LmeSzinc
e75a9a90a8
Fix: Weekly items are calculated in PlannerOverall
2024-06-15 01:52:50 +08:00
LmeSzinc
b63bf68621
Add: Synthesize material when it's full
2024-06-15 01:26:52 +08:00
LmeSzinc
0e8ad0db74
Fix: Drop planner rows with a total of 0
2024-06-15 01:04:59 +08:00
LmeSzinc
ecc633df89
Opt: Delay weekly to next monday to save time
...
optimised for running once a day
2024-06-15 00:31:14 +08:00
LmeSzinc
3a22813ad5
Opt: Stop at RogueTeamNotPrepared so users can be informed
2024-06-15 00:31:13 +08:00
LmeSzinc
2b5ade4c6c
Fix: Mask slider controller when calculating slider length
2024-06-15 00:00:28 +08:00
LmeSzinc
a94d0144ea
Fix: Don't relay on validator when creating StoredPlannerProxy objects
2024-06-14 21:51:19 +08:00
LmeSzinc
e46c7bb174
Fix: Switch item tab before data update
2024-06-14 04:29:27 +08:00
LmeSzinc
0707c269d1
Fix: Handle ZeroDivisionError when calculating progress
2024-06-14 02:01:23 +08:00
LmeSzinc
50303fe6ab
Fix: Allow a total of 6 double calyx
2024-06-13 23:01:22 +08:00
LmeSzinc
c8b0be6b46
Fix: [EN] Enlarge ITEM_NAME to detect letter g
2024-06-13 01:55:40 +08:00
LmeSzinc
1003e08f52
Fix: Update again after synthesize
2024-06-13 01:55:10 +08:00
LmeSzinc
9e30c82446
Add: Synthesize planner items
2024-06-13 01:18:16 +08:00
LmeSzinc
2fd074efae
Chore: Add SEARCH attribute to SWITCH_ITEM_TAB to be reused in synthesize
2024-06-13 01:16:17 +08:00
LmeSzinc
46ee9b1524
Opt: Click slider to set waves
2024-06-12 23:16:48 +08:00
LmeSzinc
3783066cd7
Add: synthesize_amount_set()
2024-06-12 23:12:45 +08:00
Schwarze-Katze
1f734b494d
Fix login task stuck when render error ( #503 )
...
* modify similarity limit for login task
* Revert modification to similarity and add asset for render error
* Apply luma match for `LOGIN_CONFIRM`
* cancel color match for login confirm
2024-06-12 12:29:51 +08:00
LmeSzinc
365b1744e5
Chore: Treat invalid staring page of planner scan as GamePageUnknownError
...
so error image can be saved
2024-06-12 11:43:20 +08:00
LmeSzinc
33eedc2c63
Add: Display overall progress of character planner
2024-06-12 03:20:57 +08:00
LmeSzinc
d6d61bb6fc
Dev: Fix missing dungeon_id on Credict
2024-06-12 02:43:38 +08:00
LmeSzinc
dd73247a07
Chore: match_template_luma
2024-06-11 22:10:01 +08:00
LmeSzinc
02d8eb978f
Fix: Enharge MAY_OBTAIN.SEARCH to fit the level too low notice
2024-06-11 19:25:11 +08:00
LmeSzinc
f02d6ad3af
Add: Select item in synthesize list
2024-06-11 02:14:37 +08:00
LmeSzinc
90a6ca003a
Fix: CloudRemainSeasonPass.value
2024-06-10 16:58:49 +08:00
LmeSzinc
4138c4d9ca
Fix: DUNGEON_COMBAT_INTERACT may slow to response
2024-06-10 16:11:19 +08:00
LmeSzinc
2b9e366468
Fix: Lower pixel count in _wait_until_entry_loaded()
...
so won't get a timeout on cloud games
2024-06-10 16:05:57 +08:00
LmeSzinc
d59289e919
Fix: Skip obtain check if was not doing for planner ( fixed #499 )
2024-06-10 16:00:09 +08:00
LmeSzinc
72d8673434
Pref: Reuse image array to improve memory performance
2024-06-05 01:31:26 +08:00
LmeSzinc
004e1f03ee
Fix: [CN] Handle ocr error between 未 and 末
2024-06-04 16:13:52 +08:00
LmeSzinc
87023c77e6
Fix: Handle None from _obtain_parse()
2024-06-04 16:00:48 +08:00
LmeSzinc
9fd1d76392
Opt: Disable WeeklyFarming on cloud game
2024-06-03 21:28:03 +08:00
LmeSzinc
ed193e0767
Fix: Invert planner page colors to have better ocr results
...
on black letters and white background
2024-06-03 13:49:19 +08:00
LmeSzinc
c729421bd2
Fix: Loop in cloud_exit when task queue empty
2024-05-30 22:03:41 +08:00
LmeSzinc
732efa25ed
Fix: Wait cloud remain reduce
2024-05-30 21:42:18 +08:00
LmeSzinc
b3b06e4b79
Opt: Store higher rarity first
2024-05-30 21:30:33 +08:00
LmeSzinc
20309919d6
Fix: Obtain wasn't updated if stamina exhausted
2024-05-30 21:23:46 +08:00
LmeSzinc
df46b5d549
Opt: Delay to next server update if approaching it
2024-05-30 21:05:16 +08:00
LmeSzinc
a40b9d69fd
Fix: Update obtain_frequent_check before deside again or exit
2024-05-30 21:05:16 +08:00
LmeSzinc
ac7be3e950
Fix: Check page_planner before scanning
2024-05-30 17:33:05 +08:00
LmeSzinc
1578913bbf
Fix: Actively exit cloud game instead of killing directly to avoid extra fee
2024-05-30 12:16:25 +08:00
LmeSzinc
c6ff6f3f80
Upd: Add Boothill as ranged character
2024-05-30 10:07:51 +08:00
LmeSzinc
a8fa072aab
Fix: Starting from cloud main page
2024-05-28 23:31:47 +08:00
LmeSzinc
5579118ce1
Fix: Starting from planner result page
2024-05-28 23:06:35 +08:00
LmeSzinc
b58aa493d8
Add: Get obtain from synthesize page
2024-05-28 21:18:33 +08:00
LmeSzinc
6114dcf062
Fix: Planner wasn't used under double rogue and support quest
2024-05-28 04:12:36 +08:00
LmeSzinc
bad6a5f9bc
Add: Predict is_approaching_total with combat_wave_done
2024-05-28 04:08:06 +08:00
LmeSzinc
ca18869f2f
Fix: Get obtain with Trailblaze_EXP drops
2024-05-28 00:51:16 +08:00
LmeSzinc
1daf645da5
Fix: Allow a total of 6 double calyx
2024-05-27 23:32:11 +08:00
LmeSzinc
57a9519dc2
Fix: Handle random ocr error on data update
2024-05-27 23:17:15 +08:00
LmeSzinc
8f1707a5c7
Add: Planning daily quests to do normal quests less often
2024-05-27 23:09:46 +08:00
LmeSzinc
6c8b28312c
Fix: Handle character switch popup during rogue tp
2024-05-27 22:03:49 +08:00
LmeSzinc
0da3a9f328
Del: Delete DungeonDaily group since dailies require dungeons less often
2024-05-27 15:35:44 +08:00
LmeSzinc
8cd2b90346
Add: Do weekly for planner
2024-05-27 03:03:11 +08:00
LmeSzinc
783658be0b
Fix: Do double rogue first
2024-05-26 23:05:18 +08:00
LmeSzinc
12ffb8348b
Merge branch 'master' into dev
2024-05-24 00:57:05 +08:00
LmeSzinc
5a55a5917b
Fix: combat_wave_cost was reset in combat again
2024-05-22 19:19:58 +08:00
Zebartin
8b00515fb8
Upd: [EN] EVENT_COMPLETED
2024-05-21 19:02:45 +08:00
Zebartin
d34120358a
Fix: Clear content of ASSIGNMENT_ENTRY_LIST if needed
2024-05-21 18:48:12 +08:00
LmeSzinc
6682f0c158
Merge branch 'master' into dev
2024-05-21 12:36:54 +08:00
LmeSzinc
4ef59d05fa
Dev: Sync dungeon_id of the basic item to all calyx items
2024-05-21 12:36:46 +08:00
LmeSzinc
3f291925fa
Fix: OBTAIN_* should be moved together
2024-05-21 12:35:45 +08:00
Zebartin
bff1da7899
Fix: ASSIGNMENT_STARTED_CHECK.2
2024-05-21 10:35:15 +08:00
Zebartin
6f1333273e
Opt: Insight in assignment _check_event
2024-05-21 10:29:14 +08:00
LmeSzinc
cf31bd93af
Add: is_approaching_total(), no use yet
2024-05-21 04:44:42 +08:00
LmeSzinc
8ed52d74bc
Merge branch 'master' into dev
2024-05-21 02:34:31 +08:00
LmeSzinc
28af865d75
Opt: Skip first load_rows() if tab switched
2024-05-21 02:31:27 +08:00
LmeSzinc
83333a8a63
Fix: Check the last appear area of assignment started popup
2024-05-21 02:30:46 +08:00
LmeSzinc
408971892c
Merge branch 'master' into dev
2024-05-21 00:46:11 +08:00
Zebartin
c43a0837c4
Fix: Check EVENT_FINISHED
...
TODO: [EN] Add EVENT_FINISHED
2024-05-21 00:15:11 +08:00
LmeSzinc
de53612530
Fix: Reset combat_wave_cost before every combat
2024-05-20 23:50:27 +08:00
LmeSzinc
80802663be
Fix: Leave rogue on error instead of restarting
2024-05-20 23:35:06 +08:00
Zebartin
191f2f177f
Fix: Ensure necessary load_rows in goto_group
2024-05-20 23:10:20 +08:00
Zebartin
a1a77f921e
Fix: Ensure assignment entry loaded
2024-05-20 18:31:39 +08:00
LmeSzinc
43fddd445c
Fix: Handle curio popup after combat, the curio effect
2024-05-20 15:30:21 +08:00
LmeSzinc
687e06b639
Fix: Item wasn't added as walk result if item drops blessing, the curio effect
2024-05-20 15:30:21 +08:00
LmeSzinc
272f803d8c
Fix: unexpected_confirm has no effect if arrive waypoint at the every first screenshot
2024-05-20 15:30:21 +08:00
LmeSzinc
3d5258b591
Upd: Add Robin as ranged character
2024-05-20 15:30:21 +08:00
LmeSzinc
edb55c6f64
Fix: Close weekly reward popup in _rogue_theme_set()
2024-05-20 15:30:21 +08:00
Zebartin
8e04b0da52
Fix: Color count for CHARACTER_x_SELECTED
2024-05-20 09:50:01 +08:00
Zebartin
3b6fdbf554
Fix: Wrong insight in _check_event
2024-05-20 09:22:45 +08:00
LmeSzinc
616f072a2b
Opt: Ignore obtain_frequent_check if combat will be reentered later
2024-05-20 04:28:38 +08:00
LmeSzinc
8fa0c47a96
Fix: No popup names in SRC
...
(cherry picked from commit 6e5e529a0e
)
2024-05-20 01:51:54 +08:00
Yinhr
384c4302a2
Fix: Obtain position & closed ( #464 )
...
* Fix: Obtain position & closed
* Add: find may_obtain to locate obtain_1
* Fix: stupid bug
2024-05-20 01:49:50 +08:00
LmeSzinc
6e5e529a0e
Fix: No popup names in SRC
2024-05-20 00:41:34 +08:00
LmeSzinc
2e05ff729c
Fix: Import tasks.planner.scan
2024-05-20 00:21:56 +08:00
LmeSzinc
aacf1650fc
Merge branch 'master' into dev
2024-05-20 00:20:03 +08:00
LmeSzinc
3146a74d35
Fix: Confirm character switch when entering dungeon
2024-05-20 00:09:07 +08:00
LmeSzinc
a023d49f35
Fix: Remove scroll appear check in support list, no need
2024-05-20 00:08:47 +08:00
Zebartin
ef5db390a5
fix: AssignmentOcr regex
2024-05-19 23:50:37 +08:00
Zebartin
99a6ab2a11
feat: Event assignments (All About Boothill)
2024-05-19 23:50:37 +08:00
LmeSzinc
17c4a13d4f
Fix: Patch TextDetector to have a better detection on single digit
2024-05-19 20:41:29 +08:00
LmeSzinc
9795103f4d
Add: Planner result scanner on GUI
2024-05-19 19:26:20 +08:00
LmeSzinc
82f4f255ad
Fix: Re-enter dungeon to check obtained items instead of leaving
2024-05-19 17:17:30 +08:00
LmeSzinc
b04610e1e8
Fix: Progress should be calculated after synthesize
2024-05-18 02:58:17 +08:00
LmeSzinc
fa85ebe2b6
Fix: Empty planner rows are not preserved in config
2024-05-18 02:47:33 +08:00
LmeSzinc
e8dcd8ac95
Add: Do planner requested dungeon first
2024-05-18 02:35:44 +08:00
LmeSzinc
d854a90c4c
Chore: Move dungeon/obtain to combat/obtain
...
Since obtain info is indeed getting before battle
2024-05-18 02:35:13 +08:00
LmeSzinc
9cd6f488f4
Chore: Remove unavailable items
2024-05-18 00:08:06 +08:00
LmeSzinc
d8ea34757a
Add: Write planner results into config
2024-05-18 00:08:06 +08:00
LmeSzinc
117704273f
Add: Planner progress in config
2024-05-18 00:07:14 +08:00