH to fit the level too low notice 2024-06-11 19:25:11 +08:00
LmeSzinc
0a1c0e3dbd Fix: [ALAS] Handle psutil.NoSuchProcess 2024-06-11 12:45:00 +08:00
LmeSzinc
f02d6ad3af Add: Select item in synthesize list 2024-06-11 02:14:37 +08:00
LmeSzinc
90a6ca003a Fix: CloudRemainSeasonPass.value 2024-06-10 16:58:49 +08:00
LmeSzinc
ae55e91a92
Merge pull request #502 from LmeSzinc/dev
Bug fix
2024-06-10 16:34:51 +08:00
LmeSzinc
1d6eff5dff Pref: Try nc command on android phones first 2024-06-10 16:20:32 +08:00
LmeSzinc
888cb029ff Fix: More fool-proof serial input redirection 2024-06-10 16:20:28 +08:00
LmeSzinc
4138c4d9ca Fix: DUNGEON_COMBAT_INTERACT may slow to response 2024-06-10 16:11:19 +08:00
LmeSzinc
2b9e366468 Fix: Lower pixel count in _wait_until_entry_loaded()
so won't get a timeout on cloud games
2024-06-10 16:05:57 +08:00
LmeSzinc
d59289e919 Fix: Skip obtain check if was not doing for planner (fixed #499) 2024-06-10 16:00:09 +08:00