AnimeGitB
088b3dbbcc
Add initializers to GameServer
2022-06-25 00:58:09 +09:30
Melledy
cdc23a0647
Random cleanups in the gameserver and player
2022-06-24 07:43:43 -07:00
Melledy
a16bc72101
Implement weekly points for the battle pass
2022-06-24 07:34:24 -07:00
Melledy
5eb1d34b14
Implement battle pass triggers/rewards
2022-06-24 01:12:52 -07:00
KingRainbow44
34f7c6e780
Formatting changes
2022-06-24 01:22:18 -04:00
KingRainbow44
95df9a3162
Hardcode EventType.GAME
for ServerLogEvent
2022-06-24 01:22:11 -04:00
KingRainbow44
52da2c235d
Add & implement EntityMoveEvent
2022-06-24 01:21:41 -04:00
KingRainbow44
47f3353342
Add entity event base class
2022-06-24 01:21:06 -04:00
KingRainbow44
20b2554e39
Merge remote-tracking branch 'origin/development' into development
2022-06-24 01:06:57 -04:00
KingRainbow44
a16812551a
Replace CommandResponseEvent
with ReceiveCommandFeedbackEvent
2022-06-24 01:06:19 -04:00
GanyusLeftHorn
3a2ebd1edd
Set world level automatically on level up.
2022-06-23 21:23:14 -07:00
Luke H-W
f04035da34
Merge branch 'development' into Weather
2022-06-24 00:47:14 +09:30
Magix
1c9a9599be
Change plugin manager logic
...
Merge pull request #1346 from Grasscutters/plugin-priority
2022-06-23 11:13:15 -04:00
Akka
67ac0d700d
add region entity
2022-06-23 03:14:38 -07:00
Akka
1c6c581399
fix gadget infinity create
2022-06-22 22:39:54 -07:00
KingRainbow44
b796372042
Merge remote-tracking branch 'origin/development' into development
2022-06-23 00:28:35 -04:00
KingRainbow44
f4ba460de1
Fix PlayerCreationEvent
to match expected logic
2022-06-23 00:28:13 -04:00
Magix
3585fd597b
Merge branch 'development' into plugin-priority
2022-06-23 00:06:31 -04:00
AnimeGitB
c9363ef5e5
Move weather from Scene to Player
2022-06-23 02:32:38 +09:30
Magix
ed7ffa74da
Enable development repository for artifacts
...
Uploading dev builds to 4Benj Repo via Jenkins for plugin developers.
2022-06-22 11:08:55 -04:00
AnimeGitB
371acb9ba5
Deduplicate some translation keys
2022-06-22 23:20:16 +09:30
AnimeGitB
dcd3c696ea
Add default Climates per weather
2022-06-22 22:41:07 +09:30
14eyes
4df068bba0
Add missing lua constants ( #1342 )
...
* Add missing script constants
* Fix formating
2022-06-22 05:00:22 -07:00
Magix
1b58ba254e
Revert deprecation of registerCommand
...
i was going to make commands plugin specific but then decided against it
2022-06-22 02:59:45 -04:00
KingRainbow44
c76f0c0e70
Fix event
2022-06-22 00:48:04 -04:00
KingRainbow44
0cb490605e
Re-implement scheduler system (check #1321 )
2022-06-22 00:46:34 -04:00
KingRainbow44
3c361b432f
Fix method of loading dependant plugins
2022-06-22 00:22:51 -04:00
KingRainbow44
5a8b76d97b
Update EventHandler
with new register syntax
2022-06-22 00:22:50 -04:00
KingRainbow44
6175e957b5
Fix issue when exiting server when plugin manager hasn't loaded
2022-06-22 00:22:49 -04:00
KingRainbow44
91d232d625
Fix Player
on this branch
2022-06-22 00:22:23 -04:00
KingRainbow44
eed59e0d77
Fix filenames
issue (pt. 2)
2022-06-22 00:21:46 -04:00
KingRainbow44
74cbad261d
Fix filenames
issue
2022-06-22 00:21:43 -04:00
KingRainbow44
07a97f65f6
Separate aliases from the command map
2022-06-22 00:21:10 -04:00
KingRainbow44
82eefde4c0
Plugin-specific listeners & dependency loading
2022-06-22 00:20:15 -04:00
KingRainbow44
e2cfe94bf0
Add loadAfter
plugin setting
2022-06-22 00:19:43 -04:00
GanyusLeftHorn
63b6b805cc
Bring back dungeon drops.
2022-06-21 19:49:46 -07:00
Benj
f331afe339
Refix Javadoc and readd getPlugin comments
2022-06-22 09:24:11 +08:00
Melledy
f18f06fd1b
Migrate battlepass to its own db collection
2022-06-21 07:59:10 -07:00
诗音澄鸢 镜苑芳依
b9bf33c2f7
implement BattlePass (Except missions) ( #1316 )
...
* BattlePass
* BattlePass
2022-06-21 07:18:13 -07:00
Tesutarin
d3c0d2e53c
Update 2.7 second half banners
2022-06-21 02:43:21 -07:00
Akka
706dc5e4c7
MonsterInvestigation (boss icon in map)
2022-06-18 08:04:06 -07:00
诗音澄鸢 镜苑芳依
79e4172c47
Fix daily dungeon didn't display in note(笔记) ( #1296 )
...
* Fix Daily dungeon didn't display in note(笔记) -- Buggy
* 123
2022-06-17 23:50:55 -07:00
Melledy
2915b14c1f
2.7 Merge
2022-06-17 23:36:16 -07:00
Melledy
30c7bb9443
Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into development
2022-06-17 23:35:45 -07:00
Melledy
8e6aa50c3a
Move ban check to GetPlayerTokenReq
2022-06-17 19:42:42 -07:00
Yazawazi
a2de0e2376
no more bin
2022-06-17 19:42:42 -07:00
Yazawazi
3ccaf535ef
2nd null check
2022-06-17 19:42:42 -07:00
Yazawazi
aba4080b0e
feat(ban): Implementing ban
.
...
Rough code, not based on permission.
2022-06-17 19:42:42 -07:00
Akka
557298f847
a little fix
2022-06-17 18:15:49 -07:00
Akka
2d461641f1
a little fix
2022-06-17 18:15:49 -07:00
Akka
247412b17e
fix the rot of furniture
2022-06-17 18:15:49 -07:00
Akka
211d7d6fbf
implement furniture make system
2022-06-17 18:15:49 -07:00
Akka
7a247e70e0
npc/animals arrangement & support enter room scene
2022-06-17 18:15:49 -07:00
Akka
e16633e34b
Implement the Home System (Serenitea Pot)
2022-06-17 18:15:49 -07:00
zhaodice
bddb96e3b2
Fix friend request pending list
2022-06-16 23:45:40 -07:00
Melledy
359e83596c
Refactor gacha banner proto creation to not do a lookup on the database
2022-06-16 08:18:24 -07:00
CamChua_VN
2624f48a84
Update Epitomized Path ( #1254 )
...
* Update Epitomized Path
* Update Epitomized Path
* Update Epitomized Path
* Refactor doRarePull
* Update Epitomized Path
Co-authored-by: AnimeGitUserB <AnimeGitUserB@bigblueball.in>
2022-06-16 08:01:27 -07:00
4Benj_
bb07d9ea41
Custom Permission Handler ( #1282 )
...
Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-06-16 08:00:03 -07:00
Melledy
6d59159b8b
Cleanup package names
2022-06-16 07:57:57 -07:00
Melledy
ac49114c45
Add embryos for all skill depots for the main characters
2022-06-16 07:54:53 -07:00
Tesutarin
cc4094549e
Gacha Records: Support multiple languages
2022-06-15 23:44:57 -07:00
Paimon2022
37230d1274
Fix issue: skill recovery value of a character should benefit from his/her own property,
...
not the character he/she treats.
2022-06-15 23:10:17 -07:00
ImmuState
50c8f43d5b
Fix giveall and givechar giving broken characters.
2022-06-15 23:10:04 -07:00
zhaodice
c056ad5cd1
[Ready]Replace deprecated KCP library ( #1237 )
...
* Replace deprecated KCP library
support get srtt
Waiting server to establish
logicThread
Print Bad Package Information
Avoid orphan data
improve conv id security
* Improve connection subsequence
2022-06-15 04:13:35 -07:00
yuyuko
8a3d6e3db4
Fix multi server function
2022-06-14 18:28:35 -07:00
ImmuState
ebab89d433
Don't show internal server error on gacha with full inventory.
2022-06-14 18:09:02 -07:00
ImmuState
e0d386105a
Only send full clear notification on burst cast.
2022-06-14 18:08:55 -07:00
ImmuState
0db1472195
Adapt protocol for clearing energy.
2022-06-14 18:08:55 -07:00
saucebing
458aadc2ff
fix healing ability of some characters to some extent ( #1201 )
...
* fix healing ability of some characters to some extent
* using SerialName to replace replaceAll in avatar ability files reading
* add class HealAbilityManager
* move codes in onAbilityInvoke of class AbilityManager to class HealAbilityManager
2022-06-14 04:36:53 -07:00
Tesutarin
7c9db30bca
KickCommand: Remove unnecessary subpermission
2022-06-14 01:14:33 -07:00
ImmuState
6e955c9fdb
Implement Resin ( #1257 )
...
* Basic resin usage/refresh.
* Honor resin config, move some logic to logon.
* Add resin usage to DungeonChallenge
* Make fragile and transient resin usable.
* Get resin cost from dungeon excel.
* Add ability to unlock combine diagrams.
* Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin.
* Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin.
* Remove comment
* Check resin usage in addResin
2022-06-14 01:14:15 -07:00
Luke Hubmayer-Werner
2fd2fab54c
Partial revert of #1245
2022-06-12 21:49:47 -07:00
Tesutarin
c5b45358e7
Command: Add permissionTargeted or targetRequirement
2022-06-12 17:55:19 -07:00
ImmuState
c4ce6caeba
Add alternate name for tranSceneId, and fix inconsistent indentation.
2022-06-11 19:42:11 -07:00
zhaodice
db039cc35b
make sure towerData is not null ( #1240 )
...
* make sure towerData is not null
* Update Player.java
* add notice
2022-06-11 04:34:25 -07:00
zhaodice
052e70e488
Fix inconformity of Player Object at TowerManager ( #1226 )
...
* Fix inconformity of Player Object at TowerManager
Fix inconformity of Player Object at TowerManager class from GameSession
* fix with a reasonable resolution
* Make sure towerManager'player is online player
* Make sure towerManager'player is online player
* Obsolete storage
* Fix build
* fix build
* fix build
* add @Entity
* set record map
* replace tab with space
* add Entity to TowerData
* make infomater more accurate
* move player register to onLogin
2022-06-09 13:38:53 -07:00
ImmuState
a8d972c0c0
Make UI for blueprint unlocking behave.
2022-06-08 05:43:38 -07:00
ImmuState
4309e96253
Make calculation for partial claims better.
2022-06-08 05:43:38 -07:00
ImmuState
443cc8fc4b
Make the UI behave.
2022-06-08 05:43:38 -07:00
ImmuState
9a313e50eb
Send periodic notifications to the client for ongoing forges.
2022-06-08 05:43:38 -07:00
ImmuState
4b77e84e81
Add ForgeQueueDataNotify, unwhack UI.
2022-06-08 05:43:38 -07:00
ImmuState
0e1c8dc526
Cancel forging and refund items.
2022-06-08 05:43:38 -07:00
ImmuState
0cc4bad18c
Obtain forging results (UI is broken though).
2022-06-08 05:43:38 -07:00
ImmuState
28a8475cea
Consume material.
2022-06-08 05:43:38 -07:00
ImmuState
a668bd6ec1
Check materials and mora
2022-06-08 05:43:38 -07:00
ImmuState
5db5c90a8b
Start a new forge (no checking for now).
2022-06-08 05:43:38 -07:00
ImmuState
e5498e373e
Add handling for ForgeExcelConfigData.
2022-06-08 05:43:38 -07:00
ImmuState
9d6bc2a910
Change active forges in player to list.
2022-06-08 05:43:38 -07:00
ImmuState
8db0500e9d
Add missing forging protos, add data for ongoing forges to player, handler for ForgeStartReq.
2022-06-08 05:43:38 -07:00
ImmuState
3fc63c2c4b
Move forging stuff to ForgingManager, make client respond to ForgeGetQueueDataReq and actually display forging queues.
2022-06-08 05:43:38 -07:00
zhaodice
ecf7a81ad1
Fix unable to save game data occasionally ( #1194 )
...
* Fix unable to save game data occasionally
* No self-kicking
* Game data synchronization
* finally
* prevent duplicated saving
* reverse changing
* keep the previous code
* Update GameServerInitializer.java
* Update GameSession.java
* remove sanity check because of try block
* a session needs can be created without a pipeline.
2022-06-05 04:23:19 -07:00
liizfq
934fb5873a
add new command (unlimitenergy):toggle energyusage for each player ( #1186 )
...
* add new command (unlimitenergy):toggle energyusage for each player while energyusage is ture in config.json
* Solve the problem of layout and naming errors
* make currentActiveTeam's Avatar full-energy while turn on the ule.
* Resolve language document errors
* add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
2022-06-04 19:14:52 -07:00
AZ
fa2ab59887
List game & server version when starting server ( #1181 )
...
* When the server starts, it now outputs the game and server version. Too dumb to not hardcode it - sorry!
* ...
* sorry i dropped my spaghetti, I'll help clean that
* Doing simple stuff: now without hardcoding!
* Restored Git hash functionality
* Fixed other languages and made the output more useful.
* Forgot this file lol
2022-06-04 02:41:18 -07:00
Melledy
910a5749f0
Refactor and optimize DatabaseHelper::checkIfPlayerExists
2022-06-03 19:32:10 -07:00
AZthemute
06546707e1
Fixed sendmessage command output.
...
Also clarified coop command in help command.
2022-06-03 19:11:47 -07:00
Tesutarin
66b642ef06
Language: Update translation
2022-06-03 10:16:45 -07:00
Paimon2022
a19e7c6db6
Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.
...
For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
2022-06-03 03:20:07 -07:00
Paimon2022
4119f8b787
Add coordinate support for spawn command (monster only)
...
Now the spawn command is: spawn <entityID> [amount] [level(monster only)] <x> <y> <z>(monster only, optional)
The coordinate is optional
2022-06-03 03:19:59 -07:00
zhaodice
73a1c5762a
skipping right characters panel for Android
2022-06-03 02:42:17 -07:00
zhaodice
bbc398d374
Incompletely implement about QuickUseWidgetReq
...
WARNING: with the consuming of material widget ( Example: bomb ),
this is just a implement designed to the decreasing of count
### Known Bug: No effects after using item but decrease. ###
If you know which Packet could make the effects, feel free to contribute!
2022-06-03 00:52:32 -07:00