whoamikyo
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674f1e74fa
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Doc: Update How_to_update.md
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2020-06-12 04:25:16 -03:00 |
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LmeSzinc
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4cf9af4416
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Merge pull request #30 from whoamikyo/master
Add: added updater.bat to help with the update process, need GIT installed,
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2020-06-12 14:38:09 +08:00 |
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whoamikyo
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cdd37f5812
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Doc: added guide how to update ALAS.
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2020-06-12 03:29:16 -03:00 |
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whoamikyo
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1a550d1439
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Add: added updater.bat to help with the update process, need GIT installed.
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2020-06-12 03:07:00 -03:00 |
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kyO The NinjA
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27a06bbe3d
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Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript
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2020-06-12 02:45:56 -03:00 |
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kyO The NinjA
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ad90d29525
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Fix: [EN] Fix Retire assets and AUTOMATION_CONFIRM asset
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2020-06-12 00:15:49 -03:00 |
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kyO The NinjA
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83b9700989
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Update Quick_guide.md
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2020-06-11 17:47:23 -03:00 |
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LmeSzinc
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7893bbf653
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Merge pull request #28 from whoamikyo/master
Fix: [EN] Fix assets
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2020-06-12 03:16:02 +08:00 |
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kyO The NinjA
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448c342559
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Update TEMPLATE_CAUGHT_BY_SIREN.png
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2020-06-11 16:05:08 -03:00 |
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kyO The NinjA
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f49da62dce
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Fix: [EN[ Fix INFO_BAR assets
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2020-06-11 15:52:15 -03:00 |
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kyO The NinjA
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ab18cf38bb
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Fix: [EN] Fix assets
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2020-06-11 15:10:20 -03:00 |
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Erik
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e96d08c364
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Merge pull request #19 from LmeSzinc/master
Add: [EN] Skybound Oratorio
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2020-06-11 14:24:04 -03:00 |
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LmeSzinc
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c37fda242c
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Fix: [EN] POPUP assets now in 1280x720
- Add assets check to button_extract
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2020-06-12 00:09:58 +08:00 |
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LmeSzinc
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49ae4c6361
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Add: [EN] Skybound Oratorio
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2020-06-11 23:13:50 +08:00 |
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Erik
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3f6ba1c33c
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Merge pull request #18 from LmeSzinc/master
Fix [EN] rank D assets, CN so those needs to be updated
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2020-06-09 02:47:25 -03:00 |
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LmeSzinc
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0b30e09ef0
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Merge pull request #27 from nEEtdo0d/master
Fix D Rank Battle Screen + Mod Exercise loop
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2020-06-09 12:51:06 +08:00 |
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Erik
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e6f8507088
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Merge pull request #17 from LmeSzinc/master
Create campaign_10_3.py
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2020-06-09 01:37:25 -03:00 |
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nEEtdo0d
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0e8e25de18
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Fixed EN rank D assets, CN so those needs to be updated since I don't play CN I've only inserted dummy files so that button_extract module would run. Also added extra conditions for the exercise loop so that it exits the rank D screens
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2020-06-08 17:06:39 -04:00 |
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LmeSzinc
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5162014edc
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Merge pull request #26 from Cerz0/master
Add: campaign_10_3.py - Now you can farm St. Louis
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2020-06-09 00:50:48 +08:00 |
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Cerz0
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69a3d7e253
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Create campaign_10_3.py
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2020-06-08 18:35:11 +02:00 |
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LmeSzinc
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e43a077931
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Merge pull request #25 from whoamikyo/master
Add: Added support for hard map
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2020-06-08 20:06:12 +08:00 |
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kyO The NinjA
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ae88a57eba
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Fix: [EN] Fix Miss detect lines as characters in Commission module
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2020-06-08 07:54:21 -03:00 |
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kyO The NinjA
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7c15659f7f
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Add: Added support for hard map
- Now is possible cleared a hard map like a normal map
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2020-06-08 05:56:43 -03:00 |
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LmeSzinc
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d61ddada7a
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Merge pull request #24 from whoamikyo/master
Fix: [EN] Fix exception when ambush appears
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2020-06-08 16:45:11 +08:00 |
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kyO The NinjA
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95ca113562
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Add: Map 11-4 support, Columbia farm is real
Add: Suport to Rank B
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2020-06-08 03:16:00 -03:00 |
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kyO The NinjA
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4e4dc52886
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Fix: [EN] Fix exception when ambush appears, will show 'Unrecognised info when ambush evade' on console but will works
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2020-06-07 17:13:57 -03:00 |
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Erik
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5d5d23c9fd
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Merge pull request #16 from LmeSzinc/master
Add: 10-4
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2020-06-06 17:02:31 -03:00 |
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lans4r
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58357483ea
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Add: 10-4 (#23)
Add: 10-4
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2020-06-07 03:50:41 +08:00 |
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LmeSzinc
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3761375df1
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Merge pull request #22 from whoamikyo/master
Add: [EN] Ambush assets updated
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2020-06-07 03:09:30 +08:00 |
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Erik
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2b58d4dd6a
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Merge pull request #15 from LmeSzinc/master
Fix: Parameters for 3-4
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2020-06-06 15:53:44 -03:00 |
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kyO The NinjA
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0fe6dcf3dd
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Revert "Fix: MAP.map_data corrected"
This reverts commit 3076a1c75b .
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2020-06-06 15:53:22 -03:00 |
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kyO The NinjA
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6d5ac959d4
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Add: [EN] Ambush assets updated
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2020-06-06 15:44:58 -03:00 |
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LmeSzinc
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b21fba7b88
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Doc: future_plan.md
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2020-06-07 02:44:02 +08:00 |
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LmeSzinc
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141599c883
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Fix: Now will only run commissions with priority > 0
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2020-06-06 22:42:32 +08:00 |
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LmeSzinc
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2d285eeaa1
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Merge pull request #21 from Cerz0/master
Update campaign_10_2.py
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2020-06-06 22:12:26 +08:00 |
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Cerz0
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3f27e7de9c
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Update campaign_10_2.py
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2020-06-06 16:03:15 +02:00 |
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LmeSzinc
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3c35974bbe
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Fix: add new day check to reward_loop
- Fix emotion reduce when calculating recover
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2020-06-06 21:53:31 +08:00 |
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LmeSzinc
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4d42220751
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Doc: bugs_in_azurlane_en.md
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2020-06-06 17:31:38 +08:00 |
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LmeSzinc
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f9c37ea7e4
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Fix: Disable submarine_view check because of icon bug of submarine zone
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2020-06-06 15:43:38 +08:00 |
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LmeSzinc
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c1a5ffcb30
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Fix: Parameters for 3-4
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2020-06-06 14:38:09 +08:00 |
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kyO The NinjA
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37f714fa24
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Merge branch 'master' of https://github.com/whoamikyo/AzurLaneAutoScript
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2020-06-05 13:59:31 -03:00 |
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kyO The NinjA
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3076a1c75b
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Fix: MAP.map_data corrected
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2020-06-05 13:59:27 -03:00 |
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Erik
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91efb13168
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Merge pull request #14 from LmeSzinc/master
Fix: Catch other error caused by info_bar
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2020-06-05 13:54:19 -03:00 |
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LmeSzinc
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a3feef6f1b
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Format: PEP-8 for campaign maps
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2020-06-05 23:25:50 +08:00 |
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Cerz0
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1e94b5d69c
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Update: map 10-1
Update campaign_10_1.py
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2020-06-05 23:19:03 +08:00 |
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LmeSzinc
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d042f926b5
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Fix: Catch other error caused by info_bar
- Increase EDGE_LINES_HOUGHLINES_THRESHOLD in chapter 3
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2020-06-05 21:52:30 +08:00 |
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LmeSzinc
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66d119e250
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Add: camera_data_spawn_point
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2020-06-05 20:22:27 +08:00 |
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LmeSzinc
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b186382fdd
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Add: Boss fleet check from chapter 7 to 13
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2020-06-05 20:05:53 +08:00 |
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LmeSzinc
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83afdafccb
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Fix: Commission not found
- Add commission_swipe_to_top, because switching daily/urgent won't reset commission list now
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2020-06-05 18:10:48 +08:00 |
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LmeSzinc
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26c4d6552d
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Add: Reward loop when finished, to all function
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2020-06-05 10:54:29 +08:00 |
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