Commit Graph

316 Commits

Author SHA1 Message Date
LmeSzinc
a623e7d082 Fix: rare bugs
- Fix roadblocks in 6-4
- Fix mis-detect BATTLE_STATUS_D when battle executing
- Add call details to popup
2020-06-12 19:29:13 +08:00
LmeSzinc
24a00f095e
Merge pull request #31 from whoamikyo/master
Doc: Update How_to_update.md
2020-06-12 15:38:48 +08:00
whoamikyo
269ad32225 Doc: update How_to_update.md 2020-06-12 04:31:31 -03:00
whoamikyo
674f1e74fa Doc: Update How_to_update.md 2020-06-12 04:25:16 -03:00
LmeSzinc
4cf9af4416
Merge pull request #30 from whoamikyo/master
Add: added updater.bat to help with the update process, need GIT installed,
2020-06-12 14:38:09 +08:00
whoamikyo
cdd37f5812 Doc: added guide how to update ALAS. 2020-06-12 03:29:16 -03:00
whoamikyo
1a550d1439 Add: added updater.bat to help with the update process, need GIT installed. 2020-06-12 03:07:00 -03:00
kyO The NinjA
27a06bbe3d Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2020-06-12 02:45:56 -03:00
kyO The NinjA
ad90d29525 Fix: [EN] Fix Retire assets and AUTOMATION_CONFIRM asset 2020-06-12 00:15:49 -03:00
kyO The NinjA
83b9700989 Update Quick_guide.md 2020-06-11 17:47:23 -03:00
LmeSzinc
7893bbf653
Merge pull request #28 from whoamikyo/master
Fix: [EN] Fix assets
2020-06-12 03:16:02 +08:00
kyO The NinjA
448c342559 Update TEMPLATE_CAUGHT_BY_SIREN.png 2020-06-11 16:05:08 -03:00
kyO The NinjA
f49da62dce Fix: [EN[ Fix INFO_BAR assets 2020-06-11 15:52:15 -03:00
kyO The NinjA
ab18cf38bb Fix: [EN] Fix assets 2020-06-11 15:10:20 -03:00
Erik
e96d08c364
Merge pull request #19 from LmeSzinc/master
Add: [EN] Skybound Oratorio
2020-06-11 14:24:04 -03:00
LmeSzinc
c37fda242c Fix: [EN] POPUP assets now in 1280x720
- Add assets check to button_extract
2020-06-12 00:09:58 +08:00
LmeSzinc
49ae4c6361 Add: [EN] Skybound Oratorio 2020-06-11 23:13:50 +08:00
Erik
3f6ba1c33c
Merge pull request #18 from LmeSzinc/master
Fix [EN] rank D assets, CN so those needs to be updated
2020-06-09 02:47:25 -03:00
LmeSzinc
0b30e09ef0
Merge pull request #27 from nEEtdo0d/master
Fix D Rank Battle Screen + Mod Exercise loop
2020-06-09 12:51:06 +08:00
Erik
e6f8507088
Merge pull request #17 from LmeSzinc/master
Create campaign_10_3.py
2020-06-09 01:37:25 -03:00
nEEtdo0d
0e8e25de18 Fixed EN rank D assets, CN so those needs to be updated since I don't play CN I've only inserted dummy files so that button_extract module would run. Also added extra conditions for the exercise loop so that it exits the rank D screens 2020-06-08 17:06:39 -04:00
LmeSzinc
5162014edc
Merge pull request #26 from Cerz0/master
Add: campaign_10_3.py - Now you can farm St. Louis
2020-06-09 00:50:48 +08:00
Cerz0
69a3d7e253 Create campaign_10_3.py 2020-06-08 18:35:11 +02:00
LmeSzinc
e43a077931
Merge pull request #25 from whoamikyo/master
Add: Added support for hard map
2020-06-08 20:06:12 +08:00
kyO The NinjA
ae88a57eba Fix: [EN] Fix Miss detect lines as characters in Commission module 2020-06-08 07:54:21 -03:00
kyO The NinjA
7c15659f7f Add: Added support for hard map
- Now is possible cleared a hard map like a normal map
2020-06-08 05:56:43 -03:00
LmeSzinc
d61ddada7a
Merge pull request #24 from whoamikyo/master
Fix: [EN] Fix exception when ambush appears
2020-06-08 16:45:11 +08:00
kyO The NinjA
95ca113562 Add: Map 11-4 support, Columbia farm is real
Add: Suport to Rank B
2020-06-08 03:16:00 -03:00
kyO The NinjA
4e4dc52886 Fix: [EN] Fix exception when ambush appears, will show 'Unrecognised info when ambush evade' on console but will works 2020-06-07 17:13:57 -03:00
Erik
5d5d23c9fd
Merge pull request #16 from LmeSzinc/master
Add: 10-4
2020-06-06 17:02:31 -03:00
lans4r
58357483ea
Add: 10-4 (#23)
Add: 10-4
2020-06-07 03:50:41 +08:00
LmeSzinc
3761375df1
Merge pull request #22 from whoamikyo/master
Add: [EN] Ambush assets updated
2020-06-07 03:09:30 +08:00
Erik
2b58d4dd6a
Merge pull request #15 from LmeSzinc/master
Fix: Parameters for 3-4
2020-06-06 15:53:44 -03:00
kyO The NinjA
0fe6dcf3dd Revert "Fix: MAP.map_data corrected"
This reverts commit 3076a1c75b.
2020-06-06 15:53:22 -03:00
kyO The NinjA
6d5ac959d4 Add: [EN] Ambush assets updated 2020-06-06 15:44:58 -03:00
LmeSzinc
b21fba7b88 Doc: future_plan.md 2020-06-07 02:44:02 +08:00
LmeSzinc
141599c883 Fix: Now will only run commissions with priority > 0 2020-06-06 22:42:32 +08:00
LmeSzinc
2d285eeaa1
Merge pull request #21 from Cerz0/master
Update campaign_10_2.py
2020-06-06 22:12:26 +08:00
Cerz0
3f27e7de9c Update campaign_10_2.py 2020-06-06 16:03:15 +02:00
LmeSzinc
3c35974bbe Fix: add new day check to reward_loop
- Fix emotion reduce when calculating recover
2020-06-06 21:53:31 +08:00
LmeSzinc
4d42220751 Doc: bugs_in_azurlane_en.md 2020-06-06 17:31:38 +08:00
LmeSzinc
f9c37ea7e4 Fix: Disable submarine_view check because of icon bug of submarine zone 2020-06-06 15:43:38 +08:00
LmeSzinc
c1a5ffcb30 Fix: Parameters for 3-4 2020-06-06 14:38:09 +08:00
kyO The NinjA
37f714fa24 Merge branch 'master' of https://github.com/whoamikyo/AzurLaneAutoScript 2020-06-05 13:59:31 -03:00
kyO The NinjA
3076a1c75b Fix: MAP.map_data corrected 2020-06-05 13:59:27 -03:00
Erik
91efb13168
Merge pull request #14 from LmeSzinc/master
Fix: Catch other error caused by info_bar
2020-06-05 13:54:19 -03:00
LmeSzinc
a3feef6f1b Format: PEP-8 for campaign maps 2020-06-05 23:25:50 +08:00
Cerz0
1e94b5d69c
Update: map 10-1
Update campaign_10_1.py
2020-06-05 23:19:03 +08:00
LmeSzinc
d042f926b5 Fix: Catch other error caused by info_bar
- Increase EDGE_LINES_HOUGHLINES_THRESHOLD in chapter 3
2020-06-05 21:52:30 +08:00
LmeSzinc
66d119e250 Add: camera_data_spawn_point 2020-06-05 20:22:27 +08:00