ImmuState
6e955c9fdb
Implement Resin ( #1257 )
...
* Basic resin usage/refresh.
* Honor resin config, move some logic to logon.
* Add resin usage to DungeonChallenge
* Make fragile and transient resin usable.
* Get resin cost from dungeon excel.
* Add ability to unlock combine diagrams.
* Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin.
* Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin.
* Remove comment
* Check resin usage in addResin
2022-06-14 01:14:15 -07:00
ImmuState
4b77e84e81
Add ForgeQueueDataNotify, unwhack UI.
2022-06-08 05:43:38 -07:00
ImmuState
0e1c8dc526
Cancel forging and refund items.
2022-06-08 05:43:38 -07:00
ImmuState
0cc4bad18c
Obtain forging results (UI is broken though).
2022-06-08 05:43:38 -07:00
ImmuState
8db0500e9d
Add missing forging protos, add data for ongoing forges to player, handler for ForgeStartReq.
2022-06-08 05:43:38 -07:00
ImmuState
3fc63c2c4b
Move forging stuff to ForgingManager, make client respond to ForgeGetQueueDataReq and actually display forging queues.
2022-06-08 05:43:38 -07:00
ImmuState
e140284d37
Persist unlocked blueprints to the database.
2022-06-03 00:52:22 -07:00
ImmuState
f243c10157
Unlock forging blueprints.
2022-06-03 00:52:22 -07:00
zhaodice
7f3e8984ac
Fix receiving reward repeatedly ( #1140 )
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* Fix receiving reward repeatedly
fix #1105 (just fix "无限发送领取请求")
* Fix dead code and prevent getting item repeatedly
* fix again
2022-06-01 16:13:48 -07:00
Melledy
a23b29b65a
Rename excel classes
2022-05-30 20:06:25 -07:00
Yazawazi
f139818224
[Anime Game Version update] Support 2.7 ( #1072 )
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* feature(2.7 version): support 2.7 version & upload new protos
1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.
BREAKING CHANGE: all
* fix(database helper): fix player uid issues
* fix(ability embryo): uint32 to fixed32
* fix(proto): map mark
rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE
* fix(game version): change game version to 2.7.0
* perf(proto): remove unused protos
1. Remove unused protos;
2. Temporarily commented out some of the proto fields.
* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
Melledy
243ad3abe5
Refactor accounts to not use a player uid
2022-05-27 00:22:55 -07:00
logictc
6a9018e310
fix no melee attach and adjust skill particle amount
2022-05-26 15:26:47 -07:00
ShiroSaki
2b799958d2
Refactor support for codex(aka archive) animal, weapon, reliquary
2022-05-23 02:46:50 -07:00
Elapse
58a5ad4909
update opcodes, correct op names, and update relative codes
2022-05-16 06:20:34 -07:00
KingRainbow44
2e7cd0b46f
Fix errors
2022-05-14 12:10:43 -04:00
KingRainbow44
a2ff8c8470
Merge development
into plugin-auth
2022-05-14 12:08:33 -04:00
KingRainbow44
3adf0d448c
Refactor dispatch (now called HTTP) server (pt. 2)
2022-05-13 23:22:30 -04:00
ShigemoriHakura
749ef3ff23
Add support for codexQuests ( #870 )
2022-05-13 16:33:07 -07:00
Yazawazi
95a062123f
feature(serenitea pot): Implementation of enter
...
Ugly hard code
2022-05-13 16:32:52 -07:00
Yazawazi
19ee983c08
feature(serenitea pot): Implementation of the entry function
...
It's being perfected, so don't worry. (probably)
2022-05-13 16:32:52 -07:00
Melledy
f4770cf20a
Merge pull request #816 from Grasscutters/dev-quests
...
Implement quests
2022-05-13 05:36:30 -07:00
AnimeGitB
420801b49e
Updated cost logic and default weights
2022-05-13 05:34:14 -07:00
Melledy
631a53030c
Switch to using quest excels
2022-05-13 03:12:25 -07:00
Hotaru
2451d2c897
Build region_list and cur_region dynamically
2022-05-12 14:54:33 -07:00
gentlespoon
8c71af26f0
Clean up map mark related code
...
1. Remove unnecessary manager from player collection.
2. Clean up MarkMapReq handler.
3. Remove redundant checks.
2022-05-12 02:32:11 -07:00
Melledy
9b26426e8a
Merge branch 'development' into dev-quests
2022-05-12 02:31:28 -07:00
Yazawazi
8c32438b52
feature(widget): simple implementation of widget
...
Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
2022-05-12 01:23:16 -07:00
gentlespoon
2531ae366d
Feature: vehicle stamina
...
1. Remove references.
2. Handle vehicle stamina.
2022-05-11 17:39:45 -07:00
gentlespoon
ba5635bf39
Update StaminaManager
...
1. Update function signatures to prepare for vehicle stamina.
3. Remove hard-coded skills.
2. Wind resonance -15% stamina cost.
4. Climb talent cost reduction.
5. Swim talent cost reduction.
6. Diluc will now consume stamina at full price if talent not activated.
7. Sayu's windwheel no longer consumes stamina.
2022-05-11 17:39:45 -07:00
Melledy
51844b6535
Merge branch 'development' into dev-quests
2022-05-11 03:56:59 -07:00
Melledy
e9d7d5d5f2
Implement quests
2022-05-11 03:56:40 -07:00
KingRainbow44
11161227ab
Convert to the far superior config system
2022-05-11 00:30:07 -04:00
Akka
47ea466054
Merge remote-tracking branch 'origin/development' into tower
2022-05-09 15:43:52 +08:00
Akka
65c93a747c
Support Team Toggle in Tower & Refactor MonsterTide
2022-05-09 15:39:49 +08:00
Akka
9fc4b916c8
Persist Tower Data && Set The Tower Schedule
2022-05-08 06:06:32 -07:00
Melledy
2dfdc62743
Implement energy balls (orbs)
2022-05-08 06:05:50 -07:00
Akka
4b6842f006
Persist Tower Data && Set The Tower Schedule
2022-05-08 17:11:02 +08:00
Akka
eb94adb296
Monsters tide turn by turn && Ban User Skill && Lua functions
2022-05-07 18:18:27 -07:00
Akka
6148ee8742
Monsters tide turn by turn && Ban User Skill && Lua functions
2022-05-07 21:47:13 +08:00
Melledy
af39613d4f
Move server profile away from GameConstants
2022-05-06 19:16:36 -07:00
Scald
afa3747fad
Add config option to change console server's signature, namecard, level and world level ( #586 )
...
* Add files via upload
* Add files via upload
* Update GameConstants.java
* Update Config.java
* Update PacketGetPlayerFriendListRsp.java
2022-05-06 13:41:29 -07:00
Melledy
ad84635540
Merge pull request #594 from Akka0/tower
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Tower Dungeons Handoff between levels
2022-05-06 13:37:30 -07:00
Kinesis
8abd3ace6c
Implement Avatar Expedition System
...
Co-Authored-By: ShigemoriHakura <62388797+ShigemoriHakura@users.noreply.github.com>
Co-Authored-By: KanyeWestc <104547412+KanyeWestc@users.noreply.github.com>
Co-Authored-By: QAQ 天小络 <72185326+XTL676@users.noreply.github.com>
Co-Authored-By: nkxingxh <25559053+nkxingxh@users.noreply.github.com>
Co-Authored-By: Yazawazi <47273265+Yazawazi@users.noreply.github.com>
Co-Authored-By: wuwuwu223 <81224214+wuwuwu223@users.noreply.github.com>
Co-Authored-By: omg-xtao <100690902+omg-xtao@users.noreply.github.com>
Co-Authored-By: Sakura <104815797+Sakura@users.noreply.github.com>
Co-Authored-By: NewNeko-2022 <104819344+NewNeko-2022@users.noreply.github.com>
Co-Authored-By: JimWails <30657653+JimWails@users.noreply.github.com>
Co-Authored-By: buttercookies <19878609+ButterCookies@users.noreply.github.com>
2022-05-06 13:28:26 -07:00
Akka
c2d2a37fc5
Merge branch 'tower' into development
2022-05-07 00:19:51 +08:00
Akka
b58bcda0c8
Tower Dungeons Handoff between level and floor
2022-05-07 00:11:54 +08:00
Melledy
796201e8b7
Remove the red exclamation mark from achievements
2022-05-06 01:17:16 -07:00
Akka
c912b8d857
Choose Avatar & Enter Tower
2022-05-06 00:12:33 -07:00
gentlespoon
93b3265d72
Add drowning. Better movement ticking.
2022-05-05 23:42:34 -07:00
Akka
3d3f36cf56
Choose Avatar & Enter Tower
2022-05-06 14:10:23 +08:00