LmeSzinc
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8449170a29
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Fix: Early access dungeon ends at COMBAT_PREPARE (#641)
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2024-10-05 19:07:12 +08:00 |
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LmeSzinc
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292b123a3d
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Fix: Early access dungeon exited at COMBAT_PREPARE
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2024-09-11 00:22:41 +08:00 |
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LmeSzinc
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c839732fd9
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Fix: Stamina status wasn't updated before checking
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2024-08-27 11:53:34 +08:00 |
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LmeSzinc
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a39a7d95f6
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Fix: Handle combat_waves <= 0 in _combat_can_again
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2024-08-26 22:42:05 +08:00 |
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LmeSzinc
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6044946b7b
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Fix: Trailblaze power extract should before setting waves
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2024-08-26 22:33:06 +08:00 |
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LmeSzinc
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216a1bac2f
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Refactor: Abstract StaminaStatus class to handle various states
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2024-08-11 02:45:03 +08:00 |
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LmeSzinc
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2657be9878
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Fix: Clear stuck record before and after combat
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2024-08-10 22:36:33 +08:00 |
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LmeSzinc
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0173303d06
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Opt: Prevent retry COMBAT_AGAIN after use_fuel()
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2024-07-19 01:29:59 +08:00 |
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LmeSzinc
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b70d6bb48b
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Merge pull request #551 from 5upernova-heng/add/more_trablaize_power
Add: use fuel & extract trailblaze power
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2024-07-16 01:23:07 +08:00 |
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LmeSzinc
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83c9fb9b06
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Fix: Running free weekly for planner
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2024-07-15 21:47:59 +08:00 |
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Hengyu
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14e50acf92
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Add: use reserved trailblaze power/fuels properly
(max count that won't exceed trailblaze power limit)
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2024-07-11 18:18:11 +08:00 |
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LmeSzinc
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6c80316a0c
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Fix: combat_wave_cost was cleared after battle
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2024-07-02 02:52:09 +08:00 |
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LmeSzinc
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0d54d22ac3
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Opt: Slower screenshot interval during combat
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2024-07-01 23:36:36 +08:00 |
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Hengyu
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aaa3c5badb
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Add: fuel.py
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2024-06-28 06:29:39 +08:00 |
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Hengyu
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e9758080d1
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Add: use fuel & extract trailblaze power
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2024-06-28 03:08:48 +08:00 |
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LmeSzinc
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4138c4d9ca
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Fix: DUNGEON_COMBAT_INTERACT may slow to response
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2024-06-10 16:11:19 +08:00 |
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LmeSzinc
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d59289e919
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Fix: Skip obtain check if was not doing for planner (fixed #499)
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2024-06-10 16:00:09 +08:00 |
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LmeSzinc
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20309919d6
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Fix: Obtain wasn't updated if stamina exhausted
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2024-05-30 21:23:46 +08:00 |
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LmeSzinc
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a40b9d69fd
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Fix: Update obtain_frequent_check before deside again or exit
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2024-05-30 21:05:16 +08:00 |
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LmeSzinc
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bad6a5f9bc
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Add: Predict is_approaching_total with combat_wave_done
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2024-05-28 04:08:06 +08:00 |
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LmeSzinc
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12ffb8348b
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Merge branch 'master' into dev
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2024-05-24 00:57:05 +08:00 |
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LmeSzinc
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5a55a5917b
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Fix: combat_wave_cost was reset in combat again
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2024-05-22 19:19:58 +08:00 |
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LmeSzinc
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408971892c
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Merge branch 'master' into dev
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2024-05-21 00:46:11 +08:00 |
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LmeSzinc
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de53612530
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Fix: Reset combat_wave_cost before every combat
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2024-05-20 23:50:27 +08:00 |
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LmeSzinc
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616f072a2b
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Opt: Ignore obtain_frequent_check if combat will be reentered later
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2024-05-20 04:28:38 +08:00 |
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LmeSzinc
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82f4f255ad
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Fix: Re-enter dungeon to check obtained items instead of leaving
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2024-05-19 17:17:30 +08:00 |
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LmeSzinc
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e8dcd8ac95
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Add: Do planner requested dungeon first
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2024-05-18 02:35:44 +08:00 |
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LmeSzinc
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ccf357703e
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Opt: Re-arrange interval for faster combat support switch
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2024-05-13 16:33:56 +08:00 |
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LmeSzinc
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45a6cb668f
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Fix: Handle battle pass after combat
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2024-05-13 15:48:25 +08:00 |
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LmeSzinc
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3566ff0302
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Fix: handle_ascension_dungeon_prepare() is called in weekly
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2024-05-13 15:08:28 +08:00 |
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LmeSzinc
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442eaf195b
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Fix: Combat should not reenter if stamina exhausted but wave limit set
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2024-05-13 15:02:56 +08:00 |
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LmeSzinc
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5eabcbe22d
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Fix: Check COMBAT_AGAIN color prevent clicking before loaded
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2024-05-13 14:59:48 +08:00 |
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LmeSzinc
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ba9f2973d2
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Fix: Avoid double clicking COMBAT_TEAM_SUPPORT
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2024-05-13 12:40:44 +08:00 |
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LmeSzinc
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bf5f8fd3c7
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Fix: COMBAT_TEAM_SUPPORT is clicked before support_set()
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2024-03-27 23:13:14 +08:00 |
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LmeSzinc
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14e3a9a73a
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Fix: Handle character died (#317)
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2024-02-24 00:45:34 +08:00 |
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LmeSzinc
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34d6019c61
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Fix: Raise exception if relics are full
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2024-01-17 18:08:17 +08:00 |
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LmeSzinc
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1ba3882eaf
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Fix: Combat should return wave count
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2024-01-02 03:54:54 +08:00 |
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LmeSzinc
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5efeb13728
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Fix: Get light cone in combat_finish()
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2023-12-25 20:34:44 +08:00 |
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LmeSzinc
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44ee643090
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Merge branch 'master' into dev
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2023-12-19 00:04:01 +08:00 |
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LmeSzinc
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c8ddc4a25e
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Fix: Cache _combat_can_again() as no expected stamina reduce during retry
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2023-12-19 00:01:28 +08:00 |
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LmeSzinc
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afa94986bc
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Merge branch 'bug_fix' into dev
# Conflicts:
# tasks/base/popup.py
# tasks/base/ui.py
# tasks/dungeon/state.py
# tasks/dungeon/ui.py
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2023-11-03 01:36:05 +08:00 |
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LmeSzinc
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e5c02fd381
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Opt: Enter dungeon from map if possible
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2023-11-02 18:56:20 +08:00 |
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LmeSzinc
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881389efce
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Fix: Handle light cone drop from Echo of War (#171)
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2023-11-02 11:59:05 +08:00 |
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LmeSzinc
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f7f61549c1
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Refactor: Abstract BACK and CLOSE handlers
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2023-10-18 12:00:48 +08:00 |
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LmeSzinc
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36a452a9d4
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Fix: Confirm COMBAT_PREPARE before getting double remain
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2023-10-05 05:11:06 +08:00 |
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LmeSzinc
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739a4d33b7
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Fix: Confirm COMBAT_PREPARE before getting double remain
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2023-10-05 05:04:10 +08:00 |
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LmeSzinc
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96b6bdadf0
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Add: Task Echo of War
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2023-09-27 03:14:12 +08:00 |
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LmeSzinc
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6eb9317ac4
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Add: Use skills in combat
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2023-09-24 04:20:45 +08:00 |
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LmeSzinc
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e6c19268d6
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Add: Do quest Complete_Forgotten_Hall_1_time
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2023-09-23 19:22:35 +08:00 |
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LmeSzinc
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cd01e1c402
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Add: Walk with result expecting
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2023-09-22 00:23:00 +08:00 |
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