LmeSzinc
d59289e919
Fix: Skip obtain check if was not doing for planner ( fixed #499 )
2024-06-10 16:00:09 +08:00
LmeSzinc
20309919d6
Fix: Obtain wasn't updated if stamina exhausted
2024-05-30 21:23:46 +08:00
LmeSzinc
a40b9d69fd
Fix: Update obtain_frequent_check before deside again or exit
2024-05-30 21:05:16 +08:00
LmeSzinc
bad6a5f9bc
Add: Predict is_approaching_total with combat_wave_done
2024-05-28 04:08:06 +08:00
LmeSzinc
12ffb8348b
Merge branch 'master' into dev
2024-05-24 00:57:05 +08:00
LmeSzinc
5a55a5917b
Fix: combat_wave_cost was reset in combat again
2024-05-22 19:19:58 +08:00
LmeSzinc
408971892c
Merge branch 'master' into dev
2024-05-21 00:46:11 +08:00
LmeSzinc
de53612530
Fix: Reset combat_wave_cost before every combat
2024-05-20 23:50:27 +08:00
LmeSzinc
616f072a2b
Opt: Ignore obtain_frequent_check if combat will be reentered later
2024-05-20 04:28:38 +08:00
LmeSzinc
82f4f255ad
Fix: Re-enter dungeon to check obtained items instead of leaving
2024-05-19 17:17:30 +08:00
LmeSzinc
e8dcd8ac95
Add: Do planner requested dungeon first
2024-05-18 02:35:44 +08:00
LmeSzinc
ccf357703e
Opt: Re-arrange interval for faster combat support switch
2024-05-13 16:33:56 +08:00
LmeSzinc
45a6cb668f
Fix: Handle battle pass after combat
2024-05-13 15:48:25 +08:00
LmeSzinc
3566ff0302
Fix: handle_ascension_dungeon_prepare() is called in weekly
2024-05-13 15:08:28 +08:00
LmeSzinc
442eaf195b
Fix: Combat should not reenter if stamina exhausted but wave limit set
2024-05-13 15:02:56 +08:00
LmeSzinc
5eabcbe22d
Fix: Check COMBAT_AGAIN color prevent clicking before loaded
2024-05-13 14:59:48 +08:00
LmeSzinc
ba9f2973d2
Fix: Avoid double clicking COMBAT_TEAM_SUPPORT
2024-05-13 12:40:44 +08:00
LmeSzinc
bf5f8fd3c7
Fix: COMBAT_TEAM_SUPPORT is clicked before support_set()
2024-03-27 23:13:14 +08:00
LmeSzinc
14e3a9a73a
Fix: Handle character died ( #317 )
2024-02-24 00:45:34 +08:00
LmeSzinc
34d6019c61
Fix: Raise exception if relics are full
2024-01-17 18:08:17 +08:00
LmeSzinc
1ba3882eaf
Fix: Combat should return wave count
2024-01-02 03:54:54 +08:00
LmeSzinc
5efeb13728
Fix: Get light cone in combat_finish()
2023-12-25 20:34:44 +08:00
LmeSzinc
44ee643090
Merge branch 'master' into dev
2023-12-19 00:04:01 +08:00
LmeSzinc
c8ddc4a25e
Fix: Cache _combat_can_again() as no expected stamina reduce during retry
2023-12-19 00:01:28 +08:00
LmeSzinc
afa94986bc
Merge branch 'bug_fix' into dev
...
# Conflicts:
# tasks/base/popup.py
# tasks/base/ui.py
# tasks/dungeon/state.py
# tasks/dungeon/ui.py
2023-11-03 01:36:05 +08:00
LmeSzinc
e5c02fd381
Opt: Enter dungeon from map if possible
2023-11-02 18:56:20 +08:00
LmeSzinc
881389efce
Fix: Handle light cone drop from Echo of War ( #171 )
2023-11-02 11:59:05 +08:00
LmeSzinc
f7f61549c1
Refactor: Abstract BACK and CLOSE handlers
2023-10-18 12:00:48 +08:00
LmeSzinc
36a452a9d4
Fix: Confirm COMBAT_PREPARE before getting double remain
2023-10-05 05:11:06 +08:00
LmeSzinc
739a4d33b7
Fix: Confirm COMBAT_PREPARE before getting double remain
2023-10-05 05:04:10 +08:00
LmeSzinc
96b6bdadf0
Add: Task Echo of War
2023-09-27 03:14:12 +08:00
LmeSzinc
6eb9317ac4
Add: Use skills in combat
2023-09-24 04:20:45 +08:00
LmeSzinc
e6c19268d6
Add: Do quest Complete_Forgotten_Hall_1_time
2023-09-23 19:22:35 +08:00
LmeSzinc
cd01e1c402
Add: Walk with result expecting
2023-09-22 00:23:00 +08:00
LmeSzinc
a800bdb214
Fix: Retry when joystick contact lost
2023-09-20 01:20:52 +08:00
LmeSzinc
665c112330
Add: Stored trailblaze power
2023-08-28 01:12:10 +08:00
LmeSzinc
a5e2eb0004
Refactor: Link task dungeon with daily quests
2023-08-27 17:13:05 +08:00
X-Zero-L
b2ab868351
Add: character and combat support ( #38 )
...
* Add: combat support
* Fix: team_set logic when using support in combat
* Add: Support character selection
* Upd: optimize support character get logic
* Fix: bug in get_character_by_name
* Upd: use keywords to generate support config
* Fix: Correct comment language to English
* Fix: Remove debug statements
* Upd: Improve UI icons and positioning
* Upd: Refactor support
* Upd: character keyword extract
* Upd:Character icon
* Upd: Character icon
* Upd: Character icon
* Upd: Optimize the parameter in SupportListScroll
* Upd: Refactor support
* Fix: Bug in Dungeon
* Fix: Corrected comments in Combat and Support
* Upd: Modified parameter
* Refactor: Support logic
* Refactor: Support logic
* Refactor: Support logic
* Upd: Character icon
* Upd: Character icon
* Refactor: Support logic
* Refactor: Support logic
2023-07-24 18:15:22 +08:00
LmeSzinc
d9f9b43b6f
Add: Dungeon at double calyx event
2023-07-10 23:45:33 +08:00
LmeSzinc
5467f71b6e
Add: wave_limit in combat
2023-07-10 23:45:29 +08:00
LmeSzinc
abfd96a344
Fix: Increase retry interval of COMBAT_AGAIN
2023-07-06 00:37:21 +08:00
LmeSzinc
e312ff80f6
Fix: Handle random wave cost OCR errors
2023-06-28 22:55:34 +08:00
LmeSzinc
ad451133d1
Add: Enter Stagnant Shadow dungeons
2023-06-28 02:27:20 +08:00
LmeSzinc
d18d318c9e
Add: Enter Cavern of Corrosion
2023-06-27 23:52:53 +08:00
LmeSzinc
25cd87038d
Fix: COMBAT_PREPARE and COMBAT_TEAM_PREPARE shares same letters ( #24 )
2023-06-20 22:07:08 +08:00
LmeSzinc
45f806be61
Fix: Handle empter trialblaze power before combat
2023-06-17 16:20:01 +08:00
LmeSzinc
fc1e1b4971
Add: Combat module
2023-06-17 04:28:51 +08:00