LmeSzinc
2f57d390aa
Add: [ALAS] set_cached_property
2024-06-18 03:03:16 +08:00
LmeSzinc
68c918b221
Fix: synthesize_confirm() ends with SYNTHESIZE_INSUFFICIENT
2024-06-18 02:51:11 +08:00
LmeSzinc
a7bebab04d
Fix: Sync credits between dashboard and planner
2024-06-18 02:51:11 +08:00
LmeSzinc
0242feead6
Opt: Auto package detection when cloud game and android game both installed
2024-06-18 02:51:10 +08:00
LmeSzinc
2d0b67271d
Opt: [ALAS] Remove purple color when planner full
2024-06-18 02:51:10 +08:00
LmeSzinc
b7df51c0e8
Fix: mid_cleanse() on one row of results ( #522 )
2024-06-18 00:26:30 +08:00
LmeSzinc
c94176fbd2
Opt: Clear interval before and after synthesize_confirm()
2024-06-17 23:53:10 +08:00
LmeSzinc
b503443816
Fix: Set is_doing_planner in weekly
2024-06-17 22:40:27 +08:00
LmeSzinc
68842a187c
Opt: Align assignment to server update
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so save time on cloud
2024-06-17 22:14:33 +08:00
LmeSzinc
048abcfde4
Fix: Too many config read/write in Stored.clear()
2024-06-17 02:34:37 +08:00
LmeSzinc
4f214ee7a2
Fix: CloudRemain was never wrote into config
2024-06-17 02:29:39 +08:00
Yinhr
62de353ced
Fix: Move 0 validator & limit need_synthesize ( #518 )
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* Fix: move 0 validator from val_value to from_config
* Fix: need_synthesize limit to calyx & trace
* Fix: change order in from_config
* Fix: change exception to log
* Fix: delete InvalidPlannerRow
2024-06-15 12:43:44 +08:00
LmeSzinc
726a829e89
Fix: BattlePass should prior to DailyQuest so it can be called
2024-06-15 03:48:44 +08:00
LmeSzinc
2149803179
Merge pull request #516 from LmeSzinc/dev
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合成角色养成材料 | Synthesize meterials from character planner
2024-06-15 02:24:58 +08:00
LmeSzinc
55ddf7fb4d
Fix: Limit button of side tabs to avoid clicking on the cloud game float
2024-06-15 02:06:24 +08:00
LmeSzinc
e75a9a90a8
Fix: Weekly items are calculated in PlannerOverall
2024-06-15 01:52:50 +08:00
LmeSzinc
b63bf68621
Add: Synthesize material when it's full
2024-06-15 01:26:52 +08:00
LmeSzinc
0e8ad0db74
Fix: Drop planner rows with a total of 0
2024-06-15 01:04:59 +08:00
LmeSzinc
ecc633df89
Opt: Delay weekly to next monday to save time
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optimised for running once a day
2024-06-15 00:31:14 +08:00
LmeSzinc
3a22813ad5
Opt: Stop at RogueTeamNotPrepared so users can be informed
2024-06-15 00:31:13 +08:00
LmeSzinc
2b5ade4c6c
Fix: Mask slider controller when calculating slider length
2024-06-15 00:00:28 +08:00
LmeSzinc
a94d0144ea
Fix: Don't relay on validator when creating StoredPlannerProxy objects
2024-06-14 21:51:19 +08:00
LmeSzinc
e46c7bb174
Fix: Switch item tab before data update
2024-06-14 04:29:27 +08:00
LmeSzinc
0707c269d1
Fix: Handle ZeroDivisionError when calculating progress
2024-06-14 02:01:23 +08:00
LmeSzinc
50303fe6ab
Fix: Allow a total of 6 double calyx
2024-06-13 23:01:22 +08:00
LmeSzinc
c8b0be6b46
Fix: [EN] Enlarge ITEM_NAME to detect letter g
2024-06-13 01:55:40 +08:00
LmeSzinc
1003e08f52
Fix: Update again after synthesize
2024-06-13 01:55:10 +08:00
LmeSzinc
9e30c82446
Add: Synthesize planner items
2024-06-13 01:18:16 +08:00
LmeSzinc
2fd074efae
Chore: Add SEARCH attribute to SWITCH_ITEM_TAB to be reused in synthesize
2024-06-13 01:16:17 +08:00
LmeSzinc
46ee9b1524
Opt: Click slider to set waves
2024-06-12 23:16:48 +08:00
LmeSzinc
3783066cd7
Add: synthesize_amount_set()
2024-06-12 23:12:45 +08:00
LmeSzinc
fc8ce808ca
Merge pull request #508 from LmeSzinc/dev
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Dev
2024-06-12 12:30:44 +08:00
Schwarze-Katze
1f734b494d
Fix login task stuck when render error ( #503 )
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* modify similarity limit for login task
* Revert modification to similarity and add asset for render error
* Apply luma match for `LOGIN_CONFIRM`
* cancel color match for login confirm
2024-06-12 12:29:51 +08:00
LmeSzinc
365b1744e5
Chore: Treat invalid staring page of planner scan as GamePageUnknownError
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so error image can be saved
2024-06-12 11:43:20 +08:00
LmeSzinc
33eedc2c63
Add: Display overall progress of character planner
2024-06-12 03:20:57 +08:00
LmeSzinc
d6d61bb6fc
Dev: Fix missing dungeon_id on Credict
2024-06-12 02:43:38 +08:00
LmeSzinc
dd73247a07
Chore: match_template_luma
2024-06-11 22:10:01 +08:00
LmeSzinc
ae42d1be8b
Merge pull request #505 from LmeSzinc/dev
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Bug fix
2024-06-11 21:39:55 +08:00
Schwarze-Katze
41b6894d0d
Change Alas
to Src
in notify push to avoid confusing ( #504 )
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Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-06-11 21:37:09 +08:00
LmeSzinc
c8acd75eda
Upd: Add support character TrailblazerHarmony
2024-06-11 21:32:40 +08:00
LmeSzinc
02d8eb978f
Fix: Enharge MAY_OBTAIN.SEARCH to fit the level too low notice
2024-06-11 19:25:11 +08:00
LmeSzinc
0a1c0e3dbd
Fix: [ALAS] Handle psutil.NoSuchProcess
2024-06-11 12:45:00 +08:00
LmeSzinc
f02d6ad3af
Add: Select item in synthesize list
2024-06-11 02:14:37 +08:00
LmeSzinc
90a6ca003a
Fix: CloudRemainSeasonPass.value
2024-06-10 16:58:49 +08:00
LmeSzinc
ae55e91a92
Merge pull request #502 from LmeSzinc/dev
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Bug fix
2024-06-10 16:34:51 +08:00
LmeSzinc
1d6eff5dff
Pref: Try nc command on android phones first
2024-06-10 16:20:32 +08:00
LmeSzinc
888cb029ff
Fix: More fool-proof serial input redirection
2024-06-10 16:20:28 +08:00
LmeSzinc
4138c4d9ca
Fix: DUNGEON_COMBAT_INTERACT may slow to response
2024-06-10 16:11:19 +08:00
LmeSzinc
2b9e366468
Fix: Lower pixel count in _wait_until_entry_loaded()
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so won't get a timeout on cloud games
2024-06-10 16:05:57 +08:00
LmeSzinc
d59289e919
Fix: Skip obtain check if was not doing for planner ( fixed #499 )
2024-06-10 16:00:09 +08:00