Melledy
a23b29b65a
Rename excel classes
2022-05-30 20:06:25 -07:00
Yazawazi
f139818224
[Anime Game Version update] Support 2.7 ( #1072 )
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* feature(2.7 version): support 2.7 version & upload new protos
1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.
BREAKING CHANGE: all
* fix(database helper): fix player uid issues
* fix(ability embryo): uint32 to fixed32
* fix(proto): map mark
rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE
* fix(game version): change game version to 2.7.0
* perf(proto): remove unused protos
1. Remove unused protos;
2. Temporarily commented out some of the proto fields.
* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
ImmuState
de8b0be36e
Introduce a simpler way to get the original owner of an EntityClientGadget
2022-05-26 03:41:19 -07:00
ImmuState
2a76e904ad
Energy: Particle/Orb Drops from Monsters ( #1054 )
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* Generate energy drops for monsters + make sure picking up particles honors their count.
* Use drop info from excels instead.
* Remove double newline.
* Remove commented code.
2022-05-24 21:43:04 -07:00
logictc
af381dcf42
clear energy on death
2022-05-24 14:43:02 -07:00
logictc
e0593554b6
implement persist energy
2022-05-24 14:43:02 -07:00
ShiroSaki
fef5c06a29
Fix the bug that can't kill command-generated monsters
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Command-generated monsters do not have spawnentry so we have to get data from getMonsterData
2022-05-23 15:46:21 -07:00
ImmuState
88781fdd82
Remove debug stuff
2022-05-22 12:55:55 -07:00
ImmuState
28323fed66
Move energy-related logic to a new EnergyManager.
2022-05-22 12:55:55 -07:00
ImmuState
8f5bd2f220
Give correct amount of energy for collecting particles/orbs, and consume energy on burst cast.
2022-05-22 12:55:55 -07:00
Akka
faa3cde575
fix the Monster spawn between stage challenges
2022-05-10 00:05:01 +08:00
Akka
47ea466054
Merge remote-tracking branch 'origin/development' into tower
2022-05-09 15:43:52 +08:00
Akka
65c93a747c
Support Team Toggle in Tower & Refactor MonsterTide
2022-05-09 15:39:49 +08:00
Melledy
2dfdc62743
Implement energy balls (orbs)
2022-05-08 06:05:50 -07:00
Melledy
897f082b12
Implement AbilityManager
2022-05-08 06:05:50 -07:00
Akka
eb94adb296
Monsters tide turn by turn && Ban User Skill && Lua functions
2022-05-07 18:18:27 -07:00
Akka
6148ee8742
Monsters tide turn by turn && Ban User Skill && Lua functions
2022-05-07 21:47:13 +08:00
gentlespoon
93b3265d72
Add drowning. Better movement ticking.
2022-05-05 23:42:34 -07:00
Melledy
7e377dff59
Implement script region check
2022-04-30 01:20:44 -07:00
lilmayofuksu
59ff79e23a
Limit the amount of vehicles that a player can spawn ( #340 )
2022-04-29 21:01:07 +02:00
Melledy
ae3d9a4dc1
Add a few more functions for the script engine to call
2022-04-29 02:38:25 -07:00
Melledy
30886da0ad
Fix compile error caused by merge
2022-04-28 23:09:07 -07:00
Melledy
60cfa40d7f
Merge branch 'development' into dungeon-scripts
2022-04-28 22:21:26 -07:00
Melledy
d71b7abfc3
Implement script support needed for dungeons
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Only a few are supported right now
You will need certain script files in ./resources/Scripts
2022-04-28 22:19:14 -07:00
ayy lmao
0c02ce9f63
Implement HandlerVehicleInteractReq & Rsp and HandlerVehicleSpawnReq & Rsp
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Also added opcodes related to vehicles, added LODPatternName to GadgetData and added EntityVehicle class
2022-04-28 21:21:08 +02:00
Kengxxiao
8b614d8df8
implement simple drop system
2022-04-27 17:42:02 +08:00
Melledy
d1fc8c1faa
Moved some files around
2022-04-26 21:27:35 -07:00
Melledy
1c36f0785b
Renamed all references to a certain game
2022-04-26 21:27:35 -07:00
WetABQ
addfb5eb5d
[BREAKING CHANGE] proto auto compiled by gradle ( #226 )
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* [BREAK] proto auto compiled by gradle
* [BREAK] move proto to submodule
* update gitmodules
* [BREAK] move proto to submodule
* move proto to submodule
* fix merge conflict
* fix github action after merging
* fix merge conflicts and del submodule
* upload the proto
2022-04-26 14:44:30 -07:00
Melledy
711e6eabd0
Natural spawn test
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(without luas)
2022-04-25 14:28:44 -07:00
Melledy
1250194480
Fix weapon skills (and artifact sets) not working when you equip them
2022-04-20 21:03:18 -07:00
Melledy
d9fc159550
Refactor some commands and move inventory/team limits to the config
2022-04-19 02:22:21 -07:00
Melledy
bee654c64f
Implement support for multiple scenes in a world
2022-04-18 09:39:29 -07:00
Melledy
7925d1cda3
Initial commit
2022-04-17 05:43:07 -07:00