LmeSzinc
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ab0a12a76b
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Fix: Handle long item names when parsing obtained items (fixed #587)
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2024-07-24 00:09:56 +08:00 |
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LmeSzinc
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087c0371c8
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Fix: POPUP_CONFIRM was double clicked when leaving fuel popup
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2024-07-19 15:29:11 +08:00 |
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LmeSzinc
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8c5d516300
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Fix: use_fuel() didn't exit if fuel exhausted
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2024-07-19 15:27:54 +08:00 |
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LmeSzinc
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0173303d06
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Opt: Prevent retry COMBAT_AGAIN after use_fuel()
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2024-07-19 01:29:59 +08:00 |
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LmeSzinc
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3fa5b5b5c0
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Chore: Move fuel assets to standalone directory
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2024-07-19 00:14:01 +08:00 |
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LmeSzinc
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be4c401913
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Fix: Detect empty fuel
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2024-07-19 00:03:50 +08:00 |
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LmeSzinc
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4a9e8066a0
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Fix: Handle missing 0 in TrailblazePowerOcr
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2024-07-18 23:35:59 +08:00 |
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LmeSzinc
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a0cbcd0d0a
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Chore: Reuse code in fuel
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2024-07-18 23:27:41 +08:00 |
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LmeSzinc
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b70d6bb48b
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Merge pull request #551 from 5upernova-heng/add/more_trablaize_power
Add: use fuel & extract trailblaze power
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2024-07-16 01:23:07 +08:00 |
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LmeSzinc
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83c9fb9b06
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Fix: Running free weekly for planner
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2024-07-15 21:47:59 +08:00 |
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Hengyu
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14e50acf92
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Add: use reserved trailblaze power/fuels properly
(max count that won't exceed trailblaze power limit)
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2024-07-11 18:18:11 +08:00 |
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LmeSzinc
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6c80316a0c
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Fix: combat_wave_cost was cleared after battle
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2024-07-02 02:52:09 +08:00 |
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LmeSzinc
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0d54d22ac3
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Opt: Slower screenshot interval during combat
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2024-07-01 23:36:36 +08:00 |
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LmeSzinc
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85ac47d6b6
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Add: Combat preparation in ornament
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2024-07-01 02:54:54 +08:00 |
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Hengyu
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bbe7d10746
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Fix: state loop
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2024-06-29 16:18:06 +08:00 |
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Hengyu
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aaa3c5badb
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Add: fuel.py
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2024-06-28 06:29:39 +08:00 |
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Hengyu
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e9758080d1
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Add: use fuel & extract trailblaze power
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2024-06-28 03:08:48 +08:00 |
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LmeSzinc
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a7bebab04d
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Fix: Sync credits between dashboard and planner
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2024-06-18 02:51:11 +08:00 |
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LmeSzinc
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c8b0be6b46
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Fix: [EN] Enlarge ITEM_NAME to detect letter g
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2024-06-13 01:55:40 +08:00 |
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LmeSzinc
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46ee9b1524
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Opt: Click slider to set waves
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2024-06-12 23:16:48 +08:00 |
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LmeSzinc
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02d8eb978f
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Fix: Enharge MAY_OBTAIN.SEARCH to fit the level too low notice
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2024-06-11 19:25:11 +08:00 |
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LmeSzinc
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4138c4d9ca
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Fix: DUNGEON_COMBAT_INTERACT may slow to response
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2024-06-10 16:11:19 +08:00 |
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LmeSzinc
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d59289e919
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Fix: Skip obtain check if was not doing for planner (fixed #499)
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2024-06-10 16:00:09 +08:00 |
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LmeSzinc
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72d8673434
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Pref: Reuse image array to improve memory performance
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2024-06-05 01:31:26 +08:00 |
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LmeSzinc
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87023c77e6
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Fix: Handle None from _obtain_parse()
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2024-06-04 16:00:48 +08:00 |
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LmeSzinc
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20309919d6
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Fix: Obtain wasn't updated if stamina exhausted
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2024-05-30 21:23:46 +08:00 |
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LmeSzinc
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a40b9d69fd
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Fix: Update obtain_frequent_check before deside again or exit
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2024-05-30 21:05:16 +08:00 |
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LmeSzinc
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b58aa493d8
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Add: Get obtain from synthesize page
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2024-05-28 21:18:33 +08:00 |
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LmeSzinc
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bad6a5f9bc
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Add: Predict is_approaching_total with combat_wave_done
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2024-05-28 04:08:06 +08:00 |
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LmeSzinc
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ca18869f2f
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Fix: Get obtain with Trailblaze_EXP drops
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2024-05-28 00:51:16 +08:00 |
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LmeSzinc
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12ffb8348b
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Merge branch 'master' into dev
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2024-05-24 00:57:05 +08:00 |
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LmeSzinc
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5a55a5917b
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Fix: combat_wave_cost was reset in combat again
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2024-05-22 19:19:58 +08:00 |
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LmeSzinc
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3f291925fa
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Fix: OBTAIN_* should be moved together
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2024-05-21 12:35:45 +08:00 |
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LmeSzinc
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cf31bd93af
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Add: is_approaching_total(), no use yet
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2024-05-21 04:44:42 +08:00 |
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LmeSzinc
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408971892c
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Merge branch 'master' into dev
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2024-05-21 00:46:11 +08:00 |
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LmeSzinc
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de53612530
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Fix: Reset combat_wave_cost before every combat
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2024-05-20 23:50:27 +08:00 |
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LmeSzinc
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616f072a2b
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Opt: Ignore obtain_frequent_check if combat will be reentered later
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2024-05-20 04:28:38 +08:00 |
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Yinhr
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384c4302a2
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Fix: Obtain position & closed (#464)
* Fix: Obtain position & closed
* Add: find may_obtain to locate obtain_1
* Fix: stupid bug
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2024-05-20 01:49:50 +08:00 |
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LmeSzinc
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2e05ff729c
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Fix: Import tasks.planner.scan
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2024-05-20 00:21:56 +08:00 |
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LmeSzinc
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aacf1650fc
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Merge branch 'master' into dev
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2024-05-20 00:20:03 +08:00 |
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LmeSzinc
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a023d49f35
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Fix: Remove scroll appear check in support list, no need
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2024-05-20 00:08:47 +08:00 |
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LmeSzinc
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82f4f255ad
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Fix: Re-enter dungeon to check obtained items instead of leaving
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2024-05-19 17:17:30 +08:00 |
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LmeSzinc
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e8dcd8ac95
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Add: Do planner requested dungeon first
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2024-05-18 02:35:44 +08:00 |
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LmeSzinc
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d854a90c4c
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Chore: Move dungeon/obtain to combat/obtain
Since obtain info is indeed getting before battle
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2024-05-18 02:35:13 +08:00 |
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LmeSzinc
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ab6aabeefa
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Opt: Search prioritize characters before scrolling
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2024-05-13 16:36:29 +08:00 |
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LmeSzinc
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ccf357703e
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Opt: Re-arrange interval for faster combat support switch
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2024-05-13 16:33:56 +08:00 |
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LmeSzinc
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f45c8a4dd6
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Fix: Check selected arrow left to character avatar
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2024-05-13 16:00:04 +08:00 |
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LmeSzinc
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45a6cb668f
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Fix: Handle battle pass after combat
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2024-05-13 15:48:25 +08:00 |
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LmeSzinc
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3566ff0302
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Fix: handle_ascension_dungeon_prepare() is called in weekly
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2024-05-13 15:08:28 +08:00 |
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LmeSzinc
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442eaf195b
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Fix: Combat should not reenter if stamina exhausted but wave limit set
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2024-05-13 15:02:56 +08:00 |
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