Commit Graph

564 Commits

Author SHA1 Message Date
Melledy
cdc23a0647 Random cleanups in the gameserver and player 2022-06-24 07:43:43 -07:00
Melledy
a16bc72101 Implement weekly points for the battle pass 2022-06-24 07:34:24 -07:00
Melledy
5eb1d34b14 Implement battle pass triggers/rewards 2022-06-24 01:12:52 -07:00
GanyusLeftHorn
3a2ebd1edd Set world level automatically on level up. 2022-06-23 21:23:14 -07:00
Luke H-W
f04035da34 Merge branch 'development' into Weather 2022-06-24 00:47:14 +09:30
Magix
1c9a9599be Change plugin manager logic
Merge pull request #1346 from Grasscutters/plugin-priority
2022-06-23 11:13:15 -04:00
Akka
67ac0d700d add region entity 2022-06-23 03:14:38 -07:00
AnimeGitB
c9363ef5e5 Move weather from Scene to Player 2022-06-23 02:32:38 +09:30
AnimeGitB
dcd3c696ea Add default Climates per weather 2022-06-22 22:41:07 +09:30
KingRainbow44
91d232d625 Fix Player on this branch 2022-06-22 00:22:23 -04:00
GanyusLeftHorn
63b6b805cc Bring back dungeon drops. 2022-06-21 19:49:46 -07:00
Melledy
f18f06fd1b Migrate battlepass to its own db collection 2022-06-21 07:59:10 -07:00
诗音澄鸢 镜苑芳依
b9bf33c2f7 implement BattlePass (Except missions) (#1316)
* BattlePass

* BattlePass
2022-06-21 07:18:13 -07:00
Akka
706dc5e4c7 MonsterInvestigation (boss icon in map) 2022-06-18 08:04:06 -07:00
Melledy
2915b14c1f 2.7 Merge 2022-06-17 23:36:16 -07:00
Melledy
30c7bb9443 Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into development 2022-06-17 23:35:45 -07:00
Yazawazi
aba4080b0e feat(ban): Implementing ban.
Rough code, not based on permission.
2022-06-17 19:42:42 -07:00
Akka
557298f847 a little fix 2022-06-17 18:15:49 -07:00
Akka
2d461641f1 a little fix 2022-06-17 18:15:49 -07:00
Akka
247412b17e fix the rot of furniture 2022-06-17 18:15:49 -07:00
Akka
211d7d6fbf implement furniture make system 2022-06-17 18:15:49 -07:00
Akka
7a247e70e0 npc/animals arrangement & support enter room scene 2022-06-17 18:15:49 -07:00
Akka
e16633e34b Implement the Home System (Serenitea Pot) 2022-06-17 18:15:49 -07:00
Melledy
359e83596c Refactor gacha banner proto creation to not do a lookup on the database 2022-06-16 08:18:24 -07:00
CamChua_VN
2624f48a84 Update Epitomized Path (#1254)
* Update Epitomized Path

* Update Epitomized Path

* Update Epitomized Path

* Refactor doRarePull

* Update Epitomized Path

Co-authored-by: AnimeGitUserB <AnimeGitUserB@bigblueball.in>
2022-06-16 08:01:27 -07:00
Melledy
6d59159b8b Cleanup package names 2022-06-16 07:57:57 -07:00
Melledy
ac49114c45 Add embryos for all skill depots for the main characters 2022-06-16 07:54:53 -07:00
Paimon2022
37230d1274 Fix issue: skill recovery value of a character should benefit from his/her own property,
not the character he/she treats.
2022-06-15 23:10:17 -07:00
ImmuState
ebab89d433 Don't show internal server error on gacha with full inventory. 2022-06-14 18:09:02 -07:00
ImmuState
e0d386105a Only send full clear notification on burst cast. 2022-06-14 18:08:55 -07:00
ImmuState
0db1472195 Adapt protocol for clearing energy. 2022-06-14 18:08:55 -07:00
saucebing
458aadc2ff fix healing ability of some characters to some extent (#1201)
* fix healing ability of some characters to some extent

* using SerialName to replace replaceAll in avatar ability files reading

* add class HealAbilityManager

* move codes in onAbilityInvoke of class AbilityManager to class HealAbilityManager
2022-06-14 04:36:53 -07:00
ImmuState
6e955c9fdb Implement Resin (#1257)
* Basic resin usage/refresh.

* Honor resin config, move some logic to logon.

* Add resin usage to DungeonChallenge

* Make fragile and transient resin usable.

* Get resin cost from dungeon excel.

* Add ability to unlock combine diagrams.

* Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin.

* Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin.

* Remove comment

* Check resin usage in addResin
2022-06-14 01:14:15 -07:00
zhaodice
db039cc35b make sure towerData is not null (#1240)
* make sure towerData is not null

* Update Player.java

* add notice
2022-06-11 04:34:25 -07:00
zhaodice
052e70e488 Fix inconformity of Player Object at TowerManager (#1226)
* Fix inconformity of Player Object at TowerManager

Fix inconformity of Player Object at TowerManager class from GameSession

* fix with a reasonable resolution

* Make sure towerManager'player is online player

* Make sure towerManager'player is online player

* Obsolete storage

* Fix build

* fix build

* fix build

* add @Entity

* set record map

* replace tab with space

* add Entity to TowerData

* make infomater more accurate

* move player register to onLogin
2022-06-09 13:38:53 -07:00
ImmuState
a8d972c0c0 Make UI for blueprint unlocking behave. 2022-06-08 05:43:38 -07:00
ImmuState
4309e96253 Make calculation for partial claims better. 2022-06-08 05:43:38 -07:00
ImmuState
443cc8fc4b Make the UI behave. 2022-06-08 05:43:38 -07:00
ImmuState
9a313e50eb Send periodic notifications to the client for ongoing forges. 2022-06-08 05:43:38 -07:00
ImmuState
4b77e84e81 Add ForgeQueueDataNotify, unwhack UI. 2022-06-08 05:43:38 -07:00
ImmuState
0e1c8dc526 Cancel forging and refund items. 2022-06-08 05:43:38 -07:00
ImmuState
0cc4bad18c Obtain forging results (UI is broken though). 2022-06-08 05:43:38 -07:00
ImmuState
28a8475cea Consume material. 2022-06-08 05:43:38 -07:00
ImmuState
a668bd6ec1 Check materials and mora 2022-06-08 05:43:38 -07:00
ImmuState
5db5c90a8b Start a new forge (no checking for now). 2022-06-08 05:43:38 -07:00
ImmuState
9d6bc2a910 Change active forges in player to list. 2022-06-08 05:43:38 -07:00
ImmuState
8db0500e9d Add missing forging protos, add data for ongoing forges to player, handler for ForgeStartReq. 2022-06-08 05:43:38 -07:00
ImmuState
3fc63c2c4b Move forging stuff to ForgingManager, make client respond to ForgeGetQueueDataReq and actually display forging queues. 2022-06-08 05:43:38 -07:00
zhaodice
ecf7a81ad1 Fix unable to save game data occasionally (#1194)
* Fix unable to save game data occasionally

* No self-kicking

* Game data synchronization

* finally

* prevent duplicated saving

* reverse changing

* keep the previous code

* Update GameServerInitializer.java

* Update GameSession.java

* remove sanity check because of try block

* a session needs can be created without a pipeline.
2022-06-05 04:23:19 -07:00
liizfq
934fb5873a add new command (unlimitenergy):toggle energyusage for each player (#1186)
* add new command (unlimitenergy):toggle energyusage for each player while  energyusage is ture in config.json

* Solve the problem of layout and naming errors

* make currentActiveTeam's Avatar full-energy while turn on the ule.

* Resolve language document errors

* add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
2022-06-04 19:14:52 -07:00
Paimon2022
a19e7c6db6 Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.
For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
2022-06-03 03:20:07 -07:00
zhaodice
73a1c5762a skipping right characters panel for Android 2022-06-03 02:42:17 -07:00
ImmuState
e140284d37 Persist unlocked blueprints to the database. 2022-06-03 00:52:22 -07:00
ImmuState
f243c10157 Unlock forging blueprints. 2022-06-03 00:52:22 -07:00
zhaodice
01481fd524 Arresting small creature support (#1150)
* Arresting small creature support

* add InsectCaptureManager

* use EnvAnimalGatherExcelConfigData.json

* Update InsectCaptureManager.java
2022-06-03 00:51:51 -07:00
line-bear
28b505e187 Fix stuck when talking to npc seller (#1128)
* Fix zero length array check method

* Import grasscutter logger
2022-05-31 02:42:16 -07:00
ImmuState
2e167d2d78 Add energy generation probabilities to WeaponType. 2022-05-30 20:06:25 -07:00
Melledy
ef6e16aaf5 Refactor WeaponType and MonsterType into enums 2022-05-30 20:06:25 -07:00
ImmuState
b9ca4a5dbd Make NA/CA energy not scale with ER. 2022-05-30 20:06:25 -07:00
ImmuState
635e342a3d Make sure the hit target is actually a monster. 2022-05-30 20:06:25 -07:00
ImmuState
febdb99855 Add a rough implementation for NA/CA energy generation. 2022-05-30 20:06:25 -07:00
linebear
18df521347 Fix enter tower dungeons 2022-05-30 20:06:25 -07:00
Melledy
0ba13ef7ff Fix map mark issues from updating from 2.6
Close #1086
2022-05-30 20:06:25 -07:00
Melledy
a23b29b65a Rename excel classes 2022-05-30 20:06:25 -07:00
Yazawazi
f139818224 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
zhaodice
a95002fd40 Hunting and deforestation support. (#1083)
* add drops for animals wild pig,fishes,foxes,birds

* append fox

* Deforestation Support

implement drop woods when attacking tree

* Deforestation support (remove prints)

implement drop woods when attacking tree

* Deforestation support (remove prints)

implement drop woods when attacking tree

* add AutoRecycleHashMap

Map's KEY is automatic expire if key long time no use (query or modify from HashMap)

* use AutoRecycleHashMap in case of memory leak

* fix bug

* remove prints

* static AutoRecycleHashMap

* fix problems

* Delete AutoRecycleHashMap.java

* remove log

* fix build

* improve

* remove unnecessary information

Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>

Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
2022-05-29 06:16:49 -07:00
ImmuState
cb3f3b92f5 Make sure energy drops are only processed for actual monsters. 2022-05-27 23:48:54 -07:00
Melledy
243ad3abe5 Refactor accounts to not use a player uid 2022-05-27 00:22:55 -07:00
ProxyismGH
880d177034 TeamManager avatar add refactor. 2022-05-26 22:54:36 -07:00
ImmuState
b57cf83bbd Some refactoring. 2022-05-26 03:41:19 -07:00
ImmuState
de8b0be36e Introduce a simpler way to get the original owner of an EntityClientGadget 2022-05-26 03:41:19 -07:00
logictc
fa90e37da3 remove debug msg 2022-05-25 21:10:10 -07:00
logictc
baef25680f change indentation to tab 2022-05-25 21:10:10 -07:00
logictc
c26bf08d90 fix indentation 2022-05-25 21:10:10 -07:00
logictc
95bc655882 implement skill particle generation 2022-05-25 21:10:10 -07:00
Akka
5a3e9bc34e Fixed excessive memory usage of Spatial Index 2022-05-25 00:42:52 -07:00
Akka
d95708ec03 Support spawn NPC 2022-05-24 21:43:51 -07:00
ImmuState
2a76e904ad Energy: Particle/Orb Drops from Monsters (#1054)
* Generate energy drops for monsters + make sure picking up particles honors their count.

* Use drop info from excels instead.

* Remove double newline.

* Remove commented code.
2022-05-24 21:43:04 -07:00
logictc
5811556630 don't take effect if energyUsage is false 2022-05-24 14:43:02 -07:00
logictc
af381dcf42 clear energy on death 2022-05-24 14:43:02 -07:00
logictc
e0593554b6 implement persist energy 2022-05-24 14:43:02 -07:00
ShiroSaki
c8a7aea78b Fix new account can't load codex datas 2022-05-23 23:55:46 -07:00
ShigemoriHakura
9e8b6eff09 remove unused import 2022-05-23 15:46:21 -07:00
ShiroSaki
fef5c06a29 Fix the bug that can't kill command-generated monsters
Command-generated monsters do not have spawnentry so we have to get data from getMonsterData
2022-05-23 15:46:21 -07:00
Akka
5a4a708931 remove unused imports 2022-05-23 15:46:17 -07:00
Akka
791b9534b7 refactor the challenge 2022-05-23 15:46:17 -07:00
ShiroSaki
2b799958d2 Refactor support for codex(aka archive) animal, weapon, reliquary 2022-05-23 02:46:50 -07:00
ImmuState
922ae91771 Fix EnergyManager indentation. 2022-05-22 12:55:55 -07:00
ImmuState
ab1341f0d9 Make sure offFieldPenalty does not go below 0.1 2022-05-22 12:55:55 -07:00
ImmuState
88781fdd82 Remove debug stuff 2022-05-22 12:55:55 -07:00
ImmuState
4649680101 Fix traveller not being able to gain energy. 2022-05-22 12:55:55 -07:00
ImmuState
28323fed66 Move energy-related logic to a new EnergyManager. 2022-05-22 12:55:55 -07:00
ImmuState
1d2fde40d5 Make energy usage configurable, and preserve current behavior as the default. 2022-05-22 12:55:55 -07:00
ImmuState
531683f370 Make sure to use absolute energy to deplete burst. 2022-05-22 12:55:55 -07:00
ImmuState
8f5bd2f220 Give correct amount of energy for collecting particles/orbs, and consume energy on burst cast. 2022-05-22 12:55:55 -07:00
ImmuState
1df9acbb6a Generate energy particle of the correct element for abilities. 2022-05-22 12:55:55 -07:00
Няшик Няшный
e6514f7ad1 Added banner start and end time checks 2022-05-20 05:51:44 -07:00
Няшик Няшный
1662278586 Changing how banners work 2022-05-20 05:51:44 -07:00
Akka
717c2d1dd7 Support Boss Chest 2022-05-19 23:36:13 -07:00
Melledy
8c860308ba Fix bad casting exceptions with scene garbages objects 2022-05-19 02:28:25 -07:00
Melledy
0dac404f0d Fix issue with groups that dont have any suites 2022-05-19 02:19:18 -07:00
Melledy
cd77fb90a3 Move gadget/monster creation events to after they are spawned in scene 2022-05-19 00:36:38 -07:00
Akka
bad853573c optimized the Lua func binding so that the script will not eval again 2022-05-18 20:51:39 -07:00
Melledy
a8f38ad995 Move chest rewards to new data format 2022-05-18 15:54:55 -07:00
Melledy
fe4e599014 Merge branch 'development' into dev-world-scripts 2022-05-18 15:54:35 -07:00
Melledy
3cffdd9773 Cleanup and remove business_type filter 2022-05-18 05:33:00 -07:00
Melledy
4b5f5b3db5 Only load groups that have a business type of 0 2022-05-18 05:10:45 -07:00
Melledy
b375881a3e Fix errors caused by merge + Refactor chests into GadgetChest 2022-05-18 02:36:50 -07:00
Melledy
94997276db Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into dev-world-scripts 2022-05-18 02:24:00 -07:00
Melledy
a48585d124 Implement local specialty spawning 2022-05-18 02:21:34 -07:00
Akka
5f13a51668 Support Open Chest 2022-05-18 01:07:06 -07:00
4Benj_
f473e44611 "Autogenerate" data files with data fallbacks and moved keys folder into jar resources (#927)
* Autogenerate keys and data files

* Update gacha html files

Accidentally pushed with old html files

* Keys no longer copied. No more manually retrieving listing files. Recursive directory creation

Removed unused code from old GC as well.

* Moved somethings and better errors

* Fixed resources from loading twice

* Data files fallback
2022-05-17 03:00:52 -07:00
Melledy
81183db104 Merge branch 'development' into dev-world-scripts 2022-05-16 22:08:28 -07:00
1adffc21c0 Enhance the default permissions logic 2022-05-16 21:55:47 -07:00
line-bear
87966b9e98 Remove the extra slash while loading resources. (#893)
* Remove the extra slash

* Update src/main/java/emu/grasscutter/Configuration.java

Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/Configuration.java

Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/Configuration.java

Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com>

* Import java.nio.file.Paths to use Paths.get

* Mark fields as private to prevent use *FOLDER directly

* Remove unnecessary slash

Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com>
2022-05-15 23:32:03 -07:00
Akka
18ef5ee7de fix the dynamic group loading 2022-05-15 12:40:36 -07:00
Akka
6dc30e4def Enable script in big world (#884)
* add docs for tower

* fix: LEAK: ByteBuf.release() was not called

* enableScriptInBigWorld

* not print log when loaded scripts from cache

* revert the change of server tick

* revert the change of server tick

* fix

* optimize the performance: lazy load & cache

* fix the refresh group

* fix NPE

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-05-15 04:19:24 -07:00
Melledy
eb64b25f12 Implement quest rewards 2022-05-15 03:48:47 -07:00
muhammadeko
05e13d81ad Modify chat manager to give plugin ability to change it 2022-05-14 23:27:36 -07:00
tiantian520
5b3c05a9a0 Add a new command "nostamina" (#877)
* Add a new command " nostamina\

* Fix

* Fix 2

* Renamed some names.

* Update zh-CN.json

Fix an existing language expression error.
2022-05-14 16:06:48 -07:00
KingRainbow44
2e7cd0b46f Fix errors 2022-05-14 12:10:43 -04:00
KingRainbow44
a2ff8c8470 Merge development into plugin-auth 2022-05-14 12:08:33 -04:00
Melledy
a751e71da9 Merge branch 'development' of https://github.com/Grasscutters/Grasscutter into development 2022-05-14 06:35:37 -07:00
muhammadeko
4f553f6694 remove log 2022-05-13 22:12:07 -07:00
muhammadeko
855a098aa7 fix logic and some cleaning 2022-05-13 22:12:07 -07:00
muhammadeko
922359d6e6 add negative permission check 2022-05-13 22:12:07 -07:00
KingRainbow44
3adf0d448c Refactor dispatch (now called HTTP) server (pt. 2) 2022-05-13 23:22:30 -04:00
Melledy
248b655f07 Use scene types instead of hardcoding scene ids for checking enter reason 2022-05-13 16:35:03 -07:00
ShigemoriHakura
749ef3ff23 Add support for codexQuests (#870) 2022-05-13 16:33:07 -07:00
Yazawazi
ab6aa96144 fix(serenitea pot): teleport & read born pos from lua 2022-05-13 16:32:52 -07:00
Yazawazi
95a062123f feature(serenitea pot): Implementation of enter
Ugly hard code
2022-05-13 16:32:52 -07:00
Melledy
83f8bec947 Implement QUEST_CONTENT_FINISH_PLOT 2022-05-13 06:33:12 -07:00
Melledy
a227b44c70 Fixed quests not finishing their questline 2022-05-13 06:24:50 -07:00
Melledy
f4770cf20a Merge pull request #816 from Grasscutters/dev-quests
Implement quests
2022-05-13 05:36:30 -07:00
AnimeGitB
420801b49e Updated cost logic and default weights 2022-05-13 05:34:14 -07:00
AnimeGitB
736ca85300 Remove debug log from gacha 2022-05-13 05:34:14 -07:00
AnimeGitB
83c46cb9c8 Custom costs for different gacha pulls 2022-05-13 05:34:14 -07:00
AnimeGitB
f83f13204e Gacha rework
Add fallback stripping and C6 stripping
Converting banner definitions from pity vars to lerp arrays
Properly implement rates and pool smoothing
Also move reusable functions to Utils
2022-05-13 05:34:14 -07:00
Melledy
cbd46e9215 Add one more quest trigger 2022-05-13 05:33:43 -07:00
Melledy
631a53030c Switch to using quest excels 2022-05-13 03:12:25 -07:00
Akka
00ea35b81f add docs for tower 2022-05-12 14:54:44 -07:00
gentlespoon
65fcae7961 Slowly recover HP near statue 2022-05-12 02:32:39 -07:00
gentlespoon
8c71af26f0 Clean up map mark related code
1. Remove unnecessary manager from player collection.
2. Clean up MarkMapReq handler.
3. Remove redundant checks.
2022-05-12 02:32:11 -07:00
Melledy
9b26426e8a Merge branch 'development' into dev-quests 2022-05-12 02:31:28 -07:00
Melledy
1231802192 Implement basic quest condition handling
Quests that require talking to npcs now work.
2022-05-12 02:30:34 -07:00
Yazawazi
8c32438b52 feature(widget): simple implementation of widget
Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
2022-05-12 01:23:16 -07:00
AnimeGitB
f45e106b2a Fix immutable lists 2022-05-11 21:56:53 -07:00
AnimeGitB
b787c70cb0 More usage of payItems 2022-05-11 21:56:53 -07:00
AnimeGitB
b4d457d78a Add some usage of Inventory.payItems()
And add quantity to it
2022-05-11 21:56:53 -07:00
AnimeGitB
595234cc84 Add Inventory.payItems() method 2022-05-11 21:56:53 -07:00
gentlespoon
226a29f7c2 Fix logging level 2022-05-11 17:39:45 -07:00
gentlespoon
2531ae366d Feature: vehicle stamina
1. Remove references.
2. Handle vehicle stamina.
2022-05-11 17:39:45 -07:00
gentlespoon
ba5635bf39 Update StaminaManager
1. Update function signatures to prepare for vehicle stamina.
3. Remove hard-coded skills.
2. Wind resonance -15% stamina cost.
4. Climb talent cost reduction.
5. Swim talent cost reduction.
6. Diluc will now consume stamina at full price if talent not activated.
7. Sayu's windwheel no longer consumes stamina.
2022-05-11 17:39:45 -07:00
Melledy
5d4f245293 Merge branch 'development' into dev-quests 2022-05-11 12:39:28 -07:00
ImmuState
57c7f7a43b Add gacha details page. 2022-05-11 12:02:45 -07:00
Melledy
51844b6535 Merge branch 'development' into dev-quests 2022-05-11 03:56:59 -07:00
Melledy
e9d7d5d5f2 Implement quests 2022-05-11 03:56:40 -07:00
Magix
22cbe74875 Merge pull request #802 from Grasscutters/better-config
Implement a better config structure
2022-05-11 01:23:43 -04:00
KingRainbow44
11161227ab Convert to the far superior config system 2022-05-11 00:30:07 -04:00
gentlespoon
54cf45a72e Claymore charged attack stamina cost 2022-05-10 17:25:18 -07:00
Secretboy
ecf028d0c6 add /language command (#780)
* Fix the following issues:
1. HashMap non-thread-safe issus
2. Fix the same problem in pr621, but use a better implementation

Add the following functions:
1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located

* add /language command,each account has their own Locate
2022-05-10 05:33:45 -07:00
gentlespoon
0f1341512c Reset first tick on new skill 2022-05-10 05:21:29 -07:00
gentlespoon
2a3708ee46 Talent moving stamina cost 2022-05-10 05:21:29 -07:00
gentlespoon
fb3c3b71c8 Temporarily set statue auto use to 1 and 100%. 2022-05-10 02:14:09 -07:00
gentlespoon
0ea0eab6b6 Stamina will be set to full if Stamina is disabled. 2022-05-10 02:13:49 -07:00
FpguDhk
d179b5c7dc Fix the decision statement of adding map marker. (#763)
* Fix the Chinese messy code problem.

* Fix the decision statement of adding map marker.
2022-05-09 23:15:17 -07:00
Akka
2e69a4d8f7 Merge remote-tracking branch 'origin/development' into tower 2022-05-10 00:07:10 +08:00
Akka
faa3cde575 fix the Monster spawn between stage challenges 2022-05-10 00:05:01 +08:00
gentlespoon
5d917f185f Move "if Grasscutter.getConfig().OpenStamina" to the correct place. 2022-05-09 03:46:18 -07:00
gentlespoon
ccdc3d1214 Only handle motion notify for current entity. 2022-05-09 02:28:13 -07:00
Melledy
f0aa8c2c53 Merge pull request #718 from Akka0/tower
Support Team Toggle in Tower & Refactor MonsterTide
2022-05-09 01:15:02 -07:00
AnimeGitB
f08a89711c Account permission wildcards 2022-05-09 01:12:47 -07:00
Akka
47ea466054 Merge remote-tracking branch 'origin/development' into tower 2022-05-09 15:43:52 +08:00
Akka
65c93a747c Support Team Toggle in Tower & Refactor MonsterTide 2022-05-09 15:39:49 +08:00
Akka
9fc4b916c8 Persist Tower Data && Set The Tower Schedule 2022-05-08 06:06:32 -07:00
Melledy
55389d3a5c Optimize invoke packet handling 2022-05-08 06:05:50 -07:00
Melledy
2dfdc62743 Implement energy balls (orbs) 2022-05-08 06:05:50 -07:00
Melledy
897f082b12 Implement AbilityManager 2022-05-08 06:05:50 -07:00
Akka
219a850818 Merge remote-tracking branch 'origin/development' into tower 2022-05-08 20:56:50 +08:00
gentlespoon
d78348522e Update StaminaManager 2022-05-08 04:39:25 -07:00
gentlespoon
a09723f07d Fix: timer is already cancelled. 2022-05-08 04:39:25 -07:00
Akka
4b6842f006 Persist Tower Data && Set The Tower Schedule 2022-05-08 17:11:02 +08:00
gentlespoon
94a6a79b4a Fix null reference on stamina timer when paused player disconnects. 2022-05-07 23:13:35 -07:00
Akka
eb94adb296 Monsters tide turn by turn && Ban User Skill && Lua functions 2022-05-07 18:18:27 -07:00
gentlespoon
29f9d6506a Make stamina consumption classes public so others can use. 2022-05-07 18:18:20 -07:00
gentlespoon
836e0150b5 Stop stamina consumption on game pause 2022-05-07 18:18:20 -07:00
gentlespoon
8e99cb4f35 More reliable stamina calculation
by separately handling immediate one-time cost and cost over time.
2022-05-07 18:18:20 -07:00
HotaruYS
ab5131e9fd Respect FrontHTTPS when creating URI for gacha record 2022-05-07 14:54:15 -07:00
Akka
39e8f810d2 Merge pull request #5 from Grasscutters/development
Development
2022-05-07 21:49:22 +08:00
Akka
6148ee8742 Monsters tide turn by turn && Ban User Skill && Lua functions 2022-05-07 21:47:13 +08:00
gentlespoon
6bba3c8477 Kamisato Ayaka and Mona talent moving costs stamina 2022-05-07 00:47:19 -07:00
gentlespoon
9b3ca239c9 Prepare MovementManager.updateStamina() for external calls. 2022-05-07 00:47:19 -07:00
gentlespoon
34df864e1c Flight stamina cost -20% when Amber or Venti in team
- Reduced stamina not tested in MP.
- Stop MovementManager ticker when player goes offline.
2022-05-06 23:27:07 -07:00
Melledy
f894b96edf Fix crash on login if the player didnt have a TowerManager 2022-05-06 19:12:54 -07:00
Magix
38fd7bb76a Merge pull request #567 from Grasscutters/localization
Implement a proper language system
2022-05-06 21:05:29 -04:00
KingRainbow44
0d7f58fc25 Merge development into localization 2022-05-06 19:40:32 -04:00
gentlespoon
6d678557ff fix/runningAndDashingStamina 2022-05-06 16:11:51 -07:00
gentlespoon
58cb60299c Fix #593: Accidental death of character 2022-05-06 15:22:00 -07:00
gentlespoon
3f91fdcb71 Allow walking away from the statue within 2.5s to stop auto heal. 2022-05-06 14:49:33 -07:00
Melledy
ad84635540 Merge pull request #594 from Akka0/tower
Tower Dungeons Handoff between levels
2022-05-06 13:37:30 -07:00