Commit Graph

75 Commits

Author SHA1 Message Date
LmeSzinc
f93c3cb460 Fix: Use rgb2luma in combat state detection to fit video streaming 2024-03-16 16:13:57 +08:00
LmeSzinc
e0acc9789e Revert: COMBAT_PAUSE 2024-03-16 15:55:29 +08:00
LmeSzinc
cdb2d97c9f Merge branch 'master' into dev
# Conflicts:
#	tasks/combat/state.py
2024-03-11 01:54:56 +08:00
LmeSzinc
94dca8b9ce Refactor: Select next support character 2024-02-24 17:26:22 +08:00
LmeSzinc
14e3a9a73a Fix: Handle character died (#317) 2024-02-24 00:45:34 +08:00
LmeSzinc
60ebf0a3ff Fix: Limit click area of combat states (#339) 2024-02-23 23:51:40 +08:00
LmeSzinc
4d64ec0252 Upd: MAP_LOADING.SEARCH 2024-02-13 01:05:38 +08:00
LmeSzinc
6692b77db4 Fix: Optimize imports (fixed #314) 2024-02-10 01:53:59 +08:00
Zero
da0a1c16ff
Fix: support assets (#307) 2024-02-07 21:10:44 +08:00
LmeSzinc
6e26817e5d Upd: Map interact assets 2024-02-07 08:14:05 +08:00
LmeSzinc
d2fad6bd45 Fix: Combat auto on cloud game 2024-02-06 15:13:00 +08:00
LmeSzinc
34d6019c61 Fix: Raise exception if relics are full 2024-01-17 18:08:17 +08:00
LmeSzinc
576276e2da Fix: Combat auto on cloud game 2024-01-15 03:15:38 +08:00
LmeSzinc
1ba3882eaf Fix: Combat should return wave count 2024-01-02 03:54:54 +08:00
Lo Mu
c45cea69fd
fix: combat support COMBAT_SUPPORT_LIST repeat triggering (#251)
* fix: combat support COMBAT_SUPPORT_LIST repeat triggering

* fix: combat support_set select complete to skip search_support
2023-12-31 01:51:47 +08:00
LmeSzinc
4c65635530 Fix: Refactor team select as having 9 teams now 2023-12-27 23:46:28 +08:00
LmeSzinc
5efeb13728 Fix: Get light cone in combat_finish() 2023-12-25 20:34:44 +08:00
LmeSzinc
44ee643090 Merge branch 'master' into dev 2023-12-19 00:04:01 +08:00
LmeSzinc
c8ddc4a25e Fix: Cache _combat_can_again() as no expected stamina reduce during retry 2023-12-19 00:01:28 +08:00
LmeSzinc
5db9d6897e Merge branch 'master' into dev 2023-11-28 09:11:06 +08:00
LmeSzinc
678a26584a Fix: Limit COMBAT_PAUSE offset or will cause combat state detection error 2023-11-28 08:55:17 +08:00
LmeSzinc
80274ae4c9 Merge remote-tracking branch 'origin/bug_fix' into dev 2023-11-20 02:09:17 +08:00
aaahai00
cbc5d4d786
Update support.py (#200)
对改问题的修复https://github.com/LmeSzinc/StarRailCopilot/issues/195
2023-11-19 19:04:11 +08:00
LmeSzinc
3e530033fa Add: Allow entering rogue from map interact 2023-11-03 01:56:23 +08:00
LmeSzinc
afa94986bc Merge branch 'bug_fix' into dev
# Conflicts:
#	tasks/base/popup.py
#	tasks/base/ui.py
#	tasks/dungeon/state.py
#	tasks/dungeon/ui.py
2023-11-03 01:36:05 +08:00
LmeSzinc
e5c02fd381 Opt: Enter dungeon from map if possible 2023-11-02 18:56:20 +08:00
LmeSzinc
881389efce Fix: Handle light cone drop from Echo of War (#171) 2023-11-02 11:59:05 +08:00
LmeSzinc
25e7b1876c Add: is_map_loading() 2023-10-30 02:21:28 +08:00
LmeSzinc
f7f61549c1 Refactor: Abstract BACK and CLOSE handlers 2023-10-18 12:00:48 +08:00
LmeSzinc
b457e49421 Opt: Shorter combat interact interval
in case missed the door
2023-10-07 12:35:02 +08:00
LmeSzinc
36a452a9d4 Fix: Confirm COMBAT_PREPARE before getting double remain 2023-10-05 05:11:06 +08:00
LmeSzinc
739a4d33b7 Fix: Confirm COMBAT_PREPARE before getting double remain 2023-10-05 05:04:10 +08:00
LmeSzinc
d1abb19982 Add: is_map_loading() 2023-10-03 06:03:53 +08:00
LmeSzinc
96b6bdadf0 Add: Task Echo of War 2023-09-27 03:14:12 +08:00
LmeSzinc
1d7efd424c Fix: Trying to fix use_Q() exit (#108) 2023-09-25 23:01:06 +08:00
LmeSzinc
4cc4647705 Fix: Skill switch is clicked before appeared 2023-09-24 15:58:31 +08:00
LmeSzinc
6eb9317ac4 Add: Use skills in combat 2023-09-24 04:20:45 +08:00
LmeSzinc
e6c19268d6 Add: Do quest Complete_Forgotten_Hall_1_time 2023-09-23 19:22:35 +08:00
LmeSzinc
cd01e1c402 Add: Walk with result expecting 2023-09-22 00:23:00 +08:00
LmeSzinc
a800bdb214 Fix: Retry when joystick contact lost 2023-09-20 01:20:52 +08:00
LmeSzinc
59b3c59f99 Fix: [EN] Handle OCR error on daily quests 2023-09-17 07:36:50 +08:00
LmeSzinc
e426102148 Upd: [EN] Combat assets 2023-09-17 05:18:57 +08:00
LmeSzinc
d0cba894e0 Upd: Language irrelevant assets for base/popup 2023-09-17 05:00:16 +08:00
LmeSzinc
13c7e541f0 Fix: Use language-specific models on OCR_WAVE_COUNT 2023-09-13 01:43:59 +08:00
LmeSzinc
710e8d42df Upd: button_extract 2023-09-12 02:57:22 +08:00
Geniukx
80e99220ef
detector for enemy and item (#63)
* detector for enemy and item

* Add: detector for enemy and items
2023-09-10 22:44:29 +08:00
Zebartin
c9111273b8 Fix: Change of assignment ui in ver 1.3 2023-08-31 14:42:33 +08:00
LmeSzinc
6c6296651f Upd: DUNGEON_COMBAT_INTERACT 2023-08-30 19:24:15 +08:00
LmeSzinc
92bbb9204a Upd: Set maximum trailblaze power to 240 2023-08-30 19:14:14 +08:00
X-Zero-L
7df2c76dbe
Upd: ui assets (#74)
* Upd: ui assets

* Upd: ui assets

* Fix bug

* Upd: assignment assets
2023-08-30 18:55:39 +08:00