Commit Graph

63 Commits

Author SHA1 Message Date
LmeSzinc
8449170a29 Fix: Early access dungeon ends at COMBAT_PREPARE (#641) 2024-10-05 19:07:12 +08:00
LmeSzinc
292b123a3d Fix: Early access dungeon exited at COMBAT_PREPARE 2024-09-11 00:22:41 +08:00
LmeSzinc
c839732fd9 Fix: Stamina status wasn't updated before checking 2024-08-27 11:53:34 +08:00
LmeSzinc
a39a7d95f6 Fix: Handle combat_waves <= 0 in _combat_can_again 2024-08-26 22:42:05 +08:00
LmeSzinc
6044946b7b Fix: Trailblaze power extract should before setting waves 2024-08-26 22:33:06 +08:00
LmeSzinc
216a1bac2f Refactor: Abstract StaminaStatus class to handle various states 2024-08-11 02:45:03 +08:00
LmeSzinc
2657be9878 Fix: Clear stuck record before and after combat 2024-08-10 22:36:33 +08:00
LmeSzinc
0173303d06 Opt: Prevent retry COMBAT_AGAIN after use_fuel() 2024-07-19 01:29:59 +08:00
LmeSzinc
b70d6bb48b
Merge pull request #551 from 5upernova-heng/add/more_trablaize_power
Add: use fuel & extract trailblaze power
2024-07-16 01:23:07 +08:00
LmeSzinc
83c9fb9b06 Fix: Running free weekly for planner 2024-07-15 21:47:59 +08:00
Hengyu
14e50acf92 Add: use reserved trailblaze power/fuels properly
(max count that won't exceed trailblaze power limit)
2024-07-11 18:18:11 +08:00
LmeSzinc
6c80316a0c Fix: combat_wave_cost was cleared after battle 2024-07-02 02:52:09 +08:00
LmeSzinc
0d54d22ac3 Opt: Slower screenshot interval during combat 2024-07-01 23:36:36 +08:00
Hengyu
aaa3c5badb Add: fuel.py 2024-06-28 06:29:39 +08:00
Hengyu
e9758080d1 Add: use fuel & extract trailblaze power 2024-06-28 03:08:48 +08:00
LmeSzinc
4138c4d9ca Fix: DUNGEON_COMBAT_INTERACT may slow to response 2024-06-10 16:11:19 +08:00
LmeSzinc
d59289e919 Fix: Skip obtain check if was not doing for planner (fixed #499) 2024-06-10 16:00:09 +08:00
LmeSzinc
20309919d6 Fix: Obtain wasn't updated if stamina exhausted 2024-05-30 21:23:46 +08:00
LmeSzinc
a40b9d69fd Fix: Update obtain_frequent_check before deside again or exit 2024-05-30 21:05:16 +08:00
LmeSzinc
bad6a5f9bc Add: Predict is_approaching_total with combat_wave_done 2024-05-28 04:08:06 +08:00
LmeSzinc
12ffb8348b Merge branch 'master' into dev 2024-05-24 00:57:05 +08:00
LmeSzinc
5a55a5917b Fix: combat_wave_cost was reset in combat again 2024-05-22 19:19:58 +08:00
LmeSzinc
408971892c Merge branch 'master' into dev 2024-05-21 00:46:11 +08:00
LmeSzinc
de53612530 Fix: Reset combat_wave_cost before every combat 2024-05-20 23:50:27 +08:00
LmeSzinc
616f072a2b Opt: Ignore obtain_frequent_check if combat will be reentered later 2024-05-20 04:28:38 +08:00
LmeSzinc
82f4f255ad Fix: Re-enter dungeon to check obtained items instead of leaving 2024-05-19 17:17:30 +08:00
LmeSzinc
e8dcd8ac95 Add: Do planner requested dungeon first 2024-05-18 02:35:44 +08:00
LmeSzinc
ccf357703e Opt: Re-arrange interval for faster combat support switch 2024-05-13 16:33:56 +08:00
LmeSzinc
45a6cb668f Fix: Handle battle pass after combat 2024-05-13 15:48:25 +08:00
LmeSzinc
3566ff0302 Fix: handle_ascension_dungeon_prepare() is called in weekly 2024-05-13 15:08:28 +08:00
LmeSzinc
442eaf195b Fix: Combat should not reenter if stamina exhausted but wave limit set 2024-05-13 15:02:56 +08:00
LmeSzinc
5eabcbe22d Fix: Check COMBAT_AGAIN color prevent clicking before loaded 2024-05-13 14:59:48 +08:00
LmeSzinc
ba9f2973d2 Fix: Avoid double clicking COMBAT_TEAM_SUPPORT 2024-05-13 12:40:44 +08:00
LmeSzinc
bf5f8fd3c7 Fix: COMBAT_TEAM_SUPPORT is clicked before support_set() 2024-03-27 23:13:14 +08:00
LmeSzinc
14e3a9a73a Fix: Handle character died (#317) 2024-02-24 00:45:34 +08:00
LmeSzinc
34d6019c61 Fix: Raise exception if relics are full 2024-01-17 18:08:17 +08:00
LmeSzinc
1ba3882eaf Fix: Combat should return wave count 2024-01-02 03:54:54 +08:00
LmeSzinc
5efeb13728 Fix: Get light cone in combat_finish() 2023-12-25 20:34:44 +08:00
LmeSzinc
44ee643090 Merge branch 'master' into dev 2023-12-19 00:04:01 +08:00
LmeSzinc
c8ddc4a25e Fix: Cache _combat_can_again() as no expected stamina reduce during retry 2023-12-19 00:01:28 +08:00
LmeSzinc
afa94986bc Merge branch 'bug_fix' into dev
# Conflicts:
#	tasks/base/popup.py
#	tasks/base/ui.py
#	tasks/dungeon/state.py
#	tasks/dungeon/ui.py
2023-11-03 01:36:05 +08:00
LmeSzinc
e5c02fd381 Opt: Enter dungeon from map if possible 2023-11-02 18:56:20 +08:00
LmeSzinc
881389efce Fix: Handle light cone drop from Echo of War (#171) 2023-11-02 11:59:05 +08:00
LmeSzinc
f7f61549c1 Refactor: Abstract BACK and CLOSE handlers 2023-10-18 12:00:48 +08:00
LmeSzinc
36a452a9d4 Fix: Confirm COMBAT_PREPARE before getting double remain 2023-10-05 05:11:06 +08:00
LmeSzinc
739a4d33b7 Fix: Confirm COMBAT_PREPARE before getting double remain 2023-10-05 05:04:10 +08:00
LmeSzinc
96b6bdadf0 Add: Task Echo of War 2023-09-27 03:14:12 +08:00
LmeSzinc
6eb9317ac4 Add: Use skills in combat 2023-09-24 04:20:45 +08:00
LmeSzinc
e6c19268d6 Add: Do quest Complete_Forgotten_Hall_1_time 2023-09-23 19:22:35 +08:00
LmeSzinc
cd01e1c402 Add: Walk with result expecting 2023-09-22 00:23:00 +08:00