Commit Graph

53 Commits

Author SHA1 Message Date
github-actions
43fa6efec9 Format code [skip actions] 2023-06-02 18:26:45 +00:00
KingRainbow44
8692405363
Wait for thread executors to shut down 2023-06-01 18:17:48 -04:00
Magix
9e5b57a043
Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00
hamusuke
3ab3d5bc04
Simply implement achievement system and add achievement command (#2068)
* Implement achievement system

* Update src/main/java/emu/grasscutter/command/commands/AchievementCommand.java

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>

* fix: redundant codes

* fix: redundant codes

* Update language files

---------

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>
2023-02-26 00:14:27 -05:00
Simplxs
92fbaa8670
Update gc to 3.3 (#1981)
* replace the deprecated api

* update proto

* delete music game

* fixed codes

* fix costume switch

* fix mail bug

* Bump version number.

* Re-add max boss chest number

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
2022-12-23 22:12:02 +01:00
jie65535
47911aa16e
Fix Mail SendToAll Freeze (#1913)
* Avoid iterating over every offline player

* getAllPlayers by stream

* Use the new method without changing the old signature

* Annotate deprecated `getAllPlayers`
2022-10-30 20:03:30 +10:30
github-actions
025e5d3c1c Fix whitespace [skip actions] 2022-10-13 13:32:10 +00:00
Melledy
0d64e2e810
Use reflection to map database classes and add missing mapped classes to the dispatch datastore 2022-09-18 20:46:28 -07:00
github-actions
6e5d986687 Fix whitespace [skip actions] 2022-09-03 03:36:51 +00:00
AnimeGitB
656cb79b06 Fix offline account deletion (fixes #1716) 2022-08-27 21:11:18 +09:30
AnimeGitB
5565a13df8 Fix account deletion 2022-08-25 10:52:10 +09:30
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
408fa90728 Move config java files to their own package 2022-07-21 00:21:00 -07:00
dragon
a96f7f4de1 Update DatabaseHelper.java
fix account delete
2022-07-08 12:37:40 +08:00
Akka
12146ff09c implement the music game 2022-06-29 05:23:02 -07:00
Akka
977f1ca2ea implement the activity system 2022-06-29 05:23:02 -07:00
Melledy
5eb1d34b14 Implement battle pass triggers/rewards 2022-06-24 01:12:52 -07:00
KingRainbow44
f4ba460de1 Fix PlayerCreationEvent to match expected logic 2022-06-23 00:28:13 -04:00
Melledy
f18f06fd1b Migrate battlepass to its own db collection 2022-06-21 07:59:10 -07:00
Akka
e16633e34b Implement the Home System (Serenitea Pot) 2022-06-17 18:15:49 -07:00
yuyuko
8a3d6e3db4 Fix multi server function 2022-06-14 18:28:35 -07:00
Melledy
910a5749f0 Refactor and optimize DatabaseHelper::checkIfPlayerExists 2022-06-03 19:32:10 -07:00
ImmuState
e1688c866f Make sure no player already has the reserved UID when creating and account. 2022-06-01 16:14:18 -07:00
Yazawazi
c164b25f90 fix(database helper): fix player uid issues 2022-05-28 04:28:36 -07:00
Melledy
243ad3abe5 Refactor accounts to not use a player uid 2022-05-27 00:22:55 -07:00
Melledy
5d4f245293 Merge branch 'development' into dev-quests 2022-05-11 12:39:28 -07:00
KingRainbow44
d215035fc8 Refactor config database settings 2022-05-11 11:38:30 -04:00
Melledy
51844b6535 Merge branch 'development' into dev-quests 2022-05-11 03:56:59 -07:00
Melledy
e9d7d5d5f2 Implement quests 2022-05-11 03:56:40 -07:00
KingRainbow44
11161227ab Convert to the far superior config system 2022-05-11 00:30:07 -04:00
Bi Jiakai
f26fe213a2 Fixed account delete can not delete all related data (#767) 2022-05-10 03:09:47 -07:00
ImmuState
1c8207500c Remove commented method and unused import. 2022-05-09 12:50:47 -07:00
ImmuState
19e798a28b Change ccount delete to delete all referenced items in the database. 2022-05-09 12:50:47 -07:00
memetrollsXD
81998b9cf9 Customise sender and title too. Add statement of use 2022-05-05 19:49:28 -07:00
Melledy
19396a63c7 Move player mail to MailHandler class
This is so we dont have to save the entire player to the db every time we send mail
2022-05-02 02:01:01 -07:00
mingjun97
98122f3c55 Implement gacha history record subsystem
* Frontend is not very beautiful yet
* Didn't include too much `some anime game` data in the page to avoid being DMCA'd
2022-05-01 13:47:17 -07:00
Melledy
10bfb6976d Change RunMode and DebugMode to enums 2022-04-30 22:52:09 -07:00
memetrollsXD
5c02fee7e2 Customisable welcome mail 2022-04-28 22:42:59 +02:00
Melledy
d1fc8c1faa Moved some files around 2022-04-26 21:27:35 -07:00
Melledy
1c36f0785b Renamed all references to a certain game 2022-04-26 21:27:35 -07:00
Benjamin Elsdon
c68c75e8ce Send Mail Command!
Almost done! Wooooo!
2022-04-25 21:53:10 +08:00
Miyucchi
7792c5c73f Fix counter 2022-04-24 00:10:26 +02:00
Melledy
716380a078 Merge branch 'development' into java-16 2022-04-22 19:23:32 -07:00
fumbling
06101f1b9c Morphia call fixes; add @Entity to more classes
1. During the conversion of Morphia calls to the new API, some of the `Filter.eq()` calls had their `field` set to `playerId` due to a copy/paste typo.

2. Morphia 2 switches to the codec system, so anything that will be serialized in the pipeline requires the `@Entity` annotation.
2022-04-21 22:19:47 -04:00
Benjamin Elsdon
1969d38e06 DatabaseManager clean up 2022-04-21 22:50:06 +08:00
Benjamin Elsdon
9ce436022d Multi-server dispatch support and server run modes 2022-04-21 18:04:00 +08:00
KingRainbow44
0a96012f2c why is Account#onLoad THE DAMN REASON FOR HOURS OF TESTING 2022-04-21 02:07:05 -04:00
KingRainbow44
d7328dda50 Update Morphia to 2.x 2022-04-20 21:11:57 -04:00
Melledy
d9fc159550 Refactor some commands and move inventory/team limits to the config 2022-04-19 02:22:21 -07:00
Melledy
057f568a37 Merge branch 'main' into dev-scene 2022-04-18 21:35:01 -07:00