Commit Graph

32 Commits

Author SHA1 Message Date
Melledy
b375881a3e Fix errors caused by merge + Refactor chests into GadgetChest 2022-05-18 02:36:50 -07:00
Melledy
94997276db Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into dev-world-scripts 2022-05-18 02:24:00 -07:00
Melledy
a48585d124 Implement local specialty spawning 2022-05-18 02:21:34 -07:00
Akka
5f13a51668 Support Open Chest 2022-05-18 01:07:06 -07:00
Melledy
df580bf519 Fixed issue with scene groups after merge 2022-05-16 22:09:10 -07:00
Akka
593de83847 optimized the lua serializer 2022-05-16 21:30:04 -07:00
Akka
6dc30e4def Enable script in big world (#884)
* add docs for tower

* fix: LEAK: ByteBuf.release() was not called

* enableScriptInBigWorld

* not print log when loaded scripts from cache

* revert the change of server tick

* revert the change of server tick

* fix

* optimize the performance: lazy load & cache

* fix the refresh group

* fix NPE

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-05-15 04:19:24 -07:00
KingRainbow44
3adf0d448c Refactor dispatch (now called HTTP) server (pt. 2) 2022-05-13 23:22:30 -04:00
KingRainbow44
11161227ab Convert to the far superior config system 2022-05-11 00:30:07 -04:00
Akka
66b17cad26 little fix 2022-05-10 00:14:50 +08:00
Akka
2e69a4d8f7 Merge remote-tracking branch 'origin/development' into tower 2022-05-10 00:07:10 +08:00
Akka
faa3cde575 fix the Monster spawn between stage challenges 2022-05-10 00:05:01 +08:00
Akka
eb2b23928b Fix #719 2022-05-09 02:28:41 -07:00
Akka
722e710c7b Fix #719 2022-05-09 17:01:08 +08:00
Akka
65c93a747c Support Team Toggle in Tower & Refactor MonsterTide 2022-05-09 15:39:49 +08:00
Akka
4b6842f006 Persist Tower Data && Set The Tower Schedule 2022-05-08 17:11:02 +08:00
Akka
6148ee8742 Monsters tide turn by turn && Ban User Skill && Lua functions 2022-05-07 21:47:13 +08:00
wulf
542a3cfc9b fix scence block loading bug 2022-05-06 13:43:42 -07:00
Akka
17242a24ed Add some lua functions 2022-05-07 00:15:23 +08:00
Melledy
1b97b4afa0 Fixed dungeon challenge scoreboard and implement dungeon drops
Also fixed a few dungeon script handlers
2022-05-03 23:24:43 -07:00
Melledy
7e377dff59 Implement script region check 2022-04-30 01:20:44 -07:00
Melledy
1ed46df6e8 Move script constants to globals 2022-04-30 01:20:44 -07:00
Melledy
3f76ac4cac Temporary fix for scripts that call require 2022-04-30 01:20:44 -07:00
Melledy
ffc1f801e6 Implement spawning monsters by suite 2022-04-29 03:06:33 -07:00
Melledy
ae3d9a4dc1 Add a few more functions for the script engine to call 2022-04-29 02:38:25 -07:00
Melledy
1a5d4cf466 Implement lazy loading of scripts when they enter a new block 2022-04-29 02:07:25 -07:00
Melledy
3af5d20473 Prevent weird crashing if there was an error loading scripts 2022-04-29 01:15:40 -07:00
Melledy
14b6d3ce55 Fix monster levels in dungeons 2022-04-29 01:03:16 -07:00
Melledy
d690590ecf Implement AddExtraGroupSuite 2022-04-29 00:52:40 -07:00
Melledy
72e9a21ce3 Allow the player to finish dungeons 2022-04-29 00:49:05 -07:00
Melledy
8ab2b446cd Clean script events 2022-04-29 00:00:23 -07:00
Melledy
d71b7abfc3 Implement script support needed for dungeons
Only a few are supported right now
You will need certain script files in ./resources/Scripts
2022-04-28 22:19:14 -07:00