LmeSzinc
415fa61df9
Fix: Try without preprocess if no doors matched
2024-05-14 03:09:31 +08:00
LmeSzinc
acf72b18d5
Fix: [CN] Handle OCR error on 区域件
2024-05-14 01:37:27 +08:00
LmeSzinc
af603eadf8
Fix: Lower OcrCharacterName.merge_thres_y so DanHeng's long name won't mix with others
2024-05-13 19:24:17 +08:00
LmeSzinc
ab6aabeefa
Opt: Search prioritize characters before scrolling
2024-05-13 16:36:29 +08:00
LmeSzinc
ccf357703e
Opt: Re-arrange interval for faster combat support switch
2024-05-13 16:33:56 +08:00
LmeSzinc
f45c8a4dd6
Fix: Check selected arrow left to character avatar
2024-05-13 16:00:04 +08:00
LmeSzinc
f7b48efc7a
Fix: [CN] Remove "|" in ocr results
2024-05-13 15:53:08 +08:00
LmeSzinc
45a6cb668f
Fix: Handle battle pass after combat
2024-05-13 15:48:25 +08:00
LmeSzinc
3566ff0302
Fix: handle_ascension_dungeon_prepare() is called in weekly
2024-05-13 15:08:28 +08:00
LmeSzinc
442eaf195b
Fix: Combat should not reenter if stamina exhausted but wave limit set
2024-05-13 15:02:56 +08:00
LmeSzinc
5eabcbe22d
Fix: Check COMBAT_AGAIN color prevent clicking before loaded
2024-05-13 14:59:48 +08:00
LmeSzinc
bc82e00df9
Upd: Route copy Jarilo_BackwaterPass_F1_X503Y736
2024-05-13 12:57:49 +08:00
LmeSzinc
ba9f2973d2
Fix: Avoid double clicking COMBAT_TEAM_SUPPORT
2024-05-13 12:40:44 +08:00
LmeSzinc
ee3cb4f5ef
Fix: Wait current team shown up
2024-05-13 12:38:55 +08:00
LmeSzinc
3018449c9c
Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT
2024-05-13 12:36:11 +08:00
LmeSzinc
eb920b7fec
Add: [ALAS] Button.match_template_binary()
2024-05-13 12:34:36 +08:00
LmeSzinc
092b2e60db
Upd: Assignment resorted in 2.2 ( #453 )
2024-05-13 03:04:42 +08:00
LmeSzinc
1288b38b3b
Upd: Assignment character assets
2024-05-13 02:32:30 +08:00
LmeSzinc
0135bf9167
Refactor: Set team using next prev buttons instead ( #450 )
2024-05-12 00:47:35 +08:00
LmeSzinc
fc48067495
Fix: Set nemu_ipc before screenshot_interval_set
2024-05-12 00:28:33 +08:00
LmeSzinc
9dcc3793be
Fix: [CN] Handle OCR error on Stagnant_Shadow_Ire
2024-05-11 22:40:23 +08:00
LmeSzinc
7948d221e0
Merge pull request #448 from LmeSzinc/dev
...
Dev
2024-05-09 21:38:45 +08:00
LmeSzinc
56af575a5a
Chore: SimulatedUniverseFarm should be the last
2024-05-09 17:45:36 +08:00
LmeSzinc
f58aec2f6a
Opt: [ALAS] Improve ui appearance of stored object
2024-05-09 17:44:39 +08:00
Yinhr
4e05aa37a3
Upd: Add new dungeon and weekly in gui by config updater ( #447 )
...
* Fix: Food_Improvement_Plan does not exist anymore
* Upd: Add new dungeon and weekly in gui by config updater
* Fix: OCR of TM in dungeon
* Fix: remove TM in keywords
* Fix: remove TM in GUI
* Fix: Remove redundant i18n in en-US
---------
Co-authored-by: LmeSzinc <37934724+LmeSzinc@users.noreply.github.com>
2024-05-09 17:40:41 +08:00
Schwarze-Katze
880bb2a911
Apply StoredCounter for counting farm times ( #419 )
...
* Apply StoredCounter in counting farm times
* i18n for SimulatedUniverseElite counter (probably used for display in future)
* change display style to "counter" style
* Configure ConfigUpdater.redirect and rename `SimulatedUniverseElite` config item to `SimulatedUniverseFarm`
* show `Rogue.RogueWorld.SimulatedUniverseFarm` in disabled mode only when `Rogue.RogueWorld.WeeklyFarming` is checked
* treat Rogue_RogueWorld_SimulatedUniverseFarm specially to display value only;
i18n for SimulatedUniverseFarm item;
bugfix on counter convert
* Set display style of stored counter
* update counter despite whether farming is enabled
2024-05-09 15:36:52 +08:00
LmeSzinc
a4d6c94a46
Fix: Food_Improvement_Plan does not exist anymore
2024-05-08 22:00:41 +08:00
LmeSzinc
9d514f4e9d
Fix: Matching dungeon from map interact
2024-05-08 21:48:45 +08:00
LmeSzinc
423d5351de
Merge pull request #446 from LmeSzinc/dev
...
Bug fix
2024-05-08 21:17:04 +08:00
LmeSzinc
9b9e85990a
Upd: Combat support assets
2024-05-08 20:38:34 +08:00
LmeSzinc
80d1fbf9e5
Fix: Consider multiple rogue runs as separated tasks
2024-05-08 18:59:31 +08:00
LmeSzinc
09e675758c
Fix: Clear blessings after executing a battle so blessings can be handled in rotation_set()
2024-05-08 18:41:42 +08:00
Zero
bad70f415a
Upd: Character ( #445 )
...
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-05-08 16:46:11 +08:00
LmeSzinc
50ae72d17a
Upd: 2.2 Keyword extract
2024-05-08 16:33:15 +08:00
LmeSzinc
a6044c2229
Fix: Add route copy
...
of Jarilo_BackwaterPass_F1_X611Y761 and Jarilo_SilvermaneGuardRestrictedZone_F1_X435Y233
2024-05-08 16:03:34 +08:00
LmeSzinc
2dca737ace
Merge pull request #444 from LmeSzinc/dev
...
Bug fix
2024-05-08 14:02:43 +08:00
LmeSzinc
a271bf6ba5
Upd: Support reward assets
2024-05-08 13:55:14 +08:00
LmeSzinc
5ce334ca8c
Fix: [EN] Handle omitted assignment names
2024-05-08 13:47:29 +08:00
LmeSzinc
d61924a42b
Upd: [CN] Assignment ui tab
...
the font just changed
2024-05-08 13:36:35 +08:00
LmeSzinc
816c787ed0
Upd: ASSIGNMENT_CHECK
2024-05-08 13:32:47 +08:00
LmeSzinc
7d9ae07e5e
Fix: Retry ranged character switch if the first time failed
2024-05-08 02:54:12 +08:00
LmeSzinc
043f07dbf0
Upd: Add Aventurine adn ranged character
2024-05-08 02:28:36 +08:00
LmeSzinc
97dd0f6324
Chore: [ALAS] Add Button.is_offset_in()
2024-05-08 00:49:55 +08:00
LmeSzinc
4d086d1753
Opt: Wait rogue buttons loaded before clicking to prevent retries
2024-05-08 00:47:42 +08:00
LmeSzinc
3679f00c13
Fix: Add route copy Luofu_ArtisanshipCommission_F1_X481Y920
2024-05-08 00:03:10 +08:00
LmeSzinc
3926c91e1d
Merge pull request #443 from LmeSzinc/dev
...
Bug fix
2024-05-07 23:21:12 +08:00
LmeSzinc
c581f427b5
Fix: Add copy of Herta_SupplyZone_F2_X550Y248 and Luofu_Cloudford_F1Rogue_X44Y405
...
for wrong spawn point detected
2024-05-07 23:18:59 +08:00
LmeSzinc
66aa3c4848
Fix: Special match Occurrence_Luofu_Cloudford_F1_X241Y947
2024-05-07 23:13:33 +08:00
LmeSzinc
348c22cd35
Fix: Handle enemy during rotation_set()
2024-05-07 23:13:33 +08:00
LmeSzinc
9cf388b8e0
Fix: Special match Occurrence_Luofu_DivinationCommission_F2_X149Y659
...
should before Occurrence_Luofu_DivinationCommission_F2_X425Y791
2024-05-07 23:13:33 +08:00