Melledy
b375881a3e
Fix errors caused by merge + Refactor chests into GadgetChest
2022-05-18 02:36:50 -07:00
Melledy
94997276db
Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into dev-world-scripts
2022-05-18 02:24:00 -07:00
Melledy
a48585d124
Implement local specialty spawning
2022-05-18 02:21:34 -07:00
Akka
5f13a51668
Support Open Chest
2022-05-18 01:07:06 -07:00
Melledy
df580bf519
Fixed issue with scene groups after merge
2022-05-16 22:09:10 -07:00
Akka
593de83847
optimized the lua serializer
2022-05-16 21:30:04 -07:00
Akka
6dc30e4def
Enable script in big world ( #884 )
...
* add docs for tower
* fix: LEAK: ByteBuf.release() was not called
* enableScriptInBigWorld
* not print log when loaded scripts from cache
* revert the change of server tick
* revert the change of server tick
* fix
* optimize the performance: lazy load & cache
* fix the refresh group
* fix NPE
Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-05-15 04:19:24 -07:00
KingRainbow44
3adf0d448c
Refactor dispatch (now called HTTP) server (pt. 2)
2022-05-13 23:22:30 -04:00
KingRainbow44
11161227ab
Convert to the far superior config system
2022-05-11 00:30:07 -04:00
Akka
66b17cad26
little fix
2022-05-10 00:14:50 +08:00
Akka
2e69a4d8f7
Merge remote-tracking branch 'origin/development' into tower
2022-05-10 00:07:10 +08:00
Akka
faa3cde575
fix the Monster spawn between stage challenges
2022-05-10 00:05:01 +08:00
Akka
eb2b23928b
Fix #719
2022-05-09 02:28:41 -07:00
Akka
722e710c7b
Fix #719
2022-05-09 17:01:08 +08:00
Akka
65c93a747c
Support Team Toggle in Tower & Refactor MonsterTide
2022-05-09 15:39:49 +08:00
Akka
4b6842f006
Persist Tower Data && Set The Tower Schedule
2022-05-08 17:11:02 +08:00
Akka
6148ee8742
Monsters tide turn by turn && Ban User Skill && Lua functions
2022-05-07 21:47:13 +08:00
wulf
542a3cfc9b
fix scence block loading bug
2022-05-06 13:43:42 -07:00
Akka
17242a24ed
Add some lua functions
2022-05-07 00:15:23 +08:00
Melledy
1b97b4afa0
Fixed dungeon challenge scoreboard and implement dungeon drops
...
Also fixed a few dungeon script handlers
2022-05-03 23:24:43 -07:00
Melledy
7e377dff59
Implement script region check
2022-04-30 01:20:44 -07:00
Melledy
1ed46df6e8
Move script constants to globals
2022-04-30 01:20:44 -07:00
Melledy
3f76ac4cac
Temporary fix for scripts that call require
2022-04-30 01:20:44 -07:00
Melledy
ffc1f801e6
Implement spawning monsters by suite
2022-04-29 03:06:33 -07:00
Melledy
ae3d9a4dc1
Add a few more functions for the script engine to call
2022-04-29 02:38:25 -07:00
Melledy
1a5d4cf466
Implement lazy loading of scripts when they enter a new block
2022-04-29 02:07:25 -07:00
Melledy
3af5d20473
Prevent weird crashing if there was an error loading scripts
2022-04-29 01:15:40 -07:00
Melledy
14b6d3ce55
Fix monster levels in dungeons
2022-04-29 01:03:16 -07:00
Melledy
d690590ecf
Implement AddExtraGroupSuite
2022-04-29 00:52:40 -07:00
Melledy
72e9a21ce3
Allow the player to finish dungeons
2022-04-29 00:49:05 -07:00
Melledy
8ab2b446cd
Clean script events
2022-04-29 00:00:23 -07:00
Melledy
d71b7abfc3
Implement script support needed for dungeons
...
Only a few are supported right now
You will need certain script files in ./resources/Scripts
2022-04-28 22:19:14 -07:00