LmeSzinc
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ab0a12a76b
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Fix: Handle long item names when parsing obtained items (fixed #587)
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2024-07-24 00:09:56 +08:00 |
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LmeSzinc
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3fa5b5b5c0
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Chore: Move fuel assets to standalone directory
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2024-07-19 00:14:01 +08:00 |
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LmeSzinc
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be4c401913
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Fix: Detect empty fuel
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2024-07-19 00:03:50 +08:00 |
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LmeSzinc
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b70d6bb48b
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Merge pull request #551 from 5upernova-heng/add/more_trablaize_power
Add: use fuel & extract trailblaze power
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2024-07-16 01:23:07 +08:00 |
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Hengyu
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14e50acf92
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Add: use reserved trailblaze power/fuels properly
(max count that won't exceed trailblaze power limit)
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2024-07-11 18:18:11 +08:00 |
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LmeSzinc
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71e01d9bd8
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Fix: Check save file before entering ornament
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2024-07-02 01:25:59 +08:00 |
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LmeSzinc
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d238838dda
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Add: oe_leave()
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2024-07-01 03:07:11 +08:00 |
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LmeSzinc
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85ac47d6b6
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Add: Combat preparation in ornament
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2024-07-01 02:54:54 +08:00 |
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LmeSzinc
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f478058cb9
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Fix: Enlarge search area of SURVIVAL_INDEX_OE_LOADED
so it can be detected during double rogue event
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2024-07-01 02:46:18 +08:00 |
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LmeSzinc
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5188b5423b
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Add: Switch among relic pages
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2024-06-30 22:37:01 +08:00 |
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Hengyu
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afff606f36
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Add: assets
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2024-06-28 06:24:51 +08:00 |
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LmeSzinc
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5da12c1004
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Upd: Add templates to match character TrailblazerHarmony
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2024-06-27 02:19:19 +08:00 |
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LmeSzinc
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ca1fb97a27
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Fix: Enter classic rogue
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2024-06-22 00:42:40 +08:00 |
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LmeSzinc
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50f7846435
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Upd: Add SWITCH_DUNGEON_TAB.Simulated_Universe
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2024-06-20 02:09:26 +08:00 |
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LmeSzinc
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64fa1797b0
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Upd: Add another state of _dungeon_wait_survival_index_loaded() end
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2024-06-20 02:03:41 +08:00 |
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LmeSzinc
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447cacfbad
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Upd: A larger ROGUE_CHECK
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2024-06-19 21:54:58 +08:00 |
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Zero
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bad0a93354
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Upd: Character (#531)
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2024-06-19 21:49:29 +08:00 |
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LmeSzinc
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5521ff9e67
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Upd: Enlarge search area of dungeon tabs
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2024-06-19 12:36:28 +08:00 |
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LmeSzinc
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68c918b221
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Fix: synthesize_confirm() ends with SYNTHESIZE_INSUFFICIENT
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2024-06-18 02:51:11 +08:00 |
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LmeSzinc
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55ddf7fb4d
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Fix: Limit button of side tabs to avoid clicking on the cloud game float
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2024-06-15 02:06:24 +08:00 |
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LmeSzinc
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c8b0be6b46
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Fix: [EN] Enlarge ITEM_NAME to detect letter g
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2024-06-13 01:55:40 +08:00 |
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LmeSzinc
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9e30c82446
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Add: Synthesize planner items
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2024-06-13 01:18:16 +08:00 |
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LmeSzinc
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2fd074efae
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Chore: Add SEARCH attribute to SWITCH_ITEM_TAB to be reused in synthesize
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2024-06-13 01:16:17 +08:00 |
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LmeSzinc
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46ee9b1524
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Opt: Click slider to set waves
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2024-06-12 23:16:48 +08:00 |
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LmeSzinc
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3783066cd7
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Add: synthesize_amount_set()
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2024-06-12 23:12:45 +08:00 |
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LmeSzinc
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02d8eb978f
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Fix: Enharge MAY_OBTAIN.SEARCH to fit the level too low notice
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2024-06-11 19:25:11 +08:00 |
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LmeSzinc
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f02d6ad3af
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Add: Select item in synthesize list
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2024-06-11 02:14:37 +08:00 |
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Zero
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f661ed5ced
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Upd: Character (#488)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
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2024-05-30 10:00:33 +08:00 |
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LmeSzinc
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5579118ce1
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Fix: Starting from planner result page
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2024-05-28 23:06:35 +08:00 |
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LmeSzinc
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b58aa493d8
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Add: Get obtain from synthesize page
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2024-05-28 21:18:33 +08:00 |
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LmeSzinc
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ca18869f2f
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Fix: Get obtain with Trailblaze_EXP drops
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2024-05-28 00:51:16 +08:00 |
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LmeSzinc
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12ffb8348b
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Merge branch 'master' into dev
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2024-05-24 00:57:05 +08:00 |
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Zebartin
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8b00515fb8
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Upd: [EN] EVENT_COMPLETED
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2024-05-21 19:02:45 +08:00 |
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LmeSzinc
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6682f0c158
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Merge branch 'master' into dev
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2024-05-21 12:36:54 +08:00 |
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Zebartin
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bff1da7899
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Fix: ASSIGNMENT_STARTED_CHECK.2
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2024-05-21 10:35:15 +08:00 |
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LmeSzinc
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8ed52d74bc
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Merge branch 'master' into dev
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2024-05-21 02:34:31 +08:00 |
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LmeSzinc
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83333a8a63
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Fix: Check the last appear area of assignment started popup
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2024-05-21 02:30:46 +08:00 |
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LmeSzinc
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408971892c
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Merge branch 'master' into dev
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2024-05-21 00:46:11 +08:00 |
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Zebartin
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c43a0837c4
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Fix: Check EVENT_FINISHED
TODO: [EN] Add EVENT_FINISHED
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2024-05-21 00:15:11 +08:00 |
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Yinhr
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384c4302a2
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Fix: Obtain position & closed (#464)
* Fix: Obtain position & closed
* Add: find may_obtain to locate obtain_1
* Fix: stupid bug
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2024-05-20 01:49:50 +08:00 |
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LmeSzinc
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aacf1650fc
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Merge branch 'master' into dev
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2024-05-20 00:20:03 +08:00 |
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Zebartin
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99a6ab2a11
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feat: Event assignments (All About Boothill)
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2024-05-19 23:50:37 +08:00 |
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LmeSzinc
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d854a90c4c
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Chore: Move dungeon/obtain to combat/obtain
Since obtain info is indeed getting before battle
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2024-05-18 02:35:13 +08:00 |
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LmeSzinc
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da135402d4
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Add: Show planner on gui
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2024-05-18 00:51:27 +08:00 |
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LmeSzinc
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d92cc3bff2
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Merge branch 'bug_fix' into dev
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2024-05-15 19:15:08 +08:00 |
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LmeSzinc
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e0707b8286
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Fix: [CN] Handle curio fixed
TODO: [EN] Update CURIO_FIXED
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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f45c8a4dd6
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Fix: Check selected arrow left to character avatar
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2024-05-13 16:00:04 +08:00 |
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LmeSzinc
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3018449c9c
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Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT
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2024-05-13 12:36:11 +08:00 |
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LmeSzinc
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1288b38b3b
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Upd: Assignment character assets
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2024-05-13 02:32:30 +08:00 |
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LmeSzinc
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711242b1f4
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Add: Get item amount in COMBAT_PREPARE
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2024-05-12 02:40:50 +08:00 |
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